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101. Not sure if bug or intentional when joining matches? - in Technical Support/Bugs [original thread]
Daedalus Stray wrote: I... I would imagine the same could happen to skirmish matches however I find it difficult to get into them so I wouldn't know.... Confirming that this also happens in skirmish matches. It is oh so enjoyable to wait f...
- by angelarch - at 2012.11.06 11:46:00
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102. [Request] RAW gear and Counter Measure options on all vehicles - in Feedback/Requests [original thread]
ratamaq doc wrote: Radar Early Warning (RAW) and Counter Measures would be a neat addition to the game. RAW gear that toned the driver when they are being pinged by a lock-on weapon and deploy Chaff/Fare/Jammer similar to activating a Shield B...
- by angelarch - at 2012.11.06 11:29:00
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103. Swarm launchers - in Feedback/Requests [original thread]
Daedalus Stray wrote: ... - the way that the projectiles come out of the launcher is ridiculous - sometimes the missiles try and make some kind of quick 90 degree movement to the left or right causing them to hit nearby object that would norm...
- by angelarch - at 2012.11.06 11:11:00
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104. What will motivate people to use the repair tool?! - in Feedback/Requests [original thread]
McEinstein wrote: I decided to give the repair tool a try, and to my great surprise after running around the game fixing Armor Suits, Vehicles and Depot Buildings I got a whopping 0 XPS. Is this a mistake or is this how the game works? No poin...
- by angelarch - at 2012.11.06 10:34:00
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105. CCP please allow scouts to earn and gain WP, SP, and ISK. - in Feedback/Requests [original thread]
Novas Prime wrote: Give the scouts a set of bino's with a laser range finder and a "laser paint" function to designate targets to your team or squad. Allowing the painted target to be tracked on the minimap and the over view larger map. awe...
- by angelarch - at 2012.11.06 07:36:00
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106. Mouse y axis sens is far lower than x axis - in Technical Support/Bugs [original thread]
agreed, pls fix. scope zoomed on my sniper rifle does this and makes it nearly impossible to use. very aggravating.
- by angelarch - at 2012.11.06 07:21:00
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107. Dropships to get on buildings. - in Feedback/Requests [original thread]
Ten-Sidhe wrote: ... Letting us enter more of the towers to get to top from inside would be nice too. i love this idea! in fact, every building in Dust should have a door we can kick in, then climb stairs to the roof. these are supposed t...
- by angelarch - at 2012.11.05 10:43:00
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108. Jumppacks (Note: not jetpacks) - in Feedback/Requests [original thread]
Vermaak Doe wrote: ... What exactly is the point of this when we have dropships and ladders on every building? atm heavy suits can't jump over railings. not even low barriers like a pipe on the ground. . . there are areas of the map a heavy ...
- by angelarch - at 2012.11.05 10:24:00
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109. Veichles controls - in Feedback/Requests [original thread]
Pls make this an option only. I prefer the one stick control the way it is.
- by angelarch - at 2012.11.05 10:10:00
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110. FYI: lag or something is making game become unplayable - in Technical Support/Bugs [original thread]
do micro-freezes count as lag? for the last three days playing around midnight PST on all skirmish maps, i have non-stop micro-freezes. It is bad enough to make me not want to play test anymore-- just so frustrating it is driving me out of my min...
- by angelarch - at 2012.11.05 09:55:00
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111. [Request] Penalty for Quitting Match (or an Incomplete)Edited - in Feedback/Requests [original thread]
Free Beers wrote: ... while ccp still puts us in matches already redlined or 2 minutes to go they should do nothing of the sort. Half the matches today i have been put in have been already a redline with a **** ton of vehicles on the other si...
- by angelarch - at 2012.11.04 08:36:00
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112. Visualize Skill Point Cap - in Feedback/Requests [original thread]
I definitely would like this added. I wouldn't feel so bad about some lower sp gains if I knew what was actually going on with my sp cap.
- by angelarch - at 2012.11.03 05:43:00
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113. [Request] Wildlife PVE - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: PVE AGAINST NATIVE LIFE: I know we are getting PVE against rogue drones, but there is another option for PVE . . . The NPC choice isn't just for rogue drones. New Eden is even more full of NPC pirates we...
- by angelarch - at 2012.11.03 05:11:00
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114. Can't hit anything - in General Discussions [original thread]
Rendiff Jurr wrote: Has anyone seen a major difference between using the keyboard/mouse setup versus the controller? as far as hit detection i haven't noticed a real different between mouse or controller. If it is bad on one, it is bad on t...
- by angelarch - at 2012.11.02 05:29:00
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115. make the heavy suit able to go toe to toe with vehichels - in General Discussions [original thread]
Heh, it might be funny if a heavy could 'melee' the front of a LAV, like punch down on the hood at just the right moment and have it flip over him like in the Hellboy movies, doing a bunch of damage but possibly not destroying it all at once. Si...
- by angelarch - at 2012.11.02 04:42:00
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116. Return to character select through the Neocom - in Feedback/Requests [original thread]
HEAT SoulRipper wrote: I've been curious from the start and the only logical thing I can come up with is they only intend on us having 1 character per account. I can see having 3 for beta testing. But if the feature isn't there, then I can on...
- by angelarch - at 2012.10.30 06:20:00
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117. [Request] Rework HAVs - in Feedback/Requests [original thread]
Necrodermis wrote: . . . and when they add another vehicle, people will pick it and pump all their points into it and someone will just pump their points into anti-vehicle and the anti-vehicle will win or be unstoppable face rolling kills witho...
- by angelarch - at 2012.10.30 00:04:00
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118. [Request] Rework HAVs - in Feedback/Requests [original thread]
i'm kinda hoping that there will be a natural counter coming along, like in real life a ground attack jet or helicopter will decimate tanks easily. so i don't mind them being so powerful if when 'fighters' are added they can swoop in and kill tan...
- by angelarch - at 2012.10.29 23:16:00
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119. Leavin' out the leftys? - in Feedback/Requests [original thread]
. . .another reason why we need completely player customizable buttons/controls. CCP pls add this sooner than soon so we can test it. In some way or other i hate ALL the default button/control layouts, they are terrible! pls let us set it for ou...
- by angelarch - at 2012.10.29 11:49:00
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120. Dust Travel? - in Feedback/Requests [original thread]
Ah, I see. Well this sounds like it might be a very good component of any PVE type single player or co-op campaign/mission. So Dust folk can get to experience a ground level view of the EVE universe on the PS3. And maybe parts of the campaign c...
- by angelarch - at 2012.10.29 11:15:00
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