Pages: 1 2 3 4 5 6 [7] 8 9 10 |
121. [Request] LAV driving physics improvement or skill to do same - in Feedback/Requests [original thread]
ATM IMHO driving a LAV in game feels less like driving a four wheeled vehicle, and more like a block sliding across ice. The slightest bump in the road can make you spin around in a circle. Even just a tight turn can make the vehicle spin in a...
- by angelarch - at 2012.10.29 11:09:00
|
122. Dust Travel? - in Feedback/Requests [original thread]
I'm not against the idea, and it would be fun to see New Eden from a new vantage point on my TV, - but I thought the whole point of Dust'ies was that we have our consciousness sent to a clone body at whatever location we are needed. Same as when ...
- by angelarch - at 2012.10.29 10:50:00
|
123. [Request] Be able to use inertia dampener more often - in Feedback/Requests [original thread]
A general question, cause I'd really like to know: Q. what are the rules on when the (x) inertia dampener can be used? Of course you use it when jumping out of the MCC, and i guess out of dropships (i haven't had the opportunity to try yet),...
- by angelarch - at 2012.10.29 10:44:00
|
124. Marketplace layout/requirements are misleading - in Feedback/Requests [original thread]
MATT TAGGART wrote: . . . Under the requirements tab, show the TOTAL AMOUNT required for me to achieve level IV weaponry! . . .. This is a very good point, and I agree it would help everyone. Also I'd like to point out to CCP, it's not ju...
- by angelarch - at 2012.10.29 10:17:00
|
125. [Request] Separate Invert Options for Mouse/Gamepad - in Feedback/Requests [original thread]
Yes please!
- by angelarch - at 2012.10.29 09:42:00
|
126. [Discussion] Bringing drones to Dust (outside PVE) - in Feedback/Requests [original thread]
Nova Knife wrote: I've said my opinion on this in every drone thread that pops up. No NPC allies in competitive multiplayer games. They're bad. NPC allies are not affected by lag, player error, or level of skill. . . . Understood that y...
- by angelarch - at 2012.10.29 09:37:00
|
127. [BUG] Hit detection for Move not working like DS3 or KBM. - in Technical Support/Bugs [original thread]
For this weekend I made a point to hook up a KBM, along with DS3 and Move/Sharpshooter and play all three over and over to compare them. A couple things became clear to me (your results may vary): 1) I was surprised that even though using KBM fe...
- by angelarch - at 2012.10.29 08:54:00
|
128. [FORUMS BUG] Message text element constantly shifting - in Technical Support/Bugs [original thread]
thank you!!!!
- by angelarch - at 2012.10.29 08:01:00
|
129. Balancing Vehicle Deployment. - in General Discussions [original thread]
i hate the idea of needing someone else to allow or dis-allow me from using MY OWN EQUIPMENT that i paid for. pls no. If you want to play in a very organized command structure, then that will come naturally when you are playing corp battles in n...
- by angelarch - at 2012.10.29 07:50:00
|
130. [Request] separate Y-invert setting for KBM, Move, DS3 - in Feedback/Requests [original thread]
Currently in the settings, there is a separate page for each KBM, Move, and DS3 which is great. To me this would suggest that those settings are SPECIFICALLY for each type of controller, but in fact some of those settings actually affect the othe...
- by angelarch - at 2012.10.28 12:25:00
|
131. [Request] add mapping for mouse button 4, 5. - in Feedback/Requests [original thread]
Once player custom button mapping is implemented, pls pls add the ability to re-map mouse button 4 and 5 (at the minimum). Most mice these days have at least 4,5 as a thumb switch, and currently in dust they are not used for anything. For folks ...
- by angelarch - at 2012.10.28 12:05:00
|
132. [BUG] Stuck inside LAV, cannot get out or switch positions. - in Technical Support/Bugs [original thread]
This happened to me in four or five matches tonight, never happened to me before. I call in a LAV, get in. From there on I cannot exit the LAV. Also when i try to change positions in the LAV either nothing happens, or there is a huge delayed rea...
- by angelarch - at 2012.10.28 11:48:00
|
133. [BUG] un-armed/no weapons when revived - in Technical Support/Bugs [original thread]
This only happened to me once but it was very strange. On the four objective skirmish, got revived by a teammate and when my character stood up, he had no weapons. No primary or scondary weapon! The animation had two empty hands in front of my v...
- by angelarch - at 2012.10.28 03:07:00
|
134. micro freezes - in Technical Support/Bugs [original thread]
From your description, i think i get that no matter what controller i use. So probably what the above poster said--
- by angelarch - at 2012.10.26 22:17:00
|
135. [Request] A Training Room - in Feedback/Requests [original thread]
a room with pop up paper targets [holographic paper?] and moving targets to practice aim, reaction time and possibly movement i'd droool over!
- by angelarch - at 2012.10.26 22:10:00
|
136. (Feedback)Tac rifle ADS still needs work - in Feedback/Requests [original thread]
Oxskull Duncarino wrote: The ADS on the Tac rifle has received some TLC recently but all that seems to have been adjusted is the vertical movement has been slowed down, while the horizontal movement is still to fast. I'd love to start using thi...
- by angelarch - at 2012.10.26 22:06:00
|
137. Getting KIlled IN the MCC - in General Discussions [original thread]
i agree with OP but also i'd like to add-- actually i wouldn't mind that splash damage can get through the MCC shield as long as i can SHOOT BACK from the MCC, and currently you cannot. You cannot even shoot back while in freefall, which is anoth...
- by angelarch - at 2012.10.26 21:38:00
|
138. Weapon switch is too sensitive - in Feedback/Requests [original thread]
I agree there is some serious need for improvement here. Agree with OP on his points, and also would like to add I'm having issues with the other way around, -- in my case i normally DON'T want to use the weapon wheel, but I am often finding tha...
- by angelarch - at 2012.10.26 01:01:00
|
139. 40 Million isk stolen - in Feedback/Requests [original thread]
Dewie Cheecham wrote: Safe? There is no safe. only death and honor. Fight well, die well. Spawn safe Die lots.
- by angelarch - at 2012.10.26 00:41:00
|
140. +- isk after matches? its taking isk not giving - in Technical Support/Bugs [original thread]
CCP Frame wrote: We will address this issue in tonight's hotfix. Sorry for the inconvenience guys! thank you! and fyi it happened to me in one match last night, got +-3k isk subtracted from my wallet after getting a bunch of klls and won ...
- by angelarch - at 2012.10.26 00:32:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 |
First page | Previous page | Next page | Last page |