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41. [Request] Battle Field Photographer Dropsuit - in Feedback/Requests [original thread]
"I'm sure the rest of your team will appreciate having a photographer along taking pictures while they try to overrun an objective, instead of a person fighting and helping to win." It's a neat idea for an individual player, but is sort of a lia...
- by angelarch - at 2012.11.24 11:20:00
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42. Replace Free Lav with a 4 Seater: Roadkill damage - in Feedback/Requests [original thread]
PIMP MAC DADDY wrote: I can agree wiith the damage back. Well lets think, a car hitting into SHEILDs!!!! This should at least take away like 50hp from the car A LAV isn't a car lol, it also has "SHIELDS!!!!"(tm) and way stronger than what a...
- by angelarch - at 2012.11.23 06:05:00
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43. Request: Canceling vehicle menu easier - in Feedback/Requests [original thread]
Zion Shad wrote: Hitting cancel on the vehicle call in menu To while attempting to call in a drop ship I hit right on D-Pad selected call in vehicle, then scrolled down to Dropships and as I was going to enter it I was being sniped. So after ...
- by angelarch - at 2012.11.22 11:15:00
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44. Tank Issue - in Technical Support/Bugs [original thread]
forestghost kinnan wrote: I'm having issues with my tank Turrents. It worked before the server downtime yesterday. It seems that I can't shoot at long range, only short(upclose) Range, but i've noticed that Dust made the tanks lower prices, and...
- by angelarch - at 2012.11.22 11:09:00
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45. Mouse/Keyboard vs. Game Controller - in General Discussions [original thread]
I do both, but even though the KBM 'feels and seems' way way better, i am astonished at how my crappy controller skills still average about the same scores and isk payout in the end. so lately i have just been doing DS3 so i can slouch on the so...
- by angelarch - at 2012.11.22 11:05:00
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46. [BUG] Killed on ladder, became immortal and stuck in game-- could not move or ac... - in Technical Support/Bugs [original thread]
Probably a very rare bug, but got shot down while half way climbing a ladder on the N building of A objective, 3 point skirmish-- then my character was bleeding out with that 'heartbeat sound' forever, could not die. - I could turn my head to loo...
- by angelarch - at 2012.11.22 01:02:00
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47. Flak vest and reactive vest - in Feedback/Requests [original thread]
Ops Fox wrote: ... Well along with this what about reactive armor to defend against slower RoF high damage weapons such as the sniper and any weapon that does 180+ damage per shot just like the flak it could protect 5% at basic up to 15% at pro...
- by angelarch - at 2012.11.22 00:25:00
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48. [request] No Precision Strike into enemy spawn area - in Feedback/Requests [original thread]
Garrett Blacknova wrote: If they "turn off" WP and kill counts for kills made into or from the redzone, this will be fixed. not really. the skirmish matches still count clones, so the redlined team has no chance to attempt a breakout when t...
- by angelarch - at 2012.11.22 00:22:00
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49. Feedback: Small Missile Hot Fix - in Feedback/Requests [original thread]
Zion Shad wrote: Today I checked out the Small Missile turret on my LAV with a gunner while I drove and then vis versa. The Missiles produced no Dmg except on direct impact. Now without splash Dmg a Missile turret it is nothing more then a slow...
- by angelarch - at 2012.11.22 00:16:00
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50. [FEEDBACK] popup "server shutdown" warning SHOULD NOT cancel lock-on a... - in Technical Support/Bugs [original thread]
Thank you above for such level headed responses, you stated solutions better than I could. I was so angry last night i was on the verge of giving up on dust for good. . . (ahem), more respectfully, c'mon CCP, pls change intrusive popups.
- by angelarch - at 2012.11.22 00:09:00
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51. [FEEDBACK] popup "server shutdown" warning SHOULD NOT cancel lock-on a... - in Technical Support/Bugs [original thread]
popup "server shutdown" warning cancels weapon lock-on and removes player control in the middle of combat. . . hey CCP -- IN WHAT KITTEN KITTEN DID YOU THINK THIS WAS A GOOD IDEA FOR AN FPS? every time that popup appears, PLAYERS GET INTERRUPTED...
- by angelarch - at 2012.11.21 10:58:00
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52. [Request] Don't have MCC take damage if enemy hold NO Null cannon sites - in Feedback/Requests [original thread]
Sleepy Zan wrote: ... You do realize that the MCCs shoot at each other, right? ^ this
- by angelarch - at 2012.11.21 04:09:00
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53. [Suggestion] High Orbit Pulse Scan - in Feedback/Requests [original thread]
good idea, i like!
- by angelarch - at 2012.11.21 04:06:00
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54. Is that "ISK FEST" event serious ?! - in General Discussions [original thread]
Terram Nenokal wrote: Maybe, just maybe, they might be BETA TESTING matches that contain mostly vehicles? .... if the vehicle cap is still in place, then this can't happen. In order to test mostly vehicles CCP needs to lift the vehicl...
- by angelarch - at 2012.11.20 22:54:00
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55. How much ISK have you made hunting vehicles. Is it broken? - in General Discussions [original thread]
I make more isk killing cheap mercs and losing than expensive vehicles and winning. I hope that get re-balanced sometime in the future.
- by angelarch - at 2012.11.20 22:46:00
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56. Is that "ISK FEST" event serious ?! - in General Discussions [original thread]
As a regular AV I want to believe this will be fun, . . . but the more i think of it, the more i think nothing is really going to change. -still a 5 vehicle cap right? So it's not going to be any more vehicles than we already see on the field or...
- by angelarch - at 2012.11.20 15:14:00
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57. Make the free LAVs passenger only - in Feedback/Requests [original thread]
exegr wrote: ... Quick hack would be to add a "PEW PEW" un-manned 0 dmg invisible weapon until they have time to re-eval fitting requirements. quickest hack would be to force all free LAV to use blasters. There problem solved. LAV Blasters ...
- by angelarch - at 2012.11.20 14:23:00
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58. {IDEA} Piloting fighters aboard carriers. - in Feedback/Requests [original thread]
nix zaroch wrote: the mcc should have a hanger in back so you can spawn in your vehicles before being under fire. Dropships could just fly out but LAVs and HAVs would have an inertia dampener so you could drive them out. Ha ha, driving out ...
- by angelarch - at 2012.11.20 13:59:00
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59. [Request] Spawn in facing closest enemy or point of interest, not facing blank w... - in Feedback/Requests [original thread]
Needless Sacermendor wrote: Yeah if you could line up the headshot for me too ... that would be great ;-) Haha! yes, might as well have half the time my character spawn in already kneeling with hands behind back and facing attacker. If I am ...
- by angelarch - at 2012.11.20 13:36:00
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60. [Request] debug info (monitor) - in Feedback/Requests [original thread]
Mazu Ten wrote: What good would us having this tool do, though? I imagine this information (or any information such a tool would give) is already being collected and analyzed automatically. . . . Since Devs regularly ask on forums to ". . ....
- by angelarch - at 2012.11.20 13:27:00
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