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zdowgg
Algintal Core Gallente Federation
24
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Posted - 2012.11.02 04:40:00 -
[31] - Quote
the heavy can go toe to toe with any tank its called a forge gun and i kill them all the time if u cant go toe to toe with a tank then ur skills just suck |
angelarch
Algintal Core Gallente Federation
93
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Posted - 2012.11.02 04:42:00 -
[32] - Quote
Heh, it might be funny if a heavy could 'melee' the front of a LAV, like punch down on the hood at just the right moment and have it flip over him like in the Hellboy movies, doing a bunch of damage but possibly not destroying it all at once.
Since I spin out, slide out of control or float through the air whenever I hit a pebble in the road when I drive my LAV, maybe the Unreal physics engine would be perfect to replicate this.
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Eternal Technique
Zumari Force Projection Caldari State
281
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Posted - 2012.11.02 14:32:00 -
[33] - Quote
Well tbh part of the problem is that missiles are a little too good against everything atm. Once that is fixed, heavies should get a significant buff to their explosive resistance. That would fix the problem imo. It would make them more powerful against vehicles without making them too strong against infantry. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.11.02 21:37:00 -
[34] - Quote
As much fun as it is to tank hunt and drop ship hunt. The cost is not worth it. I have yet to see these big payouts you tank drivers think we get from taking out your tanks. I took out 2 tanks and a drop ship and multiple lavs my pay out was 125,000 isk
I died many many times with expensive gear.
Unless you can take a tank out with les than a few deaths its not cost effective to the payout.
In builds in the past there was a big payout for taking out tanks.
Don't get me wrong I will still hunt em down cause its fun but it is a money looser to do so. |
The Polish Hammer
Doomheim
373
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Posted - 2012.11.02 21:49:00 -
[35] - Quote
HowDidThatTaste wrote:As much fun as it is to tank hunt and drop ship hunt. The cost is not worth it. I have yet to see these big payouts you tank drivers think we get from taking out your tanks. I took out 2 tanks and a drop ship and multiple lavs my pay out was 125,000 isk
I died many many times with expensive gear.
Unless you can take a tank out with les than a few deaths its not cost effective to the payout.
In builds in the past there was a big payout for taking out tanks.
Don't get me wrong I will still hunt em down cause its fun but it is a money looser to do so.
^ this
I've had matches where i've taken out multiple tanks/LAVs plus a few dropships (including the people who didn't jump out when they went down lol) and I don't think I broke anywhere near 150K-175K. |
Shijima Kuraimaru
WarRavens
164
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Posted - 2012.11.02 22:51:00 -
[36] - Quote
The Polish Hammer wrote:HowDidThatTaste wrote:As much fun as it is to tank hunt and drop ship hunt. The cost is not worth it. I have yet to see these big payouts you tank drivers think we get from taking out your tanks. I took out 2 tanks and a drop ship and multiple lavs my pay out was 125,000 isk
I died many many times with expensive gear.
Unless you can take a tank out with les than a few deaths its not cost effective to the payout.
In builds in the past there was a big payout for taking out tanks.
Don't get me wrong I will still hunt em down cause its fun but it is a money looser to do so. ^ this I've had matches where i've taken out multiple tanks/LAVs plus a few dropships (including the people who didn't jump out when they went down lol) and I don't think I broke anywhere near 150K-175K.
In one match, I assisted on one tank, assisted on a dropship, killed 2 LAVs, and killed 3 infantry and assisted on 4 infantry. Got 86k ISK. That didn't cover the cost of the two forge fits (56.8k ISK each) I lost in that match before switching to militia front line. And that's a cheap forge fit. |
Khemlar Maktaar
Algintal Core Gallente Federation
0
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Posted - 2012.11.03 00:53:00 -
[37] - Quote
Heavies are very up atm imho. 510 shields and 520 armor compared to Assault type 2 400 shields and 250 armor not realy balanced . i think they need more hp,damage recution and more damage reduction from splash (as there suppose to) that adds to the dr of suit as well like 10% and 15%from splash, they also need better armor repair maybe 100%bonus ? and HMG needs a buff to range or ARs LRs and SRs need nerf to range , only a TAR should outrange a hmg......dont forget to hit u at 40+m range with 70% or less hit chance and damage i have to crouch zoom and stay still but yeh being 1v1 with an assualt suit using an AR is fucing horshit (since i know the player is bad)
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Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.11.03 01:27:00 -
[38] - Quote
I've seen how you fight an know your ways- switch that HMG for a forge gun and you'll be able to go toe to toe with most of them. Not sure how you manage to avoid getting crushed when I drive straight into you though. |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
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Posted - 2012.11.03 07:42:00 -
[39] - Quote
Heavy hitpoints right now feel low in comparison for the cost of the dropsuit and the skill investment (for being an effective heavy).
No damage resistance right now to speak of, a militia assault rifle can still down you in a split second, LAVs don't even get a scratch from running you over.
Aside of personal preference there's no real reason to play one with how gimped they are right now, and it's only because of personal skill that you can make up the difference (mitigating the gimp). There's only a small handful of quality heavy players, I can't imagine what the less successful ones are going through.
Oh wait, I can, that's probably why they completely gave up and decided to go back to running around with assault.
90% of this game is assault right now, the rest of it is a small proportionate mix of scouts, heavies, and logis. Want to see something other than everyone running around in assault? Fix the other three kits (you know, the aforementioned ones you barely see any of).
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Tectonious Falcon
The Southern Legion
395
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Posted - 2012.11.03 08:16:00 -
[40] - Quote
Ydubbs81 RND wrote:Sylwester Dziewiecki wrote:Ydubbs81 RND wrote:Kitten that man....heavies don't want to die at all. Two lavs going head on will both get destroyed why should a heavy with less shield and armor withstand that??
The heavies are fine the way they are.....requiring two infantry to take them down. Are you suggesting that Militia LAV with some speed modules that lower his armor should blow up during roud-kill to heavy proto with shield and armor tank? I said two lavs...(meaning two free lavs of relatively equal armor) will both be destroyed in a head on collision. So, why should a regular soldier in a heavy suit be able to survive being hit by a tank. A heavy proto suit may have a little over 1000hp in total health? (Correct me if I'm wrong). But a lav may have 2000hp in shields alone. Why should a soldier survive an impact that a vehicle wouldn't?
Hahaha your kidding right? LAV's don't have over 2000 hp in shields alone. Anyway LAV's should take as much damage as they deal when they run over someone. That way running over a heavy will most likely destroy your LAV. |
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HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.12.08 14:31:00 -
[41] - Quote
Heavies need to be looked at. |
Mavado V Noriega
SyNergy Gaming
2282
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Posted - 2012.12.08 14:33:00 -
[42] - Quote
HowDidThatTaste wrote:Heavies need to be looked at.
only the mod slots they need a couple more at higher tiers to make it worthwhile imo |
Hollow M Ling
Doomheim
30
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Posted - 2012.12.08 14:43:00 -
[43] - Quote
I still say just reduce the effects of Splash Damage on the heavy so we can still keep a steady shot under pressure. |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.12.08 18:40:00 -
[44] - Quote
Sure, make it stand toe to toe with vehicles , so that no other infantry can ever stand a chance to go toe to toe with a heavy. All the other suits die by splash weapons such as grenades, forge guns, mass drivers , what makes you that much more special to not die to those weapons aswell, because that's basically what is being asked if you want it to stand up to vehicles better |
Mavado V Noriega
SyNergy Gaming
2282
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Posted - 2012.12.08 18:49:00 -
[45] - Quote
Hollow M Ling wrote:I still say just reduce the effects of Splash Damage on the heavy so we can still keep a steady shot under pressure.
actually ive suggested to bring heavies more in line with an "infantry tank" role heavies should be immune to splash and the knock effect would make using the breach forge guns less risky since u cant move at all during that 6 sec charge up |
The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.12.08 18:50:00 -
[46] - Quote
another imperfect fool crying about vehicles. You can allready hide behind a hill and dodge missiles with that. Another thing is missiles allready have beeing nerfed so if you get insta killed by a missile its probably a direct hit so get over it. Im glad that SI didnt take you into the corp. You perfectly blend into the average mind off the imperfects. Scrub. And yes this is a official statement from the head off PR. |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.12.08 18:51:00 -
[47] - Quote
Mavado V Noriega wrote:Hollow M Ling wrote:I still say just reduce the effects of Splash Damage on the heavy so we can still keep a steady shot under pressure. actually ive suggested to bring heavies more in line with an "infantry tank" role heavies should be immune to splash and the knock effect would make using the breach forge guns less risky since u cant move at all during that 6 sec charge up
would also make you immune to grenades, mass drivers, and other forges |
Hollow M Ling
Doomheim
30
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Posted - 2012.12.08 20:09:00 -
[48] - Quote
Knightshade Belladonna wrote:Mavado V Noriega wrote:Hollow M Ling wrote:I still say just reduce the effects of Splash Damage on the heavy so we can still keep a steady shot under pressure. actually ive suggested to bring heavies more in line with an "infantry tank" role heavies should be immune to splash and the knock effect would make using the breach forge guns less risky since u cant move at all during that 6 sec charge up would also make you immune to grenades, mass drivers, and other forges What about just reducing the knock effect but keeping it's damage taken relatively the same. |
Dissonant Zan
157
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Posted - 2012.12.08 20:12:00 -
[49] - Quote
The dark cloud wrote:another imperfect fool crying about vehicles. You can allready hide behind a hill and dodge missiles with that. Another thing is missiles allready have beeing nerfed so if you get insta killed by a missile its probably a direct hit so get over it. Im glad that SI didnt take you into the corp. You perfectly blend into the average mind off the imperfects. Scrub. And yes this is a official statement from the head off PR. Awww, Taste I think he likes you |
The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.12.08 20:25:00 -
[50] - Quote
Dissonant Zan wrote:Awww, Taste I think he likes you Just as much like a blueberry. |
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Dissonant Zan
157
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Posted - 2012.12.08 20:30:00 -
[51] - Quote
The dark cloud wrote:Dissonant Zan wrote:Awww, Taste I think he likes you Just as much like a blueberry. Thanks babe
Corp battle sometime? |
Tectonious Falcon
The Southern Legion
395
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Posted - 2012.12.08 20:37:00 -
[52] - Quote
Heavies can't even go toe to toe with LAV's. |
Mavado V Noriega
SyNergy Gaming
2282
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Posted - 2012.12.08 20:50:00 -
[53] - Quote
Knightshade Belladonna wrote:Mavado V Noriega wrote:Hollow M Ling wrote:I still say just reduce the effects of Splash Damage on the heavy so we can still keep a steady shot under pressure. actually ive suggested to bring heavies more in line with an "infantry tank" role heavies should be immune to splash and the knock effect would make using the breach forge guns less risky since u cant move at all during that 6 sec charge up would also make you immune to grenades, mass drivers, and other forges
hmmm good point but tbh gettin splash dmg on a heavy is really easy cuz they so slow only seeing a problem with the grenade tbh
MDs not hard to get direct hits if ur close forge gun should be a direct hit to kill on a heavy imo |
Mavado V Noriega
SyNergy Gaming
2282
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Posted - 2012.12.08 20:50:00 -
[54] - Quote
Tectonious Falcon wrote:Heavies can't even go toe to toe with LAV's.
not sure if srs...... |
Tectonious Falcon
The Southern Legion
395
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Posted - 2012.12.08 20:54:00 -
[55] - Quote
Mavado V Noriega wrote:Tectonious Falcon wrote:Heavies can't even go toe to toe with LAV's. not sure if srs......
You an blow them up easily yes, but they have much higher damage than you (it's over 9000). When they run over you, do you get back up and blow them up? No your dead, even though you had over 1000 hp, more than a lot of LAV's do. |
SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2012.12.08 21:01:00 -
[56] - Quote
Tectonious Falcon wrote:Mavado V Noriega wrote:Tectonious Falcon wrote:Heavies can't even go toe to toe with LAV's. not sure if srs...... You an blow them up easily yes, but they have much higher damage than you (it's over 9000). When they run over you, do you get back up and blow them up? No your dead, even though you had over 1000 hp, more than a lot of LAV's do. Sorry but I disagree, it's just way too easy to kill an LAV, even if it's trying to kill you with all it's might. It's easy enough to DODGE really, even as a fatty, it's too hard to do hard sharp turns with LAV. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.12.08 21:03:00 -
[57] - Quote
Simple solution: resistance amplifiers for infantry |
Tectonious Falcon
The Southern Legion
395
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Posted - 2012.12.08 21:10:00 -
[58] - Quote
SoTa PoP wrote:Tectonious Falcon wrote:Mavado V Noriega wrote:Tectonious Falcon wrote:Heavies can't even go toe to toe with LAV's. not sure if srs...... You an blow them up easily yes, but they have much higher damage than you (it's over 9000). When they run over you, do you get back up and blow them up? No your dead, even though you had over 1000 hp, more than a lot of LAV's do. Sorry but I disagree, it's just way too easy to kill an LAV, even if it's trying to kill you with all it's might. It's easy enough to DODGE really, even as a fatty, it's too hard to do hard sharp turns with LAV.
Obviously you've never had a good LAV driver coming at you. |
KryptixX
Imperfects Negative-Feedback
320
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Posted - 2012.12.08 21:24:00 -
[59] - Quote
The dark cloud wrote:another imperfect fool crying about vehicles. You can allready hide behind a hill and dodge missiles with that. Another thing is missiles allready have beeing nerfed so if you get insta killed by a missile its probably a direct hit so get over it. Im glad that SI didnt take you into the corp. You perfectly blend into the average mind off the imperfects. Scrub. And yes this is a official statement from the head off PR.
Somebody sounds butthurt. |
VicBoss
Militaires-Sans-Frontieres
135
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Posted - 2012.12.08 21:54:00 -
[60] - Quote
If Heavies are to go toe to toe with vehicles, they should cost as much as vehicles. I dont think people want 700kisk -mil isk heavy suits, but tanks easily can cost that much. |
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