Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1541. Texture and Effect detail options! - in General Discussions [original thread]
I found this a little disturbing as well. The game should always be optimal speed and framerate. The idea you might need to lower your settings to be competitive or have the best performance shouldn't be coming up in a console title.
- by Zeylon Rho - at 2013.07.02 16:17:00
|
1542. why not all placeholders? - in General Discussions [original thread]
calisk galern wrote: because I doubt they know what they will be releasing. why release skill book early just to change it all later Well, any of the suits could change, but if you're fixed on Gallente Heavies, you could commit ahead of tim...
- by Zeylon Rho - at 2013.07.02 16:12:00
|
1543. For the Shield Energizer QQ'ers - Chill out and read for a second - in General Discussions [original thread]
The fact it has no skill reqs is worth a little QQ'ing I think. It basically gave all shield tankers access to proto rechargers without putting any SP into it.
- by Zeylon Rho - at 2013.07.02 16:01:00
|
1544. Shield Energizers have no skill requirements... - in Technical Support/Bugs [original thread]
This was a pretty surprising bug to me, all things considered.
- by Zeylon Rho - at 2013.07.02 15:54:00
|
1545. Top seller Passive Omega Booster (30 Day)? - in General Discussions [original thread]
HowDidThatTaste wrote: I cant find the omega boosters on the market? How is it the best seller? Or did they change the regular passive booster to an omega? Or maybe its just an error? Any one able to find the omegas for purchase? I reporte...
- by Zeylon Rho - at 2013.07.02 15:50:00
|
1546. [Feedback] Consider putting militia version of the new modules in - in Feedback/Requests [original thread]
Vell0cet wrote: This seems like a good idea to me. I like the idea of every module/weapon having a millitia version. Since Shield Energizers are bugged right now, technically you can use the complex ones without any skills, but I assume they...
- by Zeylon Rho - at 2013.07.02 15:45:00
|
1547. No weapon ranges listed in item descriptions in 1.2 - in Technical Support/Bugs [original thread]
Stile451 wrote: You were taking crazy pills. Someone will create another post with the effective ranges or edit the one we already have. Here Quote: We're aiming to provide numbers on the Commando dropsuit, weapon ranges, and new mods ...
- by Zeylon Rho - at 2013.07.02 15:32:00
|
1548. [Feedback] Consider putting militia version of the new modules in - in Feedback/Requests [original thread]
By new, I'm referring to the new types of armor plates and the shield energizer. The usual higher than Basic fittings is probably sufficient to balance (though I suppose some take offense with their current strength as well). BPOs of the militia v...
- by Zeylon Rho - at 2013.07.02 14:58:00
|
1549. Pilot skills are in... - in General Discussions [original thread]
Knight SoIaire wrote: Moochie Cricket wrote: No caldari? Meh We dont have Caldari Scout suits or placeholders yet. The interesting thing about this to me is that they have no problem giving us skills without suits. A big part of wantin...
- by Zeylon Rho - at 2013.07.02 13:47:00
|
1550. Pilot skills are in... - in General Discussions [original thread]
You can't buy the suits, but Minmatar and Gallente have pilot specs under light frames on the tree. Pilot Suit Bonus: 10% Active Vehicle Module Cooldown per level Gallente Suit Bonus: 2% to vehicle shield & armor module efficacy per level M...
- by Zeylon Rho - at 2013.07.02 13:41:00
|
1551. Shield Energizers have no skill requirements... - in Technical Support/Bugs [original thread]
Seems unlikely to be intended.
- by Zeylon Rho - at 2013.07.02 13:27:00
|
1552. No NEO dropsuits for all roles... - in Technical Support/Bugs [original thread]
As per the 1.2 Dev blog: Quote: WeGÇÖll also be introducing special Neo Dropsuits for all roles, while Ferroscale and Reactive armor plates will help armor catch up with shields as viable battlefield protection. Shield Energizer modules a...
- by Zeylon Rho - at 2013.07.02 13:25:00
|
1553. No weapon ranges listed in item descriptions in 1.2 - in Technical Support/Bugs [original thread]
Was I taking crazy pills, or was giving us the ranges supposed to be part of the overhaul. Now all I know is that everything's changed, and there's no indication of how. ... * Updated weapon range system to include absolute range (Giving us opt...
- by Zeylon Rho - at 2013.07.02 13:22:00
|
1554. *Flips table* - Shield energizers only affect base shields! - in General Discussions [original thread]
calisk galern wrote: Cat Merc wrote: -_- why wouldn't it, everything else in the game only effects base everything. Yeah, everything in the game is either "affects base" or "affects module efficacy". You never get both that I'm aware of.
- by Zeylon Rho - at 2013.07.02 13:15:00
|
1555. #1 Best Seller on Market, Omega Booster... not for sale - in Technical Support/Bugs [original thread]
Rynx Sinfar wrote: If they sell the actives when the triple XP bonus goes down, players will probably giggle like schoolgirls then pass out. (note: I have no reason to believe an active will be released, just saying) It makes me have seriou...
- by Zeylon Rho - at 2013.07.02 13:13:00
|
1556. #1 Best Seller on Market, Omega Booster... not for sale - in Technical Support/Bugs [original thread]
That hurts.
- by Zeylon Rho - at 2013.07.02 13:04:00
|
1557. Can we have the heat build up skill on the laser rifle and Scrambler Rifle - in Feedback/Requests [original thread]
AR and SMGs are special in that respect. I couldn't tell you why they warrant a skill that other weapons do not. There's not exact parity there at the moment.
- by Zeylon Rho - at 2013.07.02 11:53:00
|
1558. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
Melai For'Aiur wrote: The Scrambler Pistol (STD) is already so cheap, I can't imagine this is out of concern for the economy. I still think it's a mistake, but that might just be me.
- by Zeylon Rho - at 2013.07.02 11:51:00
|
1559. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Please sir, may I have some more?
- by Zeylon Rho - at 2013.07.02 11:50:00
|
1560. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: My assault scrambler rifle deserves justice 1.3's content is supposedly already locked in, so unless this is already part of it, or it can be hotfixed.... can't be put in for awhile. Guess that's true of every is...
- by Zeylon Rho - at 2013.07.02 11:49:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |