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241. Why are the PC players still here??? - in General Discussions [original thread]
TheD1CK wrote: Why are the 'cheating' PC players condoned Because of their winning personalities. Have you met any PC players? They're witty and urbane fellows.
- by Zeylon Rho - at 2014.02.27 21:43:00
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242. Yet another CPM question. - in General Discussions [original thread]
I recall someone else mentioning that you don't really feel like you're part of a "war", and suggesting extra AI factional members on either side. So, if you fought for the "Amarr", it would be like you were actually joining an Amarr force as supp...
- by Zeylon Rho - at 2014.02.27 20:43:00
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243. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
Kelrie Nae'bre wrote: Zeylon Rho wrote: Killar-12 wrote: COUGH DAMPS COUGH COUGH COUGH COUGH RANGE COUGH COUGH COUGH COUGH ULITMATE SCANNING SUIT COUGH COUGH. That said, I'm not interested in taking anything away from the Gallente. I j...
- by Zeylon Rho - at 2014.02.27 18:34:00
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244. With No Med-frame change, Scouts carry same # equips as A-1/C-1 Logi... - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Zeylon Rho wrote: Just an observation here. With the changes to scouts to carry equip (which is fine), the scouts will outdo/match the logis in some respects. Some people will be, like, "Whatever, I only roll proto, bizn...
- by Zeylon Rho - at 2014.02.27 13:38:00
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245. Disappointed with Amarr Faction Pack (Where's the Gold?) - in Feedback/Requests [original thread]
I feel you. Why buy things for cosmetic reasons if the cosmetics aren't up to par? This a minor thing, but do you remember the Ruby-gold "Burnscar" Khanid pistol? It's an Aurum PRO level Scram pistol, but it's just a straight-up AUR replacement (t...
- by Zeylon Rho - at 2014.02.27 12:07:00
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246. Wouldn't The Minmatar's AV Weapon Be A... - in General Discussions [original thread]
I had a feedback post about this. My Minmatar ideas were: Anti-materiel Rifle APFSDS (armor-piercing fin-stabilized discarding-sabot) Launcher.. The idea being that both are projectile weapons, since "Explosive" and "Hybrid" types are filled...
- by Zeylon Rho - at 2014.02.27 00:25:00
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247. With No Med-frame change, Scouts carry same # equips as A-1/C-1 Logi... - in Feedback/Requests [original thread]
John Demonsbane wrote: The second slot is intended for a cloak, though obviously plenty of people will put something else there. I'll use a scout fit for uplinks myself. (I already do, all the better with 2 EQ slots) One thing I think you are ...
- by Zeylon Rho - at 2014.02.26 22:46:00
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248. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
Aerius Corius wrote: KAGEHOSHI Horned Wolf wrote: Not my thread, but OP has updated it to be more clear. Yes for the current suits and bonuses it will be functionally the same, but it opens the possibility of different suits with different ...
- by Zeylon Rho - at 2014.02.26 21:33:00
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249. With No Med-frame change, Scouts carry same # equips as A-1/C-1 Logi... - in Feedback/Requests [original thread]
Asha Starwind wrote: Zeylon Rho wrote: X7 lion wrote: you can do it the other way around you know. so i think the balance is fine. You mean... you can remove the slots from scouts? That's a horrible idea. Well, it's the most obvious...
- by Zeylon Rho - at 2014.02.26 20:53:00
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250. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Did this wind up getting pitched, sir? I still like the idea of replacing my "convenant" suit with an Amarr version like a Blood Raider would actually be using...
- by Zeylon Rho - at 2014.02.26 20:34:00
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251. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
I've hopefully made the points in the first post more distinct and understandable. I tried to separate the Basic frame ideas from the suit bonus ideas more.
- by Zeylon Rho - at 2014.02.26 19:25:00
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252. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Zeylon Rho, I think you should edit the OP and explain it better. Feel free to use the example I used in post #23. The OP is still a bit confusing. You're right. I've been putting that off.
- by Zeylon Rho - at 2014.02.26 18:39:00
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253. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: https://forums.dust514.com/default.aspx?g=posts&m=1878734#post1878734 made it to the bi-weekly thing Yup, I just saw that! It's nice to know it's on their radar at least.
- by Zeylon Rho - at 2014.02.26 18:04:00
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254. I committed a sin - in General Discussions [original thread]
I wish we had some resistance coatings.. powered and unpowered, both would be great. We have too few armor modules as-is. Too few shield modules too, really, given how worthless most are in comparison to complex extenders.
- by Zeylon Rho - at 2014.02.26 16:58:00
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255. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Soldier Sorajord wrote: Shield builds are virtually the only use I see for Reactives. Slightly higher health + repair of their lower stat = Use. Armor Builds/Scouts = garbage with reactives. I'd like both Shield and Armor builds to have more...
- by Zeylon Rho - at 2014.02.26 16:48:00
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256. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: Totally original (stupid) idea: Reform reactive plates to resistance plates I'd prefer they fill their own role successfully, honestly. A module that does a little bit of both hp and repair is an ok idea. We unfortun...
- by Zeylon Rho - at 2014.02.26 16:46:00
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257. Important HUD stuff for CCP Saberwing - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: **stuff** The way I originally proposed it was not just about different colors, but significant UI changes. I generally agree with your vision, but I strongly disagree with your idea of the Minmatar HUD. Though I...
- by Zeylon Rho - at 2014.02.26 16:29:00
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258. Why isn't profile dampening and shield delay a stat in fittings? - in General Discussions [original thread]
I-Shayz-I wrote: Also, is there any other stat that a module can change, but isn't shown in the fitting menu? I remember when they had things like sidearm damage multiplier, but that info was much less complicated because everyone had a base v...
- by Zeylon Rho - at 2014.02.26 16:21:00
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259. With No Med-frame change, Scouts carry same # equips as A-1/C-1 Logi... - in Feedback/Requests [original thread]
X7 lion wrote: you can do it the other way around you know. so i think the balance is fine. You mean... you can remove the slots from scouts? That's a horrible idea.
- by Zeylon Rho - at 2014.02.26 15:19:00
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260. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Talos Alomar wrote: Zeylon Rho wrote: Remember these? Imagine if people wanted to use Reactives... I say raise the PG cost on them. Nobody should ever use them. I'd like to make them fancier and useful without changing the fitting spec...
- by Zeylon Rho - at 2014.02.26 14:04:00
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