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481. [Request] End the war between the Scrambler and the Tac AR (contains QQ and good... - in Feedback/Requests [original thread]
Keri Starlight wrote: There are several points I disagree with: 1. No, you can't make a "weaker" and a "stronger" weapon, this is totally game-breaking, this is how "underpowered" and "overpowered" take place in a game and this is a bad mech...
- by Zeylon Rho - at 2013.09.30 16:25:00
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482. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
...and now they're about to take the Elite pack/Dren items off the market and they still haven't fixed them. Disgusting.
- by Zeylon Rho - at 2013.09.30 14:01:00
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483. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
I'd keep in mind that the weapons with incorrect stats in this situation account for HALF of the weapons in the Dren bundle. The Dren pack comes with: Swarm Launcher Assault Rifle Shotgun Scrambler pistol ..weapon-wise. That's 2/4 (Swarm Launche...
- by Zeylon Rho - at 2013.09.30 09:56:00
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484. [Request] Does we need Smoke Grenade ??? - in Feedback/Requests [original thread]
Smoke grenades are nice as a simple low tech option to provide cover. I would imagine them working around scanners or anything like that - they'd just literally obscure an area visually. I would suspect scanned people's chevrons to still show up...
- by Zeylon Rho - at 2013.09.30 09:51:00
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485. Laser rifles give you little reason to spec into them. - in Feedback/Requests [original thread]
There's definitely a disconnect between the weapon fitting costs jumping up vs. the "more feedback damage" + "Marginal heat-build reduction". The scaling feedback is probably unnecessary. I don't know about 5%/10% dmg bonuses at tier considering h...
- by Zeylon Rho - at 2013.09.30 05:11:00
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486. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I would rather have the Minmatar light AV weapon be a cannon held low (like a heavy weapon), that fires explosive rounds at a low ROF. There's nothing wrong with that idea; my anti-materiel or apds launcher (or ...
- by Zeylon Rho - at 2013.09.30 05:01:00
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487. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Draco Cerberus wrote: So where do you figure the forge fits in. It is still AV and seems to be light AV because it can be held in a merc's hand. A flack cannon seems like a Heavy vehicle or Heavy suit H slot weapon to me, more ideal for anti pe...
- by Zeylon Rho - at 2013.09.30 04:58:00
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488. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
I-Shayz-I wrote: It's also obvious that the underground turrets are STILL underground for some reason, yet they haven't put out a hotfix for this either. Not to diminish the importance of that silliness, but I'd imagine changing the values o...
- by Zeylon Rho - at 2013.09.30 04:34:00
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489. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Kelrie Nae'bre wrote: I guess in that case it becomes P2GF (Pay to get fixes) as opposed to P2W (pay-to-win). Well, my primary point is that it's a simple fix either way, and it's the sort of thing that "SHOULD" be a no-brainer. However, the...
- by Zeylon Rho - at 2013.09.30 03:12:00
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490. [Request] End the war between the Scrambler and the Tac AR (contains QQ and good... - in Feedback/Requests [original thread]
Keri Starlight wrote: "So why does the Tac AR have better range than the weapon that is supposed to mimic?" You can't make a weapon "a weaker version of" another one, although this destroys the whole concept of weapon balance (and overall bal...
- by Zeylon Rho - at 2013.09.30 02:56:00
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491. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Django Quik wrote: How about making the Amarr light AV be lock on arc type weapon. Like swarms it would only be usable against vehicles/structures and would follow to a certain extent. Once you've got lock on, the electricity arc begins and dam...
- by Zeylon Rho - at 2013.09.30 02:30:00
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492. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Amarr laser weaponry comes in two flavors: Pulse or Beam. The difficulty in developing a light-AV weapon for the Amarr mostly lies in the fact theyGÇÖve yet to reveal the Amarr Heavy Weapon. We know there IS an Amarr Heavy Weapon because it was a...
- by Zeylon Rho - at 2013.09.29 13:30:00
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493. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
As the game stands currently, we have two racial AV options in Light Weapons: Caldari (Swarm Launcher) and Gallente (Plasma Cannon). Our racial starter fits also ignore race currently, leading to an interesting sort of situation where every race (...
- by Zeylon Rho - at 2013.09.29 13:28:00
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494. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
It should be as simple as adjusting a few values in a database to ensure that the weapon stats are consistent with STD weaponry. Having stats correct should be a goal regardless of what's going on, as it's a low effort fix. Having stats accurate ...
- by Zeylon Rho - at 2013.09.29 05:55:00
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495. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
Stefan Stahl wrote: Sweeping changes must be avoided. Once CCP gets the impression that something needs to be done they'll first turn the Amarr suits into the feature of the month and just weeks later hit it with the nerf-bat until it is useles...
- by Zeylon Rho - at 2013.09.29 05:51:00
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496. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Nocturnal Soul wrote: I want those bpo dropsuits so bad but I only have a ps3 and all the eve pilots want billions of isk. Billions?! Sheesh.
- by Zeylon Rho - at 2013.09.28 16:10:00
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497. [request] Those laser rifle variants you said you working on in June? - in Feedback/Requests [original thread]
Came up in feedback here. (very beginning of June - close to 4 months ago) A new sight was added. That's presumably more work than variants, since those typically don't involve different graphics. So, what's going on with that?
- by Zeylon Rho - at 2013.09.28 09:51:00
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498. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
So, almost two months ago now (Aug 2.) we heard in weekly feedback that Team Kong was looking into the stat discrepancies with Dren items (a $100 set). In particular, this regards what are otherwise STD items (Scrambler Pistol and Swarm Launcher) ...
- by Zeylon Rho - at 2013.09.28 09:45:00
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499. [Suggestion] Racial AR release event - in Feedback/Requests [original thread]
Meh. We're going to have input on the stats, so that's good. As long as they actually make MLT variants of the rifles, I think it's fine. Even better would be altering the Starter Fits to be racially appropriate. Then if you want to try a combat r...
- by Zeylon Rho - at 2013.09.28 03:42:00
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500. [Feedback] First Victory Bonus Event - in Feedback/Requests [original thread]
Logging in, it wasn't clear to me if I'd received any SP (aside from passive, login bonus which are enumerated). Aside from "total SP", "unspent SP", "login bonus", and "passive" (running total of passive since last login I assume) - there's no re...
- by Zeylon Rho - at 2013.09.27 13:46:00
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