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481. Forge gun changes :D - in General Discussions [original thread]
This isn't a problem with the Forge Gun, it's a problem with the letter objectives. I've long campaigned for objectives to be placed in such a way as to prevent Sniper role players from hitting someone actively hacking. The underground and in-buil...
- by Zero Harpuia - at 2013.10.29 17:21:00
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482. 1.7 Vehicle Changes question - in General Discussions [original thread]
Not to say that it will work perfectly as I'm as in-the-dark as anyone here about the specifics, but if there are 140 missile, 40 per clip, 400 missiles per minute, and therefore 6.66 missiles per second (literally hellfire :3) then there will be ...
- by Zero Harpuia - at 2013.10.29 08:08:00
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483. How long have you been here? - in General Discussions [original thread]
Mordu's Private Trials. I remember being one of the last two people that bothered to try and still play against BAD FURRY and his Sagaris/Swarms abuse... bad times, but nostalgia makes fools of us all...
- by Zero Harpuia - at 2013.10.29 07:49:00
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484. CCP reducing this number will fix the HMG - in General Discussions [original thread]
Cody Sietz wrote: I think DPS is the ugliest word in dust. Three words actually, and can be a different set of three words depending on the person. :3
- by Zero Harpuia - at 2013.10.25 00:26:00
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485. CCP reducing this number will fix the HMG - in General Discussions [original thread]
8213 wrote: I don't like the sound of Heavies returning close to their former glory. They don't sacrifice anything then. They have more HP and more killing effectiveness? The way your numbers stand, I don't like them. 30-40m is where the HMG sh...
- by Zero Harpuia - at 2013.10.25 00:25:00
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486. CCP reducing this number will fix the HMG - in General Discussions [original thread]
Vyzion Eyri wrote: I don't know... the HMG seems pretty awesome to me. ARs can't touch heavies in close quarters unless they swarm you, and besides that the only problem with my heavy is not being able to waddle away from grenades fast enough. ...
- by Zero Harpuia - at 2013.10.24 23:04:00
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487. CCP reducing this number will fix the HMG - in General Discussions [original thread]
D legendary hero wrote: Arkena Wyrnspire wrote: D legendary hero wrote: AR calculated DPS = AR actual DPS. Fall off is negligible up to 88m. HMG calculated DPS =/= actual DPS. fall off, dispersion, and hit detection reduce HMG DPS by 10....
- by Zero Harpuia - at 2013.10.24 23:01:00
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488. CCP reducing this number will fix the HMG - in General Discussions [original thread]
Arkena Wyrnspire wrote: D legendary hero wrote: AR calculated DPS = AR actual DPS. Fall off is negligible up to 88m. HMG calculated DPS =/= actual DPS. fall off, dispersion, and hit detection reduce HMG DPS by 10.775733 DPS per second. ...
- by Zero Harpuia - at 2013.10.24 22:46:00
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489. CCP reducing this number will fix the HMG - in General Discussions [original thread]
I was a Heavy during E3, back when they were golden gods, so I think I'll do a little here and there to try and get the HMG issue back to the forefront. Time for a threadnaught...
- by Zero Harpuia - at 2013.10.24 22:35:00
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490. AR Question - in General Discussions [original thread]
The lack of deviation and the shear rate of fire. It has more actual DPS than a HMG in almost all situations, something I think you'll find a tad bonkers.
- by Zero Harpuia - at 2013.10.24 19:30:00
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491. CCP reducing this number will fix the HMG - in General Discussions [original thread]
Makes enough sense to me, the HMG is an Autocannon so it should be able to compete with the Blaster Rifle at any range besides point blank. If fact, it's a size up so it should be better in every way...
- by Zero Harpuia - at 2013.10.24 18:12:00
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492. simple fix to logis - in General Discussions [original thread]
Yea No. If we did this, then Assaults having better power and Logis having better defenses would just make them evenly balanced at killing. It wouldn't 'fix' anything. Just calm down and wait for CCP to get the role bonuses working in 1.12 or some...
- by Zero Harpuia - at 2013.10.24 17:05:00
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493. CCP: Don't lay a finger on my BPO's - in General Discussions [original thread]
Vespasian Andendare wrote: I think you should come to terms with the fact that the Eve universe is about experiencing real loss. In this case, it's losing isk. The balance in the economy is not going to come about from people using free suit fi...
- by Zero Harpuia - at 2013.10.24 16:56:00
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494. CCP: Don't lay a finger on my BPO's - in General Discussions [original thread]
If they don't remove the BPOs, then the entire STD and MLT level market will be worse than a joke. Why should I waste my time producing Minmatar Logistics STD level suits if everyone who wants them are making them on demand for free? You need to r...
- by Zero Harpuia - at 2013.10.24 16:52:00
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495. Uprising 1.7 and beyond - in General Discussions [original thread]
Nick nugg3t wrote: fallout new vegas crashes alot I just thought I would say that And alot of people hate it for its constant crashing and glitches, and have formed a negative opinion of Bethesda for their track record. Your point?
- by Zero Harpuia - at 2013.10.24 16:48:00
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496. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Stile451 wrote: Zero Harpuia wrote: A tutorial would be fine, but I do not understand your point. If you want to be the Engineer, you would choose the Engineer suit. Also, Logistics means healer in New Eden, as we have already discussed to c...
- by Zero Harpuia - at 2013.10.23 23:54:00
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497. Anyone know what IS going to be in 1.6? - in General Discussions [original thread]
Kane Fyea wrote: Canari Elphus wrote: The Attorney General wrote: Does anyone else remember someone from CCP at E3 stressing that the monthly update would not mean just fixes. Start here, be amazed at how far we have not come CCP at e...
- by Zero Harpuia - at 2013.10.23 20:10:00
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498. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
CLONE117 wrote: i dont see why the assault shield bonus for galente is useless. they might go into shields. and get some use out of it. Gallente are armor tankers, and have as little shield as Caldari have armor. The skill is percentage ba...
- by Zero Harpuia - at 2013.10.23 19:07:00
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499. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Stile451 wrote: Zero Harpuia wrote: Also, the naming conventions matter Mr. Stile. They are one of the major linking factors between DUST and EVE and give us reasonable expectations of what we are getting into when we choose a specialization...
- by Zero Harpuia - at 2013.10.23 18:43:00
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500. Well.. This is awkward... - in General Discussions [original thread]
Iron Wolf Saber wrote: I highly doubt what killed my server is going to suddenly disappear with the segregated ps4 client (yes you heard that right no interplay with pc version) That is exactly what the game needs. I personally think that ...
- by Zero Harpuia - at 2013.10.23 18:27:00
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