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Chosokabe Ite
Osmon Surveillance Caldari State
71
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Posted - 2012.10.26 18:12:00 -
[1] - Quote
The high hills and isolated structures make this map a sniper's shooting gallery, very dangerous to stay out in the open or even look around corner. The numerous rock formations also make it ideal for the run & gunner. All those winding trails and crossroads give ground vehicles unhindered access to the whole map and makes it difficult to predict it's movements. Dropships however have very little cover to fly behind should a swarm launcher lock on.
In my opinion, I wouldn't really change anything, but sliding down hillsides that aren't even very steep and loosing half my shield is a bit bothersome. happens a lot in this map. |
Forlorn Destrier
ZionTCD Legacy Rising
914
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Posted - 2012.10.26 18:21:00 -
[2] - Quote
Its because you aren't really sliding. It just feels that way. Due to maintaining momentum you are jumping and falling but it feels like sliding. Take your time and you wont lose shields as much (in my experience). |
lordjanuz
Norwegian Dust514 Corporation
88
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Posted - 2012.10.26 18:30:00 -
[3] - Quote
This is ok sniping map. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1590
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Posted - 2012.10.26 23:45:00 -
[4] - Quote
The problem is with how the distance between your merc character and the terrain is interpreted by the system. Even if you are stuck and are hovering just 1 foot off the ground for at least 5 seconds, the system will think you have been falling straight down at speed for 5 seconds. Once you get unstuck and you land, you quickly die. It's because of this that your shields get damaged as you slide. |
Sinboto Simmons
SVER True Blood Unclaimed.
140
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Posted - 2012.10.28 03:07:00 -
[5] - Quote
I've had a few problem with head glitchers on this map (speaking as a sniper) there are certain places on the map where you can shoot while not being able to get shot It's on every map but on this one it seems to happen more often |
Zat Earthshatter
Osmon Surveillance Caldari State
304
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Posted - 2012.11.01 06:51:00 -
[6] - Quote
Actually, during my time with the map, I didn't think it was meant to be a sniper map perse'. It seems to have been made as a "small" vehicle map. Wide roads, open vistas, it's clear you're supposed to have an armored door between you and that railgun slug.
Objectives were prone to camping, but that was because nobody had the ISK to field enough vehicles to work it. I took quite a few deaths to some guy's MD - man did those get buffed! |
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