Pages: 1 2 3 4 [5] 6 7 |
81. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Heat Ray (Open to a more Amarr-type name): An Amarrian design, this device appears as a simple handheld satellite-style dish. Instead of radio waves however, the Heat Ray uses a combination of microwave and far-infrared focused radiation to heat w...
- by Zat Earthshatter - at 2012.11.15 12:18:00
|
82. Taxer of The Hill [Game mode Idea] - in General Discussions [original thread]
Let's see... how to improve on this idea... I got it! In earlier DUST devblogs, the MCC was mentioned as requiring fuel to stay in the battle, and that the fuel would be an RTS-like resource. If the map includes Extraction Heads as well as the ma...
- by Zat Earthshatter - at 2012.11.15 11:38:00
|
83. Non-lethal Weapons - in General Discussions [original thread]
Foam Bomb : This device already exists in EVE lore. What it does is essentially create a block of foam as hard as concrete, wherever you throw it. If a player is in the detonation, they become encased for a short time before their dropsuits shat...
- by Zat Earthshatter - at 2012.11.12 04:55:00
|
84. Someone actually used a dropship like a transport today - in General Discussions [original thread]
What I find weird is that the popular suggestion for making dropships better transports is to SLOW THEM DOWN!?!?!?!? I sense a very slight lapse in logic... I think the first problem here is that there aren't any other air vehicles to fly a...
- by Zat Earthshatter - at 2012.11.11 00:48:00
|
85. Dust 514 on 12GB Super Slim? - in General Discussions [original thread]
Although mine is a "fat" PS3, if Sony follows common sense then the slims should still be able to take laptop-sized HDDs. According to other posts, it looks like you're fine. About 4 years back, I got a 320gb HDD, and I want to say that was about ...
- by Zat Earthshatter - at 2012.11.02 21:05:00
|
86. Dust 514 has gone flat. - in General Discussions [original thread]
Iron Wolf Saber wrote: Dude... I am the guy running around with militia gear with very few skill points killing players who now have about 20x more skill points than me now. What I am trying to say is that I can go out in a suit nekkid and ar...
- by Zat Earthshatter - at 2012.10.22 15:25:00
|
87. Nerf these things now, CCP!! It's getting unplayable! - in General Discussions [original thread]
Why only two options? one will invariably be a better option than the other, making the game unbalanced again! I propose adding Nice Language (defense), making a rock-paper-scissors type of balance. P.S. I still think paper is OP
- by Zat Earthshatter - at 2012.10.20 23:31:00
|
88. Laser Rifle Advice - in General Discussions [original thread]
Dzark Kill wrote: IMO the Beam LR in its current form should have been a Heavy only weapon with increased Dmg against vehichles. The LR that everyone can fit should have been a short to mid range "pulse" LR I don't know if it's lag, but when...
- by Zat Earthshatter - at 2012.10.19 09:24:00
|
89. Taxer of The Hill [Game mode Idea] - in General Discussions [original thread]
Vermaak Doe wrote: So let's say to alliance corps are fighting a single base but whichever alliance takes the base by the end of the match earns the money and Pi. Likely the best way to deal with contract rewards. makes sense, plus it's way e...
- by Zat Earthshatter - at 2012.10.16 09:28:00
|
90. Taxer of The Hill [Game mode Idea] - in General Discussions [original thread]
So basically, we'd be playing Skirmish on a fortified map - but instead of killing the MCC, we steal resources from a third party? Definitely a good idea, but I think it would really shine as an all-player mode with three factions. Here's my spin ...
- by Zat Earthshatter - at 2012.10.15 04:22:00
|
91. Angers me to say, but they were right about the Scout Suit. - in General Discussions [original thread]
When I hear "scout" in a military sense, I immediately think "guerrilla". A fighter of that type is to be taken more as a hunter than a combatant. hey may use speed at times, but a true Scout learns his enemies' favorite "watering holes", hides, ...
- by Zat Earthshatter - at 2012.10.09 06:00:00
|
92. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Bomb Turret Concept : a bomb-dropper, throwing the munition just far enough to clear the parent vehicle. Function : weakly throws small multi-purpose stickybombs with an impact/time fuse and a 10m arm distance. If it hits something before the ...
- by Zat Earthshatter - at 2012.09.30 20:42:00
|
93. Anti personel missile launchers - in General Discussions [original thread]
in the CCP weapons forum, i suggested a "hornet's nest" AR Instead of regular clip+barrel, the entire front is a mount for any of a wide variety of missile pods. That way it can change from an SMG to a Marksman rifle just by using a different pod ...
- by Zat Earthshatter - at 2012.09.28 04:13:00
|
94. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
"Hornet's Nest" AR New Caldari weapon. When it came time to create a new main-infantry rifle for the Empyrean Age, the Caldari found one major issue with their railgun technology : It simply couldn't re-energize fast enough for competitive fire...
- by Zat Earthshatter - at 2012.09.23 11:29:00
|
95. JET FIGHTERS - in General Discussions [original thread]
For balancing, remember that CCP can only balance stuff that's already released. As for later vehicle classes, i really hope we get a RPS (rock-paper-scissors) for vehicle classes. I also think an AV weapon should be made to kill a particular vehi...
- by Zat Earthshatter - at 2012.09.18 08:03:00
|
96. Have the shooting mechanics improved since Precursor and Singularity? - in General Discussions [original thread]
One thing i've always noticed about hit detection - the shots that mess up still produce the same "shield-block" effect on the target. That either means: the hit-scans in the shots themselves aren't properly matched up with animations (3-dimensio...
- by Zat Earthshatter - at 2012.09.01 02:06:00
|
97. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
"Le Mat" scrambler pistol No zoom, L1 instead fires the whole clip in a single shotgun-type blast. Name (spelling?) references the Civil War-era revolver with an added buckshot chamber+trigger. CCP can come up with a better name though.
- by Zat Earthshatter - at 2012.09.01 01:58:00
|
98. Non-lethal Weapons - in General Discussions [original thread]
Here's something to add. I've been wanting this ever since I stumbled upon it in the EVE wiki! Note that it has TWO functions.
- by Zat Earthshatter - at 2012.08.28 09:33:00
|
99. OT: Sad news. Neil Armstrong has passed away. - in General Discussions [original thread]
No doubt a true hero, deserving almost any honor one can bestow. Of course, he would likely want only a simple grave, simply to remember his life. "One small step for man. A giant leap for mankind" He followed those words to the end, never using h...
- by Zat Earthshatter - at 2012.08.26 06:26:00
|
100. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
MRSI (Multiple Round, Simultaneous Impact) Mass Driver : This Mass Driver has a specialized Dropsuit Link modification that allows the suit to further aid the soldier in targeting, as well as a spcialized MRSI program enabling a hand-held artiller...
- by Zat Earthshatter - at 2012.08.19 08:39:00
|
Pages: 1 2 3 4 [5] 6 7 |
First page | Previous page | Next page | Last page |