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201. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: ZDub 303 wrote: Slot progression in dropsuits between tiers is too pronounced for medium frames. Especially for classes like Logistics. Please Rattati... seriously consider a pseudo-tiercide approach to this to make STD/A...
- by ZDub 303 - at 2014.07.16 18:04:00
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202. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Slot progression in dropsuits between tiers is too pronounced for medium frames. Especially for classes like Logistics. Please Rattati... seriously consider a pseudo-tiercide approach to this to make STD/ADV suits more viable against PRO suits. E...
- by ZDub 303 - at 2014.07.16 17:26:00
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203. A Guy Just Reduced My Dropship To Rubble With A Rail Rifle? - in General Discussions [original thread]
Wow... 8/10 for eliciting so many serious responses. Very subtle... its like a ninja troll thread.
- by ZDub 303 - at 2014.07.16 13:57:00
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204. The Kalikiota Rail Rifle is OP - in General Discussions [original thread]
Atiim wrote: -8/10 Arkena, Xocoyol, and even Heimdallr69 are far to generous. Seems a little harsh. I mean we've got Call of Booty and some profanity filter dodging. Its not a great troll post but its got some of the fundamentals in there....
- by ZDub 303 - at 2014.07.15 22:08:00
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205. [Discussion] Other WP rewards that should be changed/increased? - in Feedback/Requests [original thread]
TechMechMeds wrote: Tier the triarge like the injector please, min logi. 15/20/25 Triage Nanohives? I could see that making sense, as there is a set number of armor repaired per cycle. If you are referring to tiered war points based on rep...
- by ZDub 303 - at 2014.07.15 21:15:00
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206. @Rattati: assault bonuses, HP, & built-in non-skill bonuses - in General Discussions [original thread]
Ydubbs81 RND wrote: ROF bonus to all Amarr - bonus to laser buildup (as it is) Caldari - bonus to shield regen or recharge delay per level Gallente - bonus to armor rep per level Min - as it is I still don't believe that regen bonuses will...
- by ZDub 303 - at 2014.07.13 18:15:00
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207. Battlefield breakdown through market data - in General Discussions [original thread]
aaaasdff ertgfdd wrote: ZDub 303 wrote: It kind of surprises me that Caldari is #1 most purchased in every single dropsuit class. Makes you wonder... is it because Caldari just die more often or are they truly the most popular class in our ...
- by ZDub 303 - at 2014.07.13 17:53:00
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208. Battlefield breakdown through market data - in General Discussions [original thread]
It kind of surprises me that Caldari is #1 most purchased in every single dropsuit class. Makes you wonder... is it because Caldari just die more often or are they truly the most popular class in our currently armor based meta? I almost question...
- by ZDub 303 - at 2014.07.13 17:31:00
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209. @Rattati: assault bonuses, HP, & built-in non-skill bonuses - in General Discussions [original thread]
Reduction in Rail Weaponry Kick for Caldari Assault would be just right imo. Especially considering the ARR and the MSMG have some significant kick. RoF would be really nice for Gallente, considering RoF is king of CQC... but it results in a stra...
- by ZDub 303 - at 2014.07.13 03:10:00
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210. @Rattati: assault bonuses, HP, & built-in non-skill bonuses - in General Discussions [original thread]
The gallente and caldari assault bonuses are just fundamentally bad. They must be changed. Period.
- by ZDub 303 - at 2014.07.13 02:33:00
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211. Hotfix Charlie Logistics Changes (My proposition) - in General Discussions [original thread]
Most of these points have been discussed in depth here .. would be better to keep the discussion consolidated. Higher chance of devs actually reading it.
- by ZDub 303 - at 2014.07.13 01:21:00
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212. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
Jaysyn Larrisen wrote: First... ref STD/ADV dropsuits. I would honestly look at just dropping ISK prices across the board and eliminate the current STD level. I don't see that happening anytime soon but I figured I would put it out there. I ...
- by ZDub 303 - at 2014.07.12 23:27:00
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213. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
Pokey Dravon wrote: Jaysyn Larrisen wrote: ZDub 303 wrote: Althought that would be interesting from a lore standpoint, it would probably be better to keep a some sort of role bonus like reps very similar. Maybe vary 1% either way, but m...
- by ZDub 303 - at 2014.07.12 21:06:00
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214. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
Jaysyn Larrisen wrote: Pokey Dravon wrote: J .....We've all assumed that the Repair Tool, being Minmatar, should be tied to the Minmatar suit. However if you want to play with the lore a bit, it's actually really tied to all 4 races.... h...
- by ZDub 303 - at 2014.07.12 15:04:00
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215. If CPM voting is still occuring... remember something - in General Discussions [original thread]
Didn't the FAR get fixed within 24 hours? I think would chase after it for kicks too. Its not really cheating... More like having some fun before a bug gets fixed.
- by ZDub 303 - at 2014.07.11 19:45:00
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216. How would you 'fix' Logistic suits..? - in General Discussions [original thread]
TheD1CK wrote: Chunky Munkey wrote: If the problem being fixed is that they are better than assaults, then clearly it's the assaults that need fixing. Not necessarily.. The Logistics assaults better than an Assault so it is the Logistics ...
- by ZDub 303 - at 2014.07.11 17:15:00
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217. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
Pokey Dravon wrote: Actually I was kinda knocking around the idea that each of the 3 frames get their own "type" of tanking. Mediums are Active tank and focus more on HP regeneration (Amarr is a bit of a black sheep here unfortunately) Heavie...
- by ZDub 303 - at 2014.07.11 17:10:00
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218. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
Pokey Dravon wrote: ZDub, I feel that general tanking mechanic should be determined by the frame and not the role. The Slay Logi is discouraged because the resources without equipment is less than that of an assault. That paired with the lack o...
- by ZDub 303 - at 2014.07.11 16:42:00
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219. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
Jaysyn Larrisen wrote: In regards to the shield / amor tank question - that was in response to your comment that, broadly, the Cal / Amar should be slower and with more HP as opposed to your Gal / Min counterparts. The suit speed for example f...
- by ZDub 303 - at 2014.07.11 16:19:00
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220. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
Pokey Dravon wrote: ZDub, your comment about overly flatlining the equipment bonuses is exactly why I preferd the one racial bonus plus a single secondary racial bonus that makes sense. Adding too many bonuses and the Logi's all start looking t...
- by ZDub 303 - at 2014.07.11 16:05:00
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