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141. Im sorry cod babies... - in General Discussions [original thread]
I have to agree with Sota on this one. You see these threads pop up every couple weeks by a guy with no gun game saying "this game has so much depth than cod and kdr is irrelevant". No... in fact.. in the words of the wise and all-powerful Regnyu...
- by ZDub 303 - at 2014.08.19 20:50:00
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142. CCP, Crusader Dropsuit - in General Discussions [original thread]
Arkena Wyrnspire wrote: Why do people still think DUST is getting anything other than hotfixes? As long as there are no graphical changes, they could release any number of dropsuits they wanted though no? Its just a new database listing as l...
- by ZDub 303 - at 2014.08.17 16:41:00
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143. Dust 514 community cries more than any competitive community I know. - in General Discussions [original thread]
Its the lack of respecs. You spend 6 weeks getting that proto dropsuit only to watch it nerfed into the ground 4 weeks later. You can't reallocate that SP into a new, more viable, suit so what are your other options? 1. Quit (oh look how small t...
- by ZDub 303 - at 2014.08.16 16:11:00
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144. Assault bonuses - in Feedback/Requests [original thread]
Killer's Coys wrote: Arkena Wyrnspire wrote: I would honestly prefer to see the range bonus, but I had thought the RoF bonus a popular idea so I included that. Before this thread was created I hadn't seen much talk about range bonuses, but...
- by ZDub 303 - at 2014.08.15 20:25:00
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145. Assault bonuses - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: So essentially: Amarr bonus - compensates for overheat, the weakness of laser weaponry Minmatar bonus - compensates for short clips, the weakness of projectile weaponry Gallente bonus (if changed to range) - compensate...
- by ZDub 303 - at 2014.08.15 19:10:00
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146. After 2 days of playing with my Assault Ck.0 (again) - in General Discussions [original thread]
Heimdallr69 wrote: Chrome was the cal logi if I remember correctly. It had a shield bonus that put you at like 800 shields plus 4 lows and 3. Equipment. Chrome was min logi and cal assault. Cal logi had extender bonus from 1.0-1.4 of uprising.
- by ZDub 303 - at 2014.08.14 19:48:00
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147. 5000 WP OB... are you insane? - in General Discussions [original thread]
Just another example of why OBs shouldn't be tied to WPs at all. I know it requires a UI update but for legion hopefully they take a page from MAG and make OMS timer based instead of WP based.
- by ZDub 303 - at 2014.08.14 15:24:00
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148. To all Caldari Sentinels - in General Discussions [original thread]
Joel II X wrote: I'm not a Caldari Sentinel, but I'll say this: Dual tanking is a Sin. Its the only way Caldari can survive, cause you know.. poor balancing and all that.
- by ZDub 303 - at 2014.08.14 02:50:00
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149. FW: Explain to me why people do this. - in General Discussions [original thread]
You ever think that maybe some people don't have more than one proto suit? Also.. if you have proto caldari scout... why would you play Caldari FW? Its not like the faction version is better or anything. No, you're gonna pick a suit that you DON'...
- by ZDub 303 - at 2014.08.14 02:48:00
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150. Complex shield extender should give more HP then basic plates - in Feedback/Requests [original thread]
Shield tanking early on was great before they fixed how Shield Recharge Delay was calculated (on last hit vs. on first hit). While the fix was good in terms of bug squashing it fundamentally changed shield tanking by causing a drastic increase in ...
- by ZDub 303 - at 2014.08.13 04:20:00
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151. Assault bonuses - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I think you're overestimating the strength of these things. Firstly, on the 'perception that a weapon is only good if it's on x assault suit' - This may already exist. The Amarr assault bonus has long remained the go-t...
- by ZDub 303 - at 2014.08.13 00:50:00
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152. Assault bonuses - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: ZDub 303 wrote: Maybe, but the rail rifle is quite powerful in the right hands. I could easily see a recoil reduction bonus making them too powerful. The SB-39 version is nasty at range ... and 25% is fairly noticeab...
- by ZDub 303 - at 2014.08.13 00:30:00
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153. Assault bonuses - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: ZDub 303 wrote: I think you start at 5% and if it turns out its not enough you bump it up from there. Always better to start off underpowered than to create OP FOTM fits right? True enough. Although I have difficu...
- by ZDub 303 - at 2014.08.13 00:19:00
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154. Assault bonuses - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: ZDub 303 wrote: As I commented in the other thread, as an avid user of the rail rifle I don't believe the charge time is long enough for it to really be a true weakness. However, kick is a problem with it. The charge...
- by ZDub 303 - at 2014.08.13 00:10:00
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155. Assault bonuses - in Feedback/Requests [original thread]
As I commented in the other thread, as an avid user of the rail rifle I don't believe the charge time is long enough for it to really be a true weakness. However, kick is a problem with it. The charge time makes you unable to feather the trigger ...
- by ZDub 303 - at 2014.08.12 23:46:00
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156. Maybe increase the Gal Assault bonus? - in General Discussions [original thread]
Arkena Wyrnspire wrote: I actually quite like the idea of a range increase as a bonus for the Gallente assault as well. It seems a little unorthodox but even at 25% it doesn't begin to outrange any of the other main rifles. I don't think fal...
- by ZDub 303 - at 2014.08.12 23:41:00
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157. Maybe increase the Gal Assault bonus? - in General Discussions [original thread]
Regarding Gallente Assault: RoF bonus would certainly make sense in the context of "RoF is king in CQC" but it is also a direct dps increase, something that has been strictly avoided for all of the other assault classes... not sure if that is a t...
- by ZDub 303 - at 2014.08.12 22:41:00
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158. Let's talk the caldari assault bonus. - in General Discussions [original thread]
I still believe kick reduction would be pretty solid. You can't feather the rail rifle to avoid kick like you can with the AR, which means after a few seconds of sustained fire you're kick is actually meaningful. A 5% per level kick reduction woul...
- by ZDub 303 - at 2014.08.12 20:57:00
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159. Light and sidearm damage mods in Charlie. - in General Discussions [original thread]
Man... Ishukone ASMG with triple sidearm mods... would chew up armor suits like nothing!
- by ZDub 303 - at 2014.08.11 19:26:00
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160. Dear Rattati - in General Discussions [original thread]
iliel wrote: ZDub 303 wrote: They never gave us a respec when they torched the CPU on the Cal Logi in 1.4... why do you think you deserve one now? Did you chose the Cal Logi rather than the Gal, Amarr, or Min logis because of the CPU? ...
- by ZDub 303 - at 2014.08.11 01:43:00
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