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781. i miss passive resistance for tanks.. - in General Discussions [original thread]
I wouldn't mind seeing [Vehicle] Operation skills give passive resistance to std vehicles though. Something to better differentiate std vehicles with SP investment from MLT vehicles and 0 SP invested. The additional module slot certainly helps but...
- by ZDub 303 - at 2014.03.24 21:06:00
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782. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Gyn Wallace wrote: ZDub 303 wrote: Sent Dust ISK and an eve mail. Hi ZDub, Please confirm the identity of your Eve Character to receive the exchanged isk, either here or via evemail. Only the character who pays me can name their alt, who...
- by ZDub 303 - at 2014.03.24 18:51:00
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783. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Sent Dust ISK and an eve mail.
- by ZDub 303 - at 2014.03.24 15:26:00
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784. If You Were A Skillbook... - in General Discussions [original thread]
20% extended redline timer per level.
- by ZDub 303 - at 2014.03.23 22:42:00
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785. JudgeRhadamanthus | Airbourne DUST - The Problem With Swarms - in General Discussions [original thread]
Even though swarm missiles don't trigger the shield regen check due to their damage application, the problem with swarms is deeper than that. I would actually say atm, that a hardened armor tank with a rep on can stand swarms more effectively tha...
- by ZDub 303 - at 2014.03.21 16:55:00
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786. to those that think KDR is important - in General Discussions [original thread]
In the words of the great and all powerful Regnyum, "KDR > EVERYTHING"
- by ZDub 303 - at 2014.03.21 03:22:00
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787. Reactive Plates Should be better!! - in General Discussions [original thread]
Magnus Amadeuss wrote: No they really shouldn't be high-slot modules, holy crap they should not. Armor has the fundamental advantage of WAY more eHP. It really doesn't need anymore advantage in that area by making an armor mod a high-slot mod...
- by ZDub 303 - at 2014.03.19 23:13:00
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788. Reactive Plates Should be better!! - in General Discussions [original thread]
Cody Sietz wrote: I'd move them to the high slot as well. Agreed, they really should be a high slot module. Until then, they will always compete against armor plates and reps.
- by ZDub 303 - at 2014.03.19 23:03:00
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789. dust514 became crazy when the sp reward came out - in General Discussions [original thread]
Maken Tosch wrote: Wait until 1.8 comes out. Those fools who didn't spare at least 1 million of those extra points will find themselves in an awkward position. Why is that?
- by ZDub 303 - at 2014.03.19 19:44:00
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790. So I spent the day with my proto swarms - in General Discussions [original thread]
All I will say is this: While editing your video judge. Please keep in mind that against Caldari HAVs, swarms are by design supposed to be poor damage. The problem here is the lack of racial parity. We need the PLC as anti shield AV and a heavy...
- by ZDub 303 - at 2014.03.18 20:21:00
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791. Shield Regulators and Rechargers your thoughts? - in General Discussions [original thread]
bamboo x wrote: I am not skilled into these yet. I figured since they added that shield recharge delay penalty on extenders I'd be screwing myself if I bothered doing anything but extenders. Everyone says shields are bullshit in Dust but are t...
- by ZDub 303 - at 2014.03.18 20:00:00
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792. Large Blaster turrets 20% less to infantry more to vehicles - in Feedback/Requests [original thread]
a dispersion like mechanic similar to the HMG would help make blasters more AV focused and less AI focused. Could probably tone down the perfect precision when in ads on a blaster.
- by ZDub 303 - at 2014.03.18 19:16:00
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793. So you do realize people will farm unlimited WP in PC? - in General Discussions [original thread]
So they can like... i dunno... orbital themselves faster? omg so OP nerf now pl0x Or... maybe they cap out faster? hm... well there are already ways for two premade teams to farm WPs that don't involve damaging vehicles. If they so desire they ca...
- by ZDub 303 - at 2014.03.18 18:34:00
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794. I dont think its right CCP...this is on you... - in General Discussions [original thread]
skippy678 wrote: ZDub 303 wrote: skippy678 wrote: After months of people QQ about the state of tanks in the game and how it is effecting our fun I don't know man... I'm having a blast tanking in 1.8... you are. people that don't ta...
- by ZDub 303 - at 2014.03.18 18:11:00
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795. I dont think its right CCP...this is on you... - in General Discussions [original thread]
skippy678 wrote: After months of people QQ about the state of tanks in the game and how it is effecting our fun I don't know man... I'm having a blast tanking in 1.8...
- by ZDub 303 - at 2014.03.18 18:04:00
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796. AV in 1.8 has been buffed - in General Discussions [original thread]
Geo MERCEDES wrote: However tanks will still shrug off damage with ease, so the main effect may just make it even more difficult for ADS pilots. Vehicles cannot just shrug off a coordinated AV effort. 1 AV vs 1 V favors the vehicle sure bu...
- by ZDub 303 - at 2014.03.18 17:36:00
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797. I am shocked by this . - in General Discussions [original thread]
As someone with 24m SP and almost all of the dropsuit upgrades tree maxed... At this point I don't really care what they do with respecs. I'm glad we got DS Command refunded, that was fairly necessary... All the rest of it would be nice but i woul...
- by ZDub 303 - at 2014.03.18 12:48:00
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798. corsair k70 vengeance mechanical keyboard (red mx switch) working? - in General Discussions [original thread]
I have a K60 and it doesn't work at all on the ps3. The pass through does work though. Can't comment on backlighting.
- by ZDub 303 - at 2014.03.18 04:02:00
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799. Kb/M vs Controller. Aim Assist - in Feedback/Requests [original thread]
There is an answer to this issue, and that answer is GIMX. You get adjustable mouse control, custom key mapping, AND auto-aim.
- by ZDub 303 - at 2014.03.17 21:07:00
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800. And when do us vehicleers get our pilot suits? - in General Discussions [original thread]
Takahiro Kashuken wrote: C Saunders wrote: Please, enlighten me on what can be enhanced? Everything CPU/PG/HP/Speed/DMG/resistance etc To add: Turret rotation, reload speed, torque, we could add scan profile and scan precision to ...
- by ZDub 303 - at 2014.03.16 17:34:00
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