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201. Vehicle + AV imbalanced explained by Judge - in Feedback/Requests [original thread]
Just found a decent video by top pilot Judge Rhadamanthus. He explains in some detail how to balance out the whole vehicle and AV system and how tanks are literally broken. It is roughly 18 minutes long, so just stick it out and enioy. Credit o...
- by Xaviah Reaper - at 2014.03.03 16:53:00
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202. help for high latency players - in Feedback/Requests [original thread]
shadow drake35 wrote: i have sat internet aswell dust plays fine for me and complaining from nyain san no no one wants to lisen whit? you clearly dont have satellite internet if your game plays fine. and what the hell is all this about ny...
- by Xaviah Reaper - at 2014.02.27 15:47:00
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203. help for high latency players - in Feedback/Requests [original thread]
Moselder Telend wrote: This coming from a nyain San player......... you sir... are an idiot
- by Xaviah Reaper - at 2014.02.27 15:44:00
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204. SP skill tree tiers - in Feedback/Requests [original thread]
people constantly complain about not having much freedom with their SP and respecs always seem to creep their way into the forum requests somewhere. So what i propose is a new system to Dust514 to solve the issue once and for all. After obtaining...
- by Xaviah Reaper - at 2014.02.26 13:02:00
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205. Request: Remove the ability for anyone equipped with a sniper rifle.... - in Feedback/Requests [original thread]
Meee One wrote: ...to receive active scan results. Let's be honest,regardless of what snipers say,sniper rifles are OP. They will claim that 3 shots is too many. Well,i believe such a godly weapon should have drawbacks. There are 0 drawbacks...
- by Xaviah Reaper - at 2014.02.26 12:27:00
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206. DMG MOD WARNING - in Feedback/Requests [original thread]
the warning itself seems a little ... odd. I think being able to detect active mods should come through visuals or skills. Like a precision scan ability. although seeing as theres no real visual for dmg mods it seems okay just now.
- by Xaviah Reaper - at 2014.02.26 12:25:00
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207. Important HUD stuff for CCP Saberwing - in Feedback/Requests [original thread]
VERY IMPORTANT Telling the difference between squad members a blue dots is actually very difficult because of colour similarities. Is it possible to change the squad colours to like ...dark purple?
- by Xaviah Reaper - at 2014.02.26 12:13:00
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208. help for high latency players - in Feedback/Requests [original thread]
Recently due to unforeseen circumstances, I have had to change provider to Satellite internet. As a result, my ability to play dust514 with a missile turret dropship has significantly worsened. With an average of 720 ms, after firing the missile t...
- by Xaviah Reaper - at 2014.02.26 11:59:00
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209. Hoverbikes - in Feedback/Requests [original thread]
another thing.. they would need to negate the vehicle quota for this vehicle or else they're going to be a rage generator
- by Xaviah Reaper - at 2014.02.18 11:32:00
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210. Hoverbikes - in Feedback/Requests [original thread]
just a thought. its completely ineffective as a weapon, only for one person, only for transport. 5 second ignition timer to prevent people from going hit and run. also, this shotgun surprisingly looks like a badass hoverbike "if tweaks about a li...
- by Xaviah Reaper - at 2014.02.13 19:51:00
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211. (Request) Corpse IED - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: Asha Starwind wrote: I do that with RE's. Solution found i just wanted to to talk :c
- by Xaviah Reaper - at 2014.02.12 12:41:00
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212. (Request) Corpse IED - in Feedback/Requests [original thread]
When you down an enemy, you can place a nade under their corpse. When somebody shows up to try and revive the downed soldier, they both get blown up by the nade
- by Xaviah Reaper - at 2014.02.12 09:57:00
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213. Immediate OBs in Planetary Conquest games - in Feedback/Requests [original thread]
1st Lieutenant Tiberius wrote: I don't know if this is working as intended for CCP and the rest of the PC playing community seems less vocal about it so hey what the heck I'll try and get my voice out there. This needs to change, having an OB ...
- by Xaviah Reaper - at 2014.02.12 09:56:00
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214. CCP bi-weekly meetings - in Feedback/Requests [original thread]
Can we have details of what was discussed, opinions, arguments, general discussions, everything based on what goes on at these meetings? would be a great insight to the mind of CCP
- by Xaviah Reaper - at 2014.02.12 09:52:00
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215. Sniper Rifle Tagging - in Feedback/Requests [original thread]
Summ Dude wrote: I'm pretty sure this has been mentioned here and there around the forms, but searching didn't turn up anything specific, so here goes. I think a very interesting feature to add to Sniper Rifles would be the ability to tag enemi...
- by Xaviah Reaper - at 2014.02.12 09:43:00
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216. so after 1.8.. - in Feedback/Requests [original thread]
X7 lion wrote: yes to multi man tanks, or teir 2 tanks taking more people to operate some thing like that. also i would assume the new vehicles would require BIGGER maps, i mean the current maps are designed to be assessable to all types but ha...
- by Xaviah Reaper - at 2014.02.12 09:41:00
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217. so after 1.8.. - in Feedback/Requests [original thread]
Once all (more or less) suits are released, can we expect the same in terms of vehicles for 1.9? Im pretty eager to see the small and heavy airships and medium ground vehicles. i think its pretty obvious small airships will be fighter jet / anti...
- by Xaviah Reaper - at 2014.02.11 14:51:00
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218. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
time required to implement this idea aside, +1
- by Xaviah Reaper - at 2014.02.11 14:43:00
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219. will pve ever be released? - in Feedback/Requests [original thread]
the subject says it all. I think PvE is essential for dust to thrive, as the simple multiplayer game modes are getting tedious and dull. That, or give dust a Planet Side 2 feel to it. maybe a planetside style mode on one very important planet? p...
- by Xaviah Reaper - at 2014.02.07 15:06:00
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220. request: new sniper rifle variant - in Feedback/Requests [original thread]
you seem to have missed my point a tiny bit here.. i know the difference between marksman and sniper .. (whatever it matters) .. It more about the marksman rifle itself ...
- by Xaviah Reaper - at 2013.12.26 05:02:00
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