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1. [Hotfix Echo] Commando class - in Feedback/Requests [original thread]
One of my main fits is a Minmando with swarms and combat rifle. I run the advanced almost all the time, proto occasionally. These suits have very few slots so they are not very customizable. But the 1 thing I really miss on the suit is a grenade s...
- by Will Driver - at 2014.10.02 20:51:00
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2. Hotfix Charlie nerfing Swarm Launchers!? - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: STD and ADV swarms are getting buffed. PRO swarms are getting a small nerf (about 100 odd damage.) Overall, swarms will be more dangerous: that is, ADV/STD swarms will be almost as dangerous as PRO ones, which means well...
- by Will Driver - at 2014.08.12 00:11:00
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3. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
I think re-tiering swarm damage is a good thing, but ultimately swarms are so under powered it will make little difference. Buffs to dropships at the same time are totally unnecessary and uncalled for, not to mention the idea of making them dirt ...
- by Will Driver - at 2014.07.24 23:13:00
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4. Trapped in Ambush with 0 Clones - in Feedback/Requests [original thread]
CCP Logibro wrote: In an ambush game (or any game mode) the clone count will briefly go to 0 as until someone bleeds out at 0 clones, they haven't used up their final clone yet. There are times where a team can hit 0 clones, but actually win as...
- by Will Driver - at 2014.07.22 16:19:00
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5. Trapped in Ambush with 0 Clones - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: never leave an ambush, or the end of any match because isk I hear you on the ISK point, but I've got ISK to burn (170M+) because I've always played within my means. (And no, I'm not giving any away). So it's...
- by Will Driver - at 2014.07.22 16:13:00
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6. Trapped in Ambush with 0 Clones - in Feedback/Requests [original thread]
Why doesn't Ambush end the moment the clone count goes to zero? I hate being trapped, not being able to spawn in, yet the game plays on. I usually just end up leaving battle at that point. CCP, please fix this.
- by Will Driver - at 2014.07.22 05:44:00
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7. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
+1 from me on proposed progression for SL.
- by Will Driver - at 2014.07.16 18:10:00
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8. Idea, reward voting - in Feedback/Requests [original thread]
Voting should be it's own reward. I hate it when people ask something for nothing. If you want new officer weapons, go out an earn them.
- by Will Driver - at 2014.07.16 00:32:00
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9. [Discussion] Other WP rewards that should be changed/increased? - in Feedback/Requests [original thread]
I support Rattati's list of changes. The others ... don't think they add much to the gameplay. I'd just as soon leave them alone.
- by Will Driver - at 2014.07.16 00:27:00
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10. Swarm launchers - in Feedback/Requests [original thread]
Brotherband wrote: DUST Fiend wrote: If you can't make swarm launchers work right now, you're a special kind of bad. Swarm launchers are the simplest weapon to use in this game, and are incredibly effective at what they do. I know, that...
- by Will Driver - at 2014.07.15 00:22:00
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11. Request - no sniper game mode - in Feedback/Requests [original thread]
Yeeeuuuupppp wrote: Or a removal of Will Driver from the forums permanently
- by Will Driver - at 2014.07.14 19:25:00
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12. Request - no sniper game mode - in Feedback/Requests [original thread]
The Black Jackal wrote: Will Driver wrote: Well, you removed vehicles from Tankbush at last. Now it's time to go after the loathsome sniper and create a no sniper game mode. Let's let the players decide what they want to play and what they d...
- by Will Driver - at 2014.07.14 19:24:00
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13. Request - no sniper game mode - in Feedback/Requests [original thread]
Well, you removed vehicles from Tankbush at last. Now it's time to go after the loathsome sniper and create a no sniper game mode. Let's let the players decide what they want to play and what they do not.
- by Will Driver - at 2014.07.14 02:32:00
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14. Hotfix Charlie - Update - in Feedback/Requests [original thread]
In favor of most of these changes. However, I feel that ... * Move all logistics to the same number of Equipment slots, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus * will make the Logi suits less distin...
- by Will Driver - at 2014.07.09 19:51:00
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15. Remove all BPOs - in Feedback/Requests [original thread]
Isn't it time to take the bold step and remove these all together? I know, I know, I would be upset (to say it mildly), if I bought a BPO under the promise of having it for life, but it's not fair. That's why I think you've got to take them out ...
- by Will Driver - at 2014.07.03 18:51:00
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16. how to remove/fix jihadd jeeping. - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: Apothecary Za'ki wrote: jihad jeeping is ledgit.. costs isk for the loadout and the jeep so its fair.. if you dotn want to be jihad jeeped, fit a buffer tank no, some people have bpocars and can do it fo...
- by Will Driver - at 2014.07.03 18:46:00
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17. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
CCP Logibro wrote: Alright, so general sentiment seems to be that the change to slowdown isn't making a negative impact. I was just being overcautious, and just wanted to specifically solicit feedback in case we broke something terribly. In ot...
- by Will Driver - at 2014.07.02 21:55:00
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18. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
I see you have your share of support among the Tanker community, but I don't agree with making missile turrets more effective against infantry with "sharpshooter" skill or other adjustments of that kind. Tankers have had their way with infantry fo...
- by Will Driver - at 2014.07.02 21:41:00
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19. [SUGGESTION] Remove the ability for heavy frames to drive vehicles - in Feedback/Requests [original thread]
I hate this scrub "stop & pop" tactic as much as the next guy. Even tankers will do this, not just LAV drivers. However, when I run Commando I can swarm them from afar. If they stop close by, I back peddle and can sometimes kill them with my ...
- by Will Driver - at 2014.06.26 21:46:00
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20. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Appia Vibbia wrote: CCP Logibro wrote: Hello those of us that like to stab In Hotfix Alpha we made a change where you no longer slow down enemies when they are hit. This change also extends to the Nova Knife. I was just looking for feedbac...
- by Will Driver - at 2014.06.23 23:20:00
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