Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
General12912
Gallente Marine Corps
201
|
Posted - 2014.06.26 10:41:00 -
[1] - Quote
The title says it all. This includes all suits that are in the heavy frame catergory. That means Sentinels, Commandos and the basic Heavy Frame. There are some issues with these kinds of suits being able to drive vehicles. here they are:
1) A heavy can be a formidable opponent both in and out their vehicle. all a heavy frame has to do is jump out of their vehicle right next to an AV player and mow them down with their Heavy Machine Gun.
2) Vehicles increase mobility. an LAV can get a heavy from one end of the battlefield to the other extremely fast. while this does not seem like a problem, look at problem one. i cannot even count the amount of times i have been killed by a heavy who just drives their LAV up to me, jumps out, fills my body that is occasionally wearing an expensive prototype suit with lead, and drives away. Heavy frames are supposed to be point defenders. not hit-and-runners. Even if i do manage to almost kill a sentinel/heavy frame when they jump out of their LAV, they just jump back in and drive away once their hp hits double-digits, making them impossible to kill. ruining the risk vs reward element of the game.
3) Their suits provide defense from getting shot out of vehicles (this is why i included commandos in the equation). this makes it so that they can camp in a LAV turret or fly in a dropship turret. in an LAV, if they hit low HP, they just swap seats and drive off. in a dropship, they are moving around so much that the few shots you may land on them will only scratch up shields, and thus, be recovered quickly.
doing this would not only stop heavy suits from doing what i mentioned above, but it would also help make sure that heavy suits do what they are meant to do: guard areas of the map. or flank enemy troops with the rest of the other troops on foot (yes, i mean you minmatar sentinels)
Every suit Gk.0 <3
Gallente Federation Patriot
|
Tonka Legacy
Molon Labe. General Tso's Alliance
117
|
Posted - 2014.06.26 10:52:00 -
[2] - Quote
General12912 wrote:The title says it all. This includes all suits that are in the heavy frame catergory. That means Sentinels, Commandos and the basic Heavy Frame. There are some issues with these kinds of suits being able to drive vehicles. here they are:
1) A heavy can be a formidable opponent both in and out their vehicle. all a heavy frame has to do is jump out of their vehicle right next to an AV player and mow them down with their Heavy Machine Gun.
2) Vehicles increase mobility. an LAV can get a heavy from one end of the battlefield to the other extremely fast. while this does not seem like a problem, look at problem one. i cannot even count the amount of times i have been killed by a heavy who just drives their LAV up to me, jumps out, fills my body that is occasionally wearing an expensive prototype suit with lead, and drives away. Heavy frames are supposed to be point defenders. not hit-and-runners. Even if i do manage to almost kill a sentinel/heavy frame when they jump out of their LAV, they just jump back in and drive away once their hp hits double-digits, making them impossible to kill. ruining the risk vs reward element of the game.
3) Their suits provide defense from getting shot out of vehicles (this is why i included commandos in the equation). this makes it so that they can camp in a LAV turret or fly in a dropship turret. in an LAV, if they hit low HP, they just swap seats and drive off. in a dropship, they are moving around so much that the few shots you may land on them will only scratch up shields, and thus, be recovered quickly.
doing this would not only stop heavy suits from doing what i mentioned above, but it would also help make sure that heavy suits do what they are meant to do: guard areas of the map. or flank enemy troops with the rest of the other troops on foot (yes, i mean you minmatar sentinels) I hate it when heavies do that BS as much as the next guy, but come on, heavies are to slow to run everywhere. There should just be an exit animation.
Sentinel: I am heavy weapons guy...
Commando: I got a RR and a CR, Im so good.
Logi: In it 4 the points and points only.
|
Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
44
|
Posted - 2014.06.26 14:58:00 -
[3] - Quote
i know how you feel. i expience it a lot! i also cause it a lot, lol. but its not going to happen
SPAWN.KILL.DIE.RESPAWN.
|
Mordecai Sanguine
What The French Red Whines.
719
|
Posted - 2014.06.26 15:30:00 -
[4] - Quote
General12912 wrote:The title says it all. This includes all suits that are in the heavy frame catergory. That means Sentinels, Commandos and the basic Heavy Frame. There are some issues with these kinds of suits being able to drive vehicles. here they are:
1) A heavy can be a formidable opponent both in and out their vehicle. all a heavy frame has to do is jump out of their vehicle right next to an AV player and mow them down with their Heavy Machine Gun.
2) Vehicles increase mobility. an LAV can get a heavy from one end of the battlefield to the other extremely fast. while this does not seem like a problem, look at problem one. i cannot even count the amount of times i have been killed by a heavy who just drives their LAV up to me, jumps out, fills my body that is occasionally wearing an expensive prototype suit with lead, and drives away. Heavy frames are supposed to be point defenders. not hit-and-runners. Even if i do manage to almost kill a sentinel/heavy frame when they jump out of their LAV, they just jump back in and drive away once their hp hits double-digits, making them impossible to kill. ruining the risk vs reward element of the game.
3) Their suits provide defense from getting shot out of vehicles (this is why i included commandos in the equation). this makes it so that they can camp in a LAV turret or fly in a dropship turret. in an LAV, if they hit low HP, they just swap seats and drive off. in a dropship, they are moving around so much that the few shots you may land on them will only scratch up shields, and thus, be recovered quickly.
doing this would not only stop heavy suits from doing what i mentioned above, but it would also help make sure that heavy suits do what they are meant to do: guard areas of the map. or flank enemy troops with the rest of the other troops on foot (yes, i mean you minmatar sentinels)
Maybe making them able to be passenger, but not driver ?
|
One Eyed King
Land of the BIind
2141
|
Posted - 2014.06.26 15:50:00 -
[5] - Quote
Tonka Legacy wrote:General12912 wrote:The title says it all. This includes all suits that are in the heavy frame catergory. That means Sentinels, Commandos and the basic Heavy Frame. There are some issues with these kinds of suits being able to drive vehicles. here they are:
1) A heavy can be a formidable opponent both in and out their vehicle. all a heavy frame has to do is jump out of their vehicle right next to an AV player and mow them down with their Heavy Machine Gun.
2) Vehicles increase mobility. an LAV can get a heavy from one end of the battlefield to the other extremely fast. while this does not seem like a problem, look at problem one. i cannot even count the amount of times i have been killed by a heavy who just drives their LAV up to me, jumps out, fills my body that is occasionally wearing an expensive prototype suit with lead, and drives away. Heavy frames are supposed to be point defenders. not hit-and-runners. Even if i do manage to almost kill a sentinel/heavy frame when they jump out of their LAV, they just jump back in and drive away once their hp hits double-digits, making them impossible to kill. ruining the risk vs reward element of the game.
3) Their suits provide defense from getting shot out of vehicles (this is why i included commandos in the equation). this makes it so that they can camp in a LAV turret or fly in a dropship turret. in an LAV, if they hit low HP, they just swap seats and drive off. in a dropship, they are moving around so much that the few shots you may land on them will only scratch up shields, and thus, be recovered quickly.
doing this would not only stop heavy suits from doing what i mentioned above, but it would also help make sure that heavy suits do what they are meant to do: guard areas of the map. or flank enemy troops with the rest of the other troops on foot (yes, i mean you minmatar sentinels) I hate it when heavies do that BS as much as the next guy, but come on, heavies are to slow to run everywhere. There should just be an exit animation. Rattati said that they know this is a problem, but the closest they could come would end up being a black screen while they got out, so they scrapped it.
Unfortunately new things like the exit animation are a long way off, if they are possible at all.
This is how a minja feels
|
Vulpes Dolosus
Molon Labe. General Tso's Alliance
1658
|
Posted - 2014.06.26 16:18:00 -
[6] - Quote
REs, tanks, ADS, swarms, forge guns, and proxy mines are all viable options.
|
Fox Gaden
Immortal Guides
3831
|
Posted - 2014.06.26 17:15:00 -
[7] - Quote
General12912, go play Manis Peak Domination in a Sentinel suit a few times. Make the sentinel suit, and play it every time Manis Peak Domination comes up in the rotation. Use only Heavy weapons. Then post your results here, and tell us if you still think that Heavy Suits should not be able to drive.
I could make a fancy argument, but until you experience it for your self you will likely think I am full of it.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
Kurai-Ronin
Very Dangerous F'kn People
9
|
Posted - 2014.06.26 21:09:00 -
[8] - Quote
Fox Gaden wrote:General12912, go play Manis Peak Domination in a Sentinel suit a few times. Make the sentinel suit, and play it every time Manis Peak Domination comes up in the rotation. Use only Heavy weapons. Then post your results here, and tell us if you still think that Heavy Suits should not be able to drive.
I could make a fancy argument, but until you experience it for your self you will likely think I am full of it. I did and I became a passenger to a DS |
Will Driver
Horizons' Edge Proficiency V.
88
|
Posted - 2014.06.26 21:46:00 -
[9] - Quote
I hate this scrub "stop & pop" tactic as much as the next guy. Even tankers will do this, not just LAV drivers.
However, when I run Commando I can swarm them from afar. If they stop close by, I back peddle and can sometimes kill them with my combat rifle. If they stop right on top of me, I'm dead. You better believe when this happens, I spawn back in and Swarm them and their LAV to death. It's actually easier to kill a heavy in a vehicle with my (proto) swarms then it is from me to take them on with my combat rifle when they are on foot.
So even though I hate the stop & pop tactic, I can deal with it. This would not be a high priority "fix" for me.
GÇ£Creativity is knowing how to hide your sourcesGÇ¥
GÇò Albert Einstein
|
Seymour KrelbornX
Holdfast Syndicate Amarr Empire
207
|
Posted - 2014.06.26 21:54:00 -
[10] - Quote
General12912 wrote:The title says it all. This includes all suits that are in the heavy frame catergory. That means Sentinels, Commandos and the basic Heavy Frame. There are some issues with these kinds of suits being able to drive vehicles. here they are:
1) A heavy can be a formidable opponent both in and out their vehicle. all a heavy frame has to do is jump out of their vehicle right next to an AV player and mow them down with their Heavy Machine Gun.
2) Vehicles increase mobility. an LAV can get a heavy from one end of the battlefield to the other extremely fast. while this does not seem like a problem, look at problem one. i cannot even count the amount of times i have been killed by a heavy who just drives their LAV up to me, jumps out, fills my body that is occasionally wearing an expensive prototype suit with lead, and drives away. Heavy frames are supposed to be point defenders. not hit-and-runners. Even if i do manage to almost kill a sentinel/heavy frame when they jump out of their LAV, they just jump back in and drive away once their hp hits double-digits, making them impossible to kill. ruining the risk vs reward element of the game.
3) Their suits provide defense from getting shot out of vehicles (this is why i included commandos in the equation). this makes it so that they can camp in a LAV turret or fly in a dropship turret. in an LAV, if they hit low HP, they just swap seats and drive off. in a dropship, they are moving around so much that the few shots you may land on them will only scratch up shields, and thus, be recovered quickly.
doing this would not only stop heavy suits from doing what i mentioned above, but it would also help make sure that heavy suits do what they are meant to do: guard areas of the map. or flank enemy troops with the rest of the other troops on foot (yes, i mean you minmatar sentinels)
no |
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11238
|
Posted - 2014.06.26 22:07:00 -
[11] - Quote
General12912 wrote:The title says it all. This includes all suits that are in the heavy frame catergory. That means Sentinels, Commandos and the basic Heavy Frame. There are some issues with these kinds of suits being able to drive vehicles. here they are:
1) A heavy can be a formidable opponent both in and out their vehicle. all a heavy frame has to do is jump out of their vehicle right next to an AV player and mow them down with their Heavy Machine Gun.
2) Vehicles increase mobility. an LAV can get a heavy from one end of the battlefield to the other extremely fast. while this does not seem like a problem, look at problem one. i cannot even count the amount of times i have been killed by a heavy who just drives their LAV up to me, jumps out, fills my body that is occasionally wearing an expensive prototype suit with lead, and drives away. Heavy frames are supposed to be point defenders. not hit-and-runners. Even if i do manage to almost kill a sentinel/heavy frame when they jump out of their LAV, they just jump back in and drive away once their hp hits double-digits, making them impossible to kill. ruining the risk vs reward element of the game.
3) Their suits provide defense from getting shot out of vehicles (this is why i included commandos in the equation). this makes it so that they can camp in a LAV turret or fly in a dropship turret. in an LAV, if they hit low HP, they just swap seats and drive off. in a dropship, they are moving around so much that the few shots you may land on them will only scratch up shields, and thus, be recovered quickly.
doing this would not only stop heavy suits from doing what i mentioned above, but it would also help make sure that heavy suits do what they are meant to do: guard areas of the map. or flank enemy troops with the rest of the other troops on foot (yes, i mean you minmatar sentinels)
I'm a Commado.
Eff yo logic.
If pilot suits were a thing and required for piloting vehicles.....
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
|
Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2377
|
Posted - 2014.06.26 22:11:00 -
[12] - Quote
True Adamance wrote:General12912 wrote:The title says it all. This includes all suits that are in the heavy frame catergory. That means Sentinels, Commandos and the basic Heavy Frame. There are some issues with these kinds of suits being able to drive vehicles. here they are:
1) A heavy can be a formidable opponent both in and out their vehicle. all a heavy frame has to do is jump out of their vehicle right next to an AV player and mow them down with their Heavy Machine Gun.
2) Vehicles increase mobility. an LAV can get a heavy from one end of the battlefield to the other extremely fast. while this does not seem like a problem, look at problem one. i cannot even count the amount of times i have been killed by a heavy who just drives their LAV up to me, jumps out, fills my body that is occasionally wearing an expensive prototype suit with lead, and drives away. Heavy frames are supposed to be point defenders. not hit-and-runners. Even if i do manage to almost kill a sentinel/heavy frame when they jump out of their LAV, they just jump back in and drive away once their hp hits double-digits, making them impossible to kill. ruining the risk vs reward element of the game.
3) Their suits provide defense from getting shot out of vehicles (this is why i included commandos in the equation). this makes it so that they can camp in a LAV turret or fly in a dropship turret. in an LAV, if they hit low HP, they just swap seats and drive off. in a dropship, they are moving around so much that the few shots you may land on them will only scratch up shields, and thus, be recovered quickly.
doing this would not only stop heavy suits from doing what i mentioned above, but it would also help make sure that heavy suits do what they are meant to do: guard areas of the map. or flank enemy troops with the rest of the other troops on foot (yes, i mean you minmatar sentinels) I'm a Commado. Eff yo logic. If pilot suits were a thing and required for piloting vehicles.....
I wouldn't bee able to speed hack or link spam HP or throw down PE's or throw RE's on objectives I still want them but not as a requirement.
Tanker/Logi
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
2160
|
Posted - 2014.06.27 23:54:00 -
[13] - Quote
*sigh* such crude solutions to problems only lead to game design that is both bad and illogical.
So you want to remove a heavy's ability to pop out, kill you, get back into a LAV and drive off? Ok, that's reasonable.
So you're going to remove their ability to move large distances completely by preventing them from using vehicles? Now you've lost your squad dynamic of transporting groups of players that support each other. Bad game design.
Ok so just make it so they can't drive? So they can sit in a passenger seat but holding a steering wheel is beyond them? Illogical game design.
Or you just make it so it takes more time to get in and out of vehicles. This removes their ability to 'pop' in and out, and makes exiting a vehicle a tactical choice, rather than an meaningless one. It also doesn't completely gimp movement in ways that simply don't make sense.
Like my ideas?
Pokey Dravon for CPM1
|
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
379
|
Posted - 2014.06.28 00:48:00 -
[14] - Quote
Pokey Dravon wrote:*sigh* such crude solutions to problems only lead to game design that is both bad and illogical.
So you want to remove a heavy's ability to pop out, kill you, get back into a LAV and drive off? Ok, that's reasonable.
So you're going to remove their ability to move large distances completely by preventing them from using vehicles? Now you've lost your squad dynamic of transporting groups of players that support each other. Bad game design.
Ok so just make it so they can't drive? So they can sit in a passenger seat but holding a steering wheel is beyond them? Illogical game design.
Or you just make it so it takes more time to get in and out of vehicles. This removes their ability to 'pop' in and out, and makes exiting a vehicle a tactical choice, rather than an meaningless one. It also doesn't completely gimp movement in ways that simply don't make sense.
Oh, someone spit logic before I did. Damn. |
Pvt Numnutz
Watchdoge Explosives
1573
|
Posted - 2014.06.28 01:04:00 -
[15] - Quote
Meh, this will just make heavies get a logi to drive them around in lavs and rep them when they jump out, |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |