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261. Issues with infantry shield tanking - in Feedback/Requests [original thread]
DRT 99 wrote: I agree with everything stated in the OP, but have one addition. Flux grenades need to be changed, they are simply unfair to shield users. flux grenades are not OP for caldari sentinels because of there splash resistance, whi...
- by WeapondigitX V7 - at 2015.03.21 04:23:00
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262. Issues with infantry shield tanking - in Feedback/Requests [original thread]
Boot Booter wrote: After making a post in GD and listening to people's opinion on the state of infantry shield tanking, I've come up with a list of reasons why armor > shield, with possible solutions. This is of course if you believe that ar...
- by WeapondigitX V7 - at 2015.03.21 04:09:00
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263. Why? - in General Discussions [original thread]
i dont know, it might be a glitch, I don't have any new starter fits. And my sniper starter fit has not been deleted, which the hotfix was also supposed to do.
- by WeapondigitX V7 - at 2015.03.20 04:25:00
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264. Did players forget that MyoStims increase... - in General Discussions [original thread]
Hit detection is bad for melee, unless your a min scout, then you have a moderate chance. But nova knifes are far more reliable. The melee attack needs a range increase of roughly 1m and a change from a pinpoint attack to a arch attack. Otherwi...
- by WeapondigitX V7 - at 2015.03.19 08:47:00
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265. My annoyance with the Myofibs. - in General Discussions [original thread]
Ironically they have a hp penalty for jumping high, 15- 70 hp lose per jump.
- by WeapondigitX V7 - at 2015.03.19 08:40:00
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266. Sniper Starter Fit - in Feedback/Requests [original thread]
I have the same issue with CPU and PG requirements. I also did not get the recon starter fit and don't have the other starter frontline fits from all 4 races, only the caldari frontline starter fit. These issues need fixing.
- by WeapondigitX V7 - at 2015.03.19 08:16:00
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267. Fitting "Folders": Presets (Pictures!) - in Feedback/Requests [original thread]
If this idea is easier to implement AND it increases the amount of dropsuit fittings players can save/create before hitting the limit, then I would support this idea. I wish I could create 100 fittings, not 30, I have always felt far too limited ...
- by WeapondigitX V7 - at 2015.03.19 03:58:00
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268. Melee Boosters/Grasshoppers - in Feedback/Requests [original thread]
tffvbhb wrote: With a min you can get high jumps and a lot of armor But you don't have good ewar and you are still subject to the restrictions that weapons give you, via the relationships between ranges and DPS among other stats. Active sc...
- by WeapondigitX V7 - at 2015.03.19 03:52:00
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269. Dropships: the future - in Feedback/Requests [original thread]
I got a alt that has assault dropships. I noticed that every time I tried to aim down with the Assault Drop ship, the camera cursor/aim reticle would automatically push itself up again. This made it very hard to aim and defend myself with my fron...
- by WeapondigitX V7 - at 2015.03.19 01:47:00
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270. Why is there a flashbang on protofits? - in Feedback/Requests [original thread]
I read somewhere that it was a closed beta grenade but was 'discontinued' for some reason. I hope they come back but as contact grenades.
- by WeapondigitX V7 - at 2015.03.18 04:24:00
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271. Ways to combat jumpers. - in General Discussions [original thread]
I have sniped a jumper myself, loved it. Yes straffing does not work most of the time against jumpers, cause you move far too slowly, you need long strides and change direction every second, not every 0.4 seconds. Learn to predict there jumping p...
- by WeapondigitX V7 - at 2015.03.18 04:21:00
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272. Discussion: Shield vs Armor - in General Discussions [original thread]
[quote=Vulpes Dolosus]Shield tanking will always be worse than armor, mainly because flux grenades wipe out any shield tank, and to a lesser extent Scrambler weapons (highest burst DPS light weapons, highest damage profile, against the weaker tank...
- by WeapondigitX V7 - at 2015.03.18 04:07:00
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273. Cardiac regulators are OP - in General Discussions [original thread]
brilliant troll thread, but you need fake math for a 10/10
- by WeapondigitX V7 - at 2015.03.18 00:29:00
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274. myofibril - in General Discussions [original thread]
pretent the jump mods are jet packs, same effect, you would wine about jetpacks then cause they achieve the same effect as jump mods and you have proven to hate jump mods. think about that, realize you need to aim better, I you should complain a...
- by WeapondigitX V7 - at 2015.03.18 00:28:00
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275. why is bolt pistol still so OP after months? - in General Discussions [original thread]
beep beep troll detected, edit: after reading the post after the title, im confused, I sense hypocrisy. saying the bolt P needs a nerf but you give evidence saying why it is underperforming. edit2: oops, I read top post of 2nd page, not the fi...
- by WeapondigitX V7 - at 2015.03.18 00:19:00
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276. Funny how: - in General Discussions [original thread]
you terribad at troll threads, you need fake math to be a legit troll these days.
- by WeapondigitX V7 - at 2015.03.18 00:18:00
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277. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
I have got a good tank alt, I find it much easier to wait until I encounter AV or vehicles before I use hardeners. This increases my time at the frontline, but it also breaks the idea of 'waves of opportunity' that was part of the active modules ...
- by WeapondigitX V7 - at 2015.03.17 09:43:00
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278. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Please increase the duration of the activation delay of vehicle active modules from 1 second to 4 seconds. tanks are currently activating 2 hardeners at the same time after they take a few AV hits. The tanks become very strong then with most of th...
- by WeapondigitX V7 - at 2015.03.17 02:20:00
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279. Fuking tanks - in General Discussions [original thread]
The activation delay of active modules on tanks just needs to be increased from 1 second to 4 seconds, then infantry would have a chance at ambushing tanks. I think I will make my own thread about that. I will say that it I making tanks use them a...
- by WeapondigitX V7 - at 2015.03.17 02:07:00
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280. In depth chart explaining why Scrambler is OP - in General Discussions [original thread]
LOL!!!, beep, beep, beep. I was almost too scared to click on link for fear that it might be viral for my computer. But that pic....... you had me there for a second...you got me... definitely shows what is OP about the SCR. The gun just looks...
- by WeapondigitX V7 - at 2015.03.17 01:57:00
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