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241. Corps and their tactics. - in General Discussions [original thread]
I am a exemplar, I shall also act as an example to these corps, I am the ultimate scrub, I will do everything I can to win within the games written laws: 1st law: kill or die 2nd law: gain isk or lose isk 3rd law: everything must fight to maintai...
- by WeapondigitX V7 - at 2015.03.26 12:38:00
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242. FRANKLY speaking..! - in General Discussions [original thread]
I think you should use (without cooking them) adv M1 grenades more often in cities as a ambush tactic and when the first 1 explodes, you fire with a light weapon or sidearm. that is the solution to risky situations (risky always means more than 1 ...
- by WeapondigitX V7 - at 2015.03.26 10:08:00
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243. Making new starter fits available to all players - in Feedback/Requests [original thread]
I wish I had those starter fits despite being a veteran. But those slightly new players with only 2 million SP that came to dust514 just before hotfix echo would really need those starter fits.
- by WeapondigitX V7 - at 2015.03.26 08:37:00
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244. Discussion on tank speed. - in Feedback/Requests [original thread]
You could introduce tank turn speed acceleration and very high deceleration rotation (not turret turn speed/rotation) and thus make sure the shield tanks cant track too easily at close ranges. This would prevent players using large rail turrets up...
- by WeapondigitX V7 - at 2015.03.26 08:35:00
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245. How much SP do you have? - in General Discussions [original thread]
55 million open beta vet Ive only spent 4 dollars on DUST514 I remember getting 773 000 SP one match for no reason without boosters. Must have been a glitch.
- by WeapondigitX V7 - at 2015.03.26 04:20:00
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246. Armor Tanks are OP. - in Feedback/Requests [original thread]
I have suggested a increase in the activation delay for hardeners modules, it is currently 0.7 to 1 seconds. I suggest increasing it to 3- 5 seconds. That would allow tanks to ambush each other when hardeners are down. If they only let there ha...
- by WeapondigitX V7 - at 2015.03.25 04:16:00
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247. Myofibril Stimulants - in General Discussions [original thread]
I stayed skilled into them because I don't see them as OP, I have killed proto players mid air equipped with 5 or 4 PRO jump mods. You take 32 damage on flat ground with 4 PRO jumps mods you probably take roughly 50- 80 hp damage per jump with 5...
- by WeapondigitX V7 - at 2015.03.25 00:37:00
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248. Weird bug when respawning - in Technical Support/Bugs [original thread]
I have had this problem 5 minutes ago from the timing of this post. I got locked into a spawn location but no timer appeared. I won the battle before I was kicked from the match though.
- by WeapondigitX V7 - at 2015.03.24 10:42:00
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249. What do you miss most about this game? - in General Discussions [original thread]
I miss the old burst assault rifle with a 7 bullets burst with lower ROF, I didn't have to spam the trigger as hard then. I miss the old AR scope I miss the closed beta gigantic maps (but I never played them, I joined in open beta) I miss small...
- by WeapondigitX V7 - at 2015.03.24 08:38:00
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250. Rattati's cruel joke on me. - in General Discussions [original thread]
Sgt Kirk wrote: From the Experimental War Barge: 6 Frame's Modified Assault ck.0 4 Logibro's Modified Logistics mk.0 3 Scotsman's Modified Scout gk.0 3 Archduke's Modified Sentinel mk.0 2 Storm Raider's Modified Commando ak.0 0 Rattat...
- by WeapondigitX V7 - at 2015.03.23 21:34:00
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251. Balancing the game on ISK - in General Discussions [original thread]
Lorhak Gannarsein wrote: Soraya Xel wrote: No. Don't make threads this dumb, please. You cannot balance a game on ISK. Pay to be a broken class is not okay. I see this sort of thing all the time. Why not? Why should the game not be bal...
- by WeapondigitX V7 - at 2015.03.23 21:28:00
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252. Player Trading - in General Discussions [original thread]
if they manage to get player trading working, how much would I be able to sell an officer dropsuit sentinel to you? I hope many players give me there bid. What about officer weapons like CR's and knifes and snipers (Sins FORK sniper)?
- by WeapondigitX V7 - at 2015.03.23 11:16:00
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253. Instant Boosting After Match - in General Discussions [original thread]
Sometimes glitches happen where it is hard to replicate it. I once got 773 000 SP without boosters in a EOM sceen, after a match where that WOULD HAVE caused me to cap out, but instead of getting 2000 SP to exhaust my SP cap, I got 773 000 SP. Th...
- by WeapondigitX V7 - at 2015.03.23 08:23:00
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254. Aimbot + sensitivity 100 = 50 Kills a match - in General Discussions [original thread]
Racro 01 Arifistan wrote: heh. these plebs and their AA and their aimbots. mines turned off.....still play with 100 sensitivity one everything though. turned AA on for one match...was too easy to land hits. turned AA off. wouldn't surprise m...
- by WeapondigitX V7 - at 2015.03.23 08:12:00
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255. I commited suicide with a swarm launcher. Ouch - in General Discussions [original thread]
I fired the weapon and died. Im not telling you how I did it. Ok, ok. I locked onto a tank, fired while a wall was next to me, I walked the past wall while I fired a 2nd shot, I died from splash damage.
- by WeapondigitX V7 - at 2015.03.22 08:31:00
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256. ACR/CR - in Feedback/Requests [original thread]
The ACR does have larger recoil in comparision to other weapons, that is however useful in 5-12m engagements on full auto firing against straffing minmatar assaults, the recoil also changes so quickly that practiced bursts can allow you to burst f...
- by WeapondigitX V7 - at 2015.03.22 03:56:00
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257. Dampened Medium suits - in General Discussions [original thread]
A proto damp gets me to 30. (undampened I am 41db) 2 PRO damps gets me to 24 3 PRO damps gets me to 20 4 gets me to 16 - 19db etc I use scouts if I want anything like 24db
- by WeapondigitX V7 - at 2015.03.22 02:04:00
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258. [Request] Starter Fits and militia medium frames - in Feedback/Requests [original thread]
I would love to have my starter fits updated. I want those recon and shield AV starter fits. The new players that came just before hotfix echo also probably did not get them when they should have. Please give everyone the correct starter fits.
- by WeapondigitX V7 - at 2015.03.22 00:58:00
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259. Remote Explosives - in Feedback/Requests [original thread]
Luther Mandrix wrote: 1.Blast Radius needs decreased for Remote explosives (Forge splash was reduced for Heavy's you can reduce it for the scouts) 2. Remote Explosive Amount Carried needs to be less than Core Locus Grenades 3.Proxs damage is 75...
- by WeapondigitX V7 - at 2015.03.22 00:53:00
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260. Some experimental weapons have incorrect stats - in Feedback/Requests [original thread]
The experimental assault combat rifle has incorrect stats. The stats of the experimental assault combat rifle are exactly the same as the proto sixkin assault combat rifle The damage is the same. the clip size is the same. etc please fix. there...
- by WeapondigitX V7 - at 2015.03.22 00:47:00
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