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341. Concerning Pilot Suits ! - in Feedback/Requests [original thread]
DeathwindRising wrote: Vulpes Dolosus wrote: Also, there needs to be a way to encourage the use of higher tiered suits. If they just got a straight bonus, then no pilot would use PRO or even ADV suits. Eventually, I'd like the idea of vehicl...
- by Vulpes Dolosus - at 2014.11.03 02:49:00
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342. Concerning Pilot Suits ! - in Feedback/Requests [original thread]
They won't be coming out in the foreseeable future. I'm sure CCP has some better use of their tme, and I also fail to see how using a pilot suit would prevent you from being dying. No, but there should be a distinct difference between a vehicle ...
- by Vulpes Dolosus - at 2014.11.02 05:07:00
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343. Buff Commandos: - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: Vulpes Dolosus wrote: Personally I think the current commando and Logi frames should be switched (with some messing with slots). As a Logi, I now hate your soul. Mostly because, as a Logi, my survivability- mean...
- by Vulpes Dolosus - at 2014.11.02 02:17:00
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344. New Armor Mods - in Feedback/Requests [original thread]
Also, resistance mods will be worthless on virtually everything but heavies. It's just the way the math works out. If they're low enough to make heavies balanced, they'd be worthless on med and light suits. If they were useful on meds and lights,...
- by Vulpes Dolosus - at 2014.11.02 01:39:00
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345. Please include a delay when exiting and entering LAVs - in Feedback/Requests [original thread]
Breakin Stuff wrote: Simple solution: LAVs are too tanky. You can get them up to gunnlogi HP. Make HMGs operate at full power on LAVs and make light weapons do 60% damage. Having a jeep resist fire like a tank makes no sense and allows exactly...
- by Vulpes Dolosus - at 2014.11.01 15:54:00
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346. Bring back - in Feedback/Requests [original thread]
No Yes Yes Yes, sort of Never were to begin with [Grouping mods together] Yes, perhaps with some changes though Yes Yes [RR]Only if they change them from what they were. (Personally I want turret based RR but that's just me)
- by Vulpes Dolosus - at 2014.11.01 15:45:00
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347. Please include a delay when exiting and entering LAVs - in Feedback/Requests [original thread]
I think it should be like a hacking timer (hold O) to get in and out. That does kind of mess with the recalling, but I think they could make it so you hold it a little longer after to recall
- by Vulpes Dolosus - at 2014.10.31 19:47:00
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348. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Really love the thought you put into this, as always. I somewhat preferred missile travel speed over splash damage as a bonus for the python. I'd rather see splash adjusted strictly by missile variant. My reasoning being a ...
- by Vulpes Dolosus - at 2014.10.31 19:40:00
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349. What would an Amarr light AV be like? - in Feedback/Requests [original thread]
Ripley Riley wrote: In Eve Online some Amarr ships (Malediction, Vengeance, Sacrilege, Damnation) receive bonuses with missiles. I say give the Amarr an EM missile launcher. Picture a swarm launcher, but gold with Amarr-esque designs on it. I...
- by Vulpes Dolosus - at 2014.10.31 17:56:00
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350. skills/tiers question. - in Feedback/Requests [original thread]
BL4CKST4R wrote: I think the skill bonuses should be like eve. For example give a generic bonus for being that race, then a generic bonus for a suit class (light medium heavy) in addition to the race bonus, and then finally a role bonus, which ...
- by Vulpes Dolosus - at 2014.10.31 13:14:00
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351. Black Eagle should be light suit variant... - in Feedback/Requests [original thread]
Personally, I think the commando should be a light or med frame (low hp, very high DPS), and the logi should be a heavy frame similar to the commando (agility-wise).
- by Vulpes Dolosus - at 2014.10.31 13:10:00
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352. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
Cross Atu wrote: Vell0cet wrote: -Snip- Such a test would be useful, but it is not going to be an equal experience to bring a weapon into a live fire match Cheers, Cross PS ~ Pretty sure the Devs have maps like that to play with The ...
- by Vulpes Dolosus - at 2014.10.31 05:57:00
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353. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
Oh, and for everyone's information, this is how you really play Dust514.
- by Vulpes Dolosus - at 2014.10.31 05:48:00
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354. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
Since 1.8, there have been some issues with the ADS that I, Rattati, and others in the community have brought up and I thought I'd try my hand at fixing them. Some issues I'll try to address: -Better bonuses -More AV potential -Splitting missile...
- by Vulpes Dolosus - at 2014.10.31 05:34:00
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355. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
[Reserved]
- by Vulpes Dolosus - at 2014.10.31 05:34:00
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356. [Feedback] ADS sensitivity is too high on the Laser Rifle - in Feedback/Requests [original thread]
CCP Rattati wrote: sounds good, I think it is easy to change My suggestion too?
- by Vulpes Dolosus - at 2014.10.31 02:33:00
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357. [Feedback] ADS sensitivity is too high on the Laser Rifle - in Feedback/Requests [original thread]
I feel like the LR and RR need their ADS sensitivity changed.
- by Vulpes Dolosus - at 2014.10.31 02:11:00
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358. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: The ideal for swarms would be if turning costed extra "fuel" which would effective shorten their range. I've been holding back this suggestion because I know the Devs have al lot on their plate, but here is a basic outline o...
- by Vulpes Dolosus - at 2014.10.30 17:46:00
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359. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
If CCP is so worried about the rail being used as an AI weapon, why don't they just nerf the damage it does against infantry? They've already shown that they can do it against vehicles, would it be so hard to just reverse this? The damage needs t...
- by Vulpes Dolosus - at 2014.10.30 04:37:00
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360. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
CCP Rattati wrote: Soraya Xel wrote: I definitely would prefer an accept/reject revive button, as I've said many times. Though this is better than doing nothing. The way nanite injectors previously worked is arguably a form of abusive gamep...
- by Vulpes Dolosus - at 2014.10.29 17:30:00
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