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1821. MIA: Closed Beta Vets - in General Discussions [original thread]
Is Stupid Drunk still around? i miss his posts.
- by Vrain Matari - at 2014.01.26 02:28:00
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1822. MIA: Closed Beta Vets - in General Discussions [original thread]
Free Beers wrote: #LifeWasBetterInChromosome except for the hit detection of course and the sticky terrain/structures
- by Vrain Matari - at 2014.01.26 00:37:00
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1823. TACNET & passive sensor lag. - in General Discussions [original thread]
How much evidence is there for the theory that what gets displayed in our minmap lags? The assumption implicit in that question is that the minimap should update instantaneously. It's a reasonable assumption and if there is a built-in game mechan...
- by Vrain Matari - at 2014.01.26 00:33:00
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1824. No wonder this game can't keep a playerbase - in General Discussions [original thread]
I'm very interested in what CCP Rouge prioritizes after 1.8. The prioritization in 1.8 is good - we need to get those lineups complete/rationalized before we can balance/respec and calibrate TTK, all better sooner than later, so no beef with 1.8. ...
- by Vrain Matari - at 2014.01.25 23:51:00
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1825. The heart of the disparity between the Minmitar Scout and Gallente Scout - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Joel II X wrote: Cody Sietz wrote: No Gallente runs more then 2 kincats. 10.01 is fast enough and the PG is intensive. Haha, yeah. It takes a huge toll running those things. And only minmitar can't fit them, w...
- by Vrain Matari - at 2014.01.25 05:17:00
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1826. Hopes getting to high. - in General Discussions [original thread]
devonus durga wrote: And yet everyone wants a respec Yeah, it's crazy. We're one or two content releases/balancing passes away from where a final respec would make sense.
- by Vrain Matari - at 2014.01.24 14:30:00
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1827. Hopes getting to high. - in General Discussions [original thread]
1.8 will be another incremental step towards what this game should have been on release(or in closed beta if you want to set the bar a bit higher). No magic, but it will be a big step towards full racial lineups, and a rational and plausible(henc...
- by Vrain Matari - at 2014.01.24 14:27:00
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1828. I've had it I'm deleting this game. - in General Discussions [original thread]
Didn't believe it for a second Sinboto, because we still have a legion of Ammarians to lay low.
- by Vrain Matari - at 2014.01.23 14:57:00
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1829. Email Newsletters in 2014 - in Feedback/Requests [original thread]
CCP Blowout wrote: Good day DUST 514 newsletter readers, First off - a happy 2014 to all of you! Now, I'm opening this up to the community: What would you like to see in the newsletters this year? Every month the DUST 514 big dogs lock me...
- by Vrain Matari - at 2014.01.23 14:42:00
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1830. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
If the MinAssault is meant to be a hit and run flanker/single-engagement suit its bonuses/inherent abilities should apply to some or all of: Speed, biotics, damping, recharge/repair rate, alpha damage/dps. The suit as it stands is not and will n...
- by Vrain Matari - at 2014.01.22 19:29:00
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1831. Why Are We Still Here (Shout Out to Old Vets)/(1 Year of Dust) - in General Discussions [original thread]
Charlotte O'Dell wrote: We're bitter. We're sick of this game. We're also addicted. Leave now while you still can! But really, it's been fun so far. I'm always happy to see someone from the beta...especially former PRO or Bunnies. Please shar...
- by Vrain Matari - at 2014.01.22 15:54:00
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1832. We need bonuses for basic frames - in General Discussions [original thread]
Korvin Lomont wrote: BL4CKST4R wrote: The dark cloud wrote: The light, medium and heavy frames need at least 1 bonus to their suit to stay competetive. -The basic light frames are rendered useless with the upcoming scout role bonuses to c...
- by Vrain Matari - at 2014.01.22 15:44:00
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1833. I don't want to use the word nerf but...... - in General Discussions [original thread]
Cat Merc wrote: Tallen Ellecon wrote: Cat Merc wrote: Drop uplink spam was too strong, this was called for. Nanohives were too strong, a single user could supply a squad for an entire match. Reps I can't think of a reason. This doesn'...
- by Vrain Matari - at 2014.01.22 15:29:00
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1834. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
CCP Remnant wrote: NK Scout wrote: Kain Spero wrote: CCP Saberwing wrote: Lonewolf Heavy wrote: How will cloaking work however? There will be more details to come - but after discussion with the CPM, CCP Remnant and Wolfman decide...
- by Vrain Matari - at 2014.01.22 13:39:00
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1835. Tank and signature - in General Discussions [original thread]
Heavenly Daughter wrote: Today I went on to IRC and asked the devs, why don't tanks show on radar when i can see a clone. Didn't get a reply so I thought I would talk here. Basically today i had a tank at my back close enough to be on radar bu...
- by Vrain Matari - at 2014.01.22 00:48:00
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1836. Tanks are 100% balanced right now - in General Discussions [original thread]
ReGnYuM wrote: Yep 6 tanks in ambush going pew pew pew trololololololol is really balanced. There is currently no effective counter in the game to beat a 6 man squad of tanks in ambush. Sorry gentlemen but boosting up prices is not balance. ...
- by Vrain Matari - at 2014.01.21 17:24:00
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1837. KAGEHOSHI Horned Wolf EXPOSED - He's scary D: - in General Discussions [original thread]
Lv2spd2 wrote: RAm it in their mouth, THEN fully open the apreature. ^ The only thing that makes me want to use the filthy Scrambler riflle. Because this is the perfect opening move to a Flaylok down-the-throat finish. Meaty popcorn, anyone?
- by Vrain Matari - at 2014.01.21 17:10:00
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1838. http://eve-offline.net/?server=dust - in General Discussions [original thread]
Iron Wolf Saber wrote: Borne Velvalor wrote: Iron Wolf Saber wrote: As CPM I get access to information you guys will likely never see. Extending the Academy is not the solution. Making the NPE far better is. Implementing PvE with som...
- by Vrain Matari - at 2014.01.21 16:52:00
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1839. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP Logibro wrote: So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo. The more you know! Thanks for checking. That is an interesting answer, fits the race and th...
- by Vrain Matari - at 2014.01.21 15:09:00
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1840. Should scouts take less fall damage? - in General Discussions [original thread]
I like the idea of Scouts taking less fall damage. It's one of those little things that could add depth and character and fun factor to the suit.
- by Vrain Matari - at 2014.01.21 06:01:00
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