Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
741. Aim Assist feels entirely too helpful - in General Discussions [original thread]
Bethhy wrote: Dust's Aim assist is a Hit detection buff.... Nothing more. It performs backwards to what Strong aim assists do in other games such as Destiny... In other games the Aim assist helps players get crosshairs on the general target ...
- by Vrain Matari - at 2015.01.31 14:33:00
|
742. So... Planetside 2 - in General Discussions [original thread]
Dust doesn't have any real competition atm, but by the same token that means the drop in activity over the last few months comes down to the game itself and the direction in which it's being developed. For me, the shabby mechanics coupled with th...
- by Vrain Matari - at 2015.01.30 22:31:00
|
743. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Kevall Longstride wrote: How long do you think you and your 20-25 fiends will hold out against a corp of several hundred, well motivated players? I can see the elites holding out just fine. 'Several hundred playe...
- by Vrain Matari - at 2015.01.27 13:03:00
|
744. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
We are mercenaries. When we look at the list of proposed fixes for district-locking they all seem very artificial and forced. Why would any of those factors affect the decision of a group of mercs in regards to attacking a district? We need somet...
- by Vrain Matari - at 2015.01.22 15:09:00
|
745. Hello there Rattati: "to what end" - in General Discussions [original thread]
Soldner VonKuechle wrote: bolsh lee wrote: Vrain Matari wrote: bolsh lee wrote: All this fluff still doesn't mean **** if the game still runs like **** ... https://forums.dust514.com/default.aspx?g=posts&t=187433 Although I don...
- by Vrain Matari - at 2015.01.15 01:37:00
|
746. quality of life fixes. - in General Discussions [original thread]
Agree completely Breakin. Rattati is dressing DUST up in layers of pretty clothes and perfumes, but none of that can hide the smell of rot that comes from underneath. I smell it every time i load into a match. Pretty sure CCP smells it too, henc...
- by Vrain Matari - at 2015.01.14 15:49:00
|
747. Hello there Rattati: "to what end" - in General Discussions [original thread]
bolsh lee wrote: All this fluff still doesn't mean **** if the game still runs like **** ... https://forums.dust514.com/default.aspx?g=posts&t=187433 Although I don't see much of that stuff happening. By the time Phase 1 has its bugs wo...
- by Vrain Matari - at 2015.01.14 15:39:00
|
748. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Question. Originally the warbarge was thought of as a capital ship. Is it still a capital ship?
- by Vrain Matari - at 2015.01.14 01:53:00
|
749. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Sgt Kirk wrote: I just want to know how in the world does every mercenary have his own personal Warbarge. Good question. Rattati's arbitrary and immersion-breaking off-the-cuff storytelling just isn't doing it for me. New Eden deserves more ...
- by Vrain Matari - at 2015.01.13 22:34:00
|
750. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
In-match damage bonuses will do the game more harm than good. Dust needs some 'uphill climb' for new players to face, imo it's pretty good where we're at. I suppose new players ultimately have to do an internal assessment that would go something ...
- by Vrain Matari - at 2015.01.13 22:32:00
|
751. Sticky:[Update] Salvage - in Feedback/Requests [original thread]
Don't like the idea of more ISK from pubs. Where does it end? Is the expectation that average players should be able to run full-proto full-time? I'm not far off from that, as crappy as my fps skills are. Feels like social assistance, tbh.
- by Vrain Matari - at 2015.01.13 22:09:00
|
752. Disable chats while in battle to reduce lag - in Feedback/Requests [original thread]
Soldner VonKuechle wrote: Jadd Hatchen wrote: CCP Rattati wrote: I have sent this matter to our Technical Director and engineers. Thanks for bringing it up. WHAT!!!?! You have to be ******* kidding me!!! I have brought this up to you g...
- by Vrain Matari - at 2015.01.08 14:36:00
|
753. Disable chats while in battle to reduce lag - in Feedback/Requests [original thread]
Protected Void wrote: So, my buddy Piraten Hovnoret has been experimenting with chats and lag. When he's in his actual corp Molon Labe, he frequently has huge lag issues. If he switches to his own little corp that has only himself and one of h...
- by Vrain Matari - at 2015.01.07 07:43:00
|
754. I decided to play with Aim Assist off - in General Discussions [original thread]
Bethhy wrote: Luna McDuffing wrote: I think there is nothing wrong with aim assist in this game as far ambiance goes. By that I mean that this game takes place in a place where technology is many times more advance than what we have. It woul...
- by Vrain Matari - at 2014.12.31 18:38:00
|
755. Did we lose Cross? - in General Discussions [original thread]
John Demonsbane wrote: Sgt Kirk wrote: Breakin Stuff wrote: Sgt Kirk wrote: Ripley Riley wrote: I was wondering that myself. Probably just holiday stuff. This is most likely the case. I myself have been away because of Holidays (...
- by Vrain Matari - at 2014.12.31 18:29:00
|
756. What keeps you playing this game? - in General Discussions [original thread]
Because New Eden matters, and the Devs need a lot of help if they're going to produce something that is not a steaming pile of anti-New Eden kittenshit.
- by Vrain Matari - at 2014.12.31 18:05:00
|
757. GOONFEET GOING AWAY LOTTERY - in General Discussions [original thread]
Well my goon brothers-in-arms and enemies, i'm sad to see you go. Hope to catch you peeps on the ground in New Eden again, some other time, some other place. o7
- by Vrain Matari - at 2014.12.31 04:08:00
|
758. I decided to play with Aim Assist off - in General Discussions [original thread]
Patrick57 wrote: I think aim assist actually affects hit detection more than aiming:/ Agree. I think the motivation for our too-strong aim assist is a combination of hit detection/framerate/poor controls.
- by Vrain Matari - at 2014.12.30 04:40:00
|
759. Play Only One Role == Boring - in General Discussions [original thread]
Clone D wrote: LAVALLOIS Nash wrote: If you made this entire thread because of that comment... No, bro. I have read other comments of players saying that they want to lock players into a single role as well. Just trying to stamp out the f...
- by Vrain Matari - at 2014.12.29 01:38:00
|
760. You know something is wrong when... - in General Discussions [original thread]
Sir Dukey wrote: People always pull out min commando with Swarms instead of Cal Heavy with IAFG when fighting ADS People always pull out min commando with Swarms instead of Cal Heavy with IADG when fighting Tanks People always pull out min comm...
- by Vrain Matari - at 2014.12.28 22:31:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |