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2581. CCP, I'm no fool... - in General Discussions [original thread]
+1 OP. Anyone who doesn't, at some point, get immensely frustrated with this development process is either a robot or has the making of a solid Buddhist. In this case my feeling is that what we're seeing with AA now is an intention overmodulatio...
- by Vrain Matari - at 2013.09.13 13:01:00
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2582. Petition: FIX large turret rendering - in General Discussions [original thread]
signed.
- by Vrain Matari - at 2013.09.13 02:21:00
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2583. will 1.5 fix rendering distance on vehicles? many people want to know - in General Discussions [original thread]
I'm still struggling to re-prioritize now that 1.4 has knocked the top 4 items off my list( ), but there's a strong case to be made that rationalizing render distances is the most pressing core gameplay priority atm. It's definitely immersion br...
- by Vrain Matari - at 2013.09.13 02:11:00
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2584. Sticky:The future of Factional Warfare in DUST - in General Discussions [original thread]
CCP FoxFour wrote: Halador Osiris wrote: Lillica Deathdealer wrote: The man has to work! He also needs a fresh new pair of woolly socks, just in case cold weather hits -.o Check out the Wikipedia article on Reykjavik, specifically the ...
- by Vrain Matari - at 2013.09.12 16:13:00
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2585. Would you say Dust is currently a cover shooter? - in General Discussions [original thread]
Reav Hannari wrote: This is probably why CCP has yet to respond to the 'discussion' about aim assist and hit detection. They needed to give us time to adapt. ... My thoughts also.
- by Vrain Matari - at 2013.09.12 14:48:00
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2586. Aim Assist Works As Intended - in General Discussions [original thread]
The interview with John Gibson is a good one. I'm curious about whether RO2 multiplayer - mouse only?
- by Vrain Matari - at 2013.09.12 02:41:00
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2587. Aim Assist Works As Intended - in General Discussions [original thread]
Ydubbs81 RND wrote: Vrain Matari wrote: Ydubbs81 RND wrote: I saw Spec's video and wanted to try it out myself. What I noticed is that it does drag or pull you into the direction that the enemy is heading towards. But that only lasts for ...
- by Vrain Matari - at 2013.09.11 15:01:00
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2588. Prediction: Combat Rifle will change the game even more - in General Discussions [original thread]
True Adamance wrote: Beren Hurin wrote: So you thick headed numbsculls haven't figured out that the reason you are dying so fast is because you are fighting within the optimals of the hardest hitting weapon in the game. Just wait for the ...
- by Vrain Matari - at 2013.09.11 14:29:00
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2589. Dust 514 on the PS3 is Finished. Forget About It. All Focus Should be in PS4 Dev... - in General Discussions [original thread]
Rei Shepard wrote: Moejoe Omnipotent wrote: The out-of-gate reception will curse this brand forever and upcoming next-gen consoles will further weaken the already small playerebase. It's clear that CCP has struggled immensely in making good ...
- by Vrain Matari - at 2013.09.11 13:37:00
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2590. Aim Assist Works As Intended - in General Discussions [original thread]
Ydubbs81 RND wrote: I saw Spec's video and wanted to try it out myself. What I noticed is that it does drag or pull you into the direction that the enemy is heading towards. But that only lasts for a second and then you have to maintain the aim...
- by Vrain Matari - at 2013.09.11 13:30:00
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2591. Dust 514 on the PS3 is Finished. Forget About It. All Focus Should be in PS4 Dev... - in General Discussions [original thread]
Moejoe Omnipotent wrote: The out-of-gate reception will curse this brand forever and upcoming next-gen consoles will further weaken the already small playerebase. It's clear that CCP has struggled immensely in making good use of the PS3's limit...
- by Vrain Matari - at 2013.09.11 12:53:00
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2592. Auto-aim video - Testing and results inside. - in General Discussions [original thread]
2-Ton Twenty-One wrote: semperfi1999 wrote: 2-Ton Twenty-One wrote: +1 I hate people who get carried by time in, SP should help you play more dynamically and in new and interesting ways, it should not be a I win button and it should not...
- by Vrain Matari - at 2013.09.11 00:31:00
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2593. Auto-aim video - Testing and results inside. - in General Discussions [original thread]
Banning Hammer wrote: Seymor Krelborn wrote: Nemo Bluntz wrote: Seymor Krelborn wrote: kb/m users have a huge advantage over controller users... AA levels the ground. Gotta ask. Have you tried m/kb since Uprising dropped? Or do you ...
- by Vrain Matari - at 2013.09.10 16:09:00
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2594. What is dust? - in General Discussions [original thread]
Kage Roth wrote: I found myself reflecting on the recent patch and changes to the core mechanics of Dust. Every time they change movement speed, improve hit detection or aiming the pace and feel of the game changes. I've seen this game go throu...
- by Vrain Matari - at 2013.09.10 13:30:00
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2595. Aim-assist consequences - in General Discussions [original thread]
Everybody needs to hang tight for awhile. Or leave and come back for a test drive in a couple of weeks. But you would provide more useful data and feedback if you stayed, tbh. There are dev statements to the effect that CCP wants DUST to be, to s...
- by Vrain Matari - at 2013.09.10 12:35:00
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2596. Introducing CCP Saberwing! - in General Discussions [original thread]
Yo Saberwing! Welcome to our dysfunctional, but strangely effective family of stone-cold killers ;) It'll be great to see both you peeps on the field. Please remember that every flaylock round to the head, all the cooked 'nades, all the damage mo...
- by Vrain Matari - at 2013.09.10 11:49:00
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2597. Solving what's 'Off' with AimAssist - in General Discussions [original thread]
Beren Hurin wrote: I am sure people are sick of AA threads by now, but I think I've made some new points in here about how to fight against it. Maybe tired of the whole AA thing, but never tired of valuable and insightful posts. +1, thanks f...
- by Vrain Matari - at 2013.09.10 04:17:00
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2598. omg wall glitches??? - in General Discussions [original thread]
I've also seen a player crate glitching, where they put themselves completely inside the crates by charlie objective in Ashland skirmish. AR/Flaylock had no effect, same with grenades. I noticed they crouched before putting themselves in the crates.
- by Vrain Matari - at 2013.09.10 03:19:00
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2599. CCP turn aim assist off - in General Discussions [original thread]
P14GU3 wrote: I don't use it, and I've noticed an incredible TTK boost. I used it last night just to see what all the fuss was about. So in the ~4 hours I played, I noticed the hipfire assist is a bit strong, but not enough to entice this kind ...
- by Vrain Matari - at 2013.09.09 21:44:00
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2600. Open Letter to CCP. - in General Discussions [original thread]
General John Ripper wrote: Tallen Ellecon wrote: TTK is an issue, but instead of nerfing AA we should reduce damage done by weapons. We could start by eliminating the 10 percent buff all weapons got at the beginning of Uprising. There is a...
- by Vrain Matari - at 2013.09.09 20:40:00
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