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121. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Temias Mercurial wrote: Pseudogenesis wrote: Ryme Intrinseca wrote: Pseudogenesis wrote: Ryme Intrinseca wrote: Nova Knives - With the latest buff they have become the nearest thing to a modern day flaylock, i.e. a sidearm widely us...
- by voidfaction - at 2014.08.30 03:47:00
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122. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
True Adamance wrote: CCP Rattati wrote: DUST 514 has mercenaries that pick and choose their combat loadout, not army issued. In many cases though, they would be veterans and therefore retain some of their respective army's philosophies and d...
- by voidfaction - at 2014.08.29 03:45:00
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123. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
CCP Rattati wrote: DUST 514 has mercenaries that pick and choose their combat loadout, not army issued. In many cases though, they would be veterans and therefore retain some of their respective army's philosophies and doctrines This Vet woul...
- by voidfaction - at 2014.08.29 02:45:00
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124. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
CCP Rattati wrote: Meee One wrote: CCP Rattati wrote: snip Amarr:change ferros to basic plates,replace the energizer with a damage mod (brick tank) Caldari: replace the recharger with another extender (thick shields) Gal: replace th...
- by voidfaction - at 2014.08.28 09:54:00
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125. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
CCP Rattati wrote: I have 5M SP waiting for a sidearm... If you need 5M for a side arm it must mean the Ion Pistol is going to get fixed real good. Because the only other one for 5M is the SMG and there is/was no reason to save for it as it w...
- by voidfaction - at 2014.08.28 09:42:00
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126. Sticky:[Feedback] Ambush vs Ambush OMS - in Feedback/Requests [original thread]
Sum1ne Else wrote: You n00bs just like the post above in which mode you prefer. I did that before I posted thank you.
- by voidfaction - at 2014.08.28 08:21:00
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127. Sticky:[Feedback] Ambush vs Ambush OMS - in Feedback/Requests [original thread]
H) All game modes without Vehicles - No vehicles at all
- by voidfaction - at 2014.08.28 06:15:00
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128. Sticky:Hotfix Charlie - Sniper Crosshair change feedback - in Feedback/Requests [original thread]
Keep on tac Revert on others.
- by voidfaction - at 2014.08.19 20:02:00
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129. Bug Reports - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: Syeven Reed wrote: I can't remember who it was but they posted https://www.youtube.com/watch?v=hyzq1uZYmiQ on the forums about a week ago saying it still existed. Video itself was published late dece...
- by voidfaction - at 2014.08.01 21:53:00
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130. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
CCP Rattati wrote: Everyone, as you know we want to make them more durable so they become a part of the strategy and tactics of every battle. Our proposal is that turrets will go from Shield 750 Armor 3.015 to Shield 2.000 Armor 10.000 s...
- by voidfaction - at 2014.07.26 15:22:00
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131. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Still nothing on if moving codebreakers to high slot :-(
- by voidfaction - at 2014.07.23 02:52:00
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132. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Appia Vibbia wrote: lol, if you think the scout needs a PG reductions you're either stupid or an *******. KinCats, Codebreaker, Cloak, Uplink. 1 of each of those at PRO level totals 65 PG Without Dropsuit Engineering skill your 3 PG over the S...
- by voidfaction - at 2014.07.21 00:06:00
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133. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
I want to propose Gallente Scout slot layout change at STD STD 2 high 2 low - NEW ADV 2 high 3 low - same PRO 2 high 4 low - same At STD level gal scout is able to beat proto level scans 100% of the time making it the only scout able to compete...
- by voidfaction - at 2014.07.18 06:10:00
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134. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Cody Sietz wrote: One Eyed King wrote: Cody Sietz wrote: Soooo, Gallente still has the lowest bonus? Meanwhile, the Caldari scout is getting the same damps as Gallente and and a 45 meter base scan range with skills... Gallente also get...
- by voidfaction - at 2014.07.18 04:33:00
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135. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Appia Vibbia wrote: Oh! Oh! Oh! Can we get a buff to nova knives so they do damage to tanks again? Not Iggy wrote: You will never catch a backpeddler using knives in time for the kill. It will take a full 2 seconds even if you are 2m away. ...
- by voidfaction - at 2014.07.17 17:29:00
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136. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Fox Gaden wrote: CCP Rattati wrote: I also see a lot of Cals who want to keep their 2 lows to put amor plates or reps, that's really not a playstyle we would design around or cater too. I like these changes overall, but I wanted to addres...
- by voidfaction - at 2014.07.17 14:02:00
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137. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Monkey MAC wrote: voidfaction wrote: Monkey MAC wrote: voidfaction wrote: Cal scout has 1 low slot at std and adv cal scout has 2 bonuses that require low slot to maiximize even at proto having only 2 slots to maximzime 2 bonuses is us...
- by voidfaction - at 2014.07.17 12:46:00
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138. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: OK this is literally going nowhere. Can I ask you to only reply with "I like these changes" and see if there is a harmony in those answers. I seem to see a few happy Min Assaults, what about the GA STD and ADV logis who hav...
- by voidfaction - at 2014.07.17 10:08:00
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139. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Y-BLOCK wrote: Boot Booter wrote: [quote=Y-BLOCK]Changing the slot layout is all good & well when u r doing it w/transparency & with player input as u r; however, this would definately call for a dropsuit command respec. No. This ...
- by voidfaction - at 2014.07.17 04:12:00
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140. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: voidfaction wrote: 20db is not very low precision. Nobody is going to wast 4 slots for 20db precision. cal scout at proto will be the only option to be worth running with 4 shield entenders and 2 cDampeners. std and ad...
- by voidfaction - at 2014.07.17 04:02:00
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