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61. A thought on balance between the suits. CCP please read. - in Feedback/Requests [original thread]
The Infected One wrote: I honestly have less of a problem with the light assault idea as the OP may have eluded to it. The whole point was to get people talking about how to get the scouts Ewar back to a more usable state. I still love running ...
- by voidfaction - at 2015.01.05 05:22:00
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62. A thought on balance between the suits. CCP please read. - in Feedback/Requests [original thread]
Maken Tosch wrote: voidfaction wrote: Maken Tosch wrote: Jathniel wrote: So, you want to limit Scouts to sidearms, in exchange for their old EWAR capabilities? I have no problem with this. You know all this would cause is the shifti...
- by voidfaction - at 2015.01.05 04:14:00
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63. A thought on balance between the suits. CCP please read. - in Feedback/Requests [original thread]
deezy dabest wrote: Scouts should only have 1 light weapon slot and 1 equipment slot. A scout with no weapon slot or eq slot would probably still kill you and you would just be back here asking for them to remove their arms and legs.
- by voidfaction - at 2015.01.05 04:02:00
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64. A thought on balance between the suits. CCP please read. - in Feedback/Requests [original thread]
Maken Tosch wrote: Jathniel wrote: So, you want to limit Scouts to sidearms, in exchange for their old EWAR capabilities? I have no problem with this. You know all this would cause is the shifting of complaint right? Most scouts worth the...
- by voidfaction - at 2015.01.05 03:53:00
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65. A thought on balance between the suits. CCP please read. - in Feedback/Requests [original thread]
The Infected One wrote: I know I'm going to get flamed for this, and there will be a lot of people who think I'm an idiot for saying it (because "Don't take my crutch, bro!"), but I really think that it would finally help to achieve balance bet...
- by voidfaction - at 2015.01.05 00:53:00
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66. Nova Knife Damaging Tank - in Feedback/Requests [original thread]
Spkr4theDead wrote: voidfaction wrote: with a HMG. I mean they cant jump over a curb but they can get in and out of a HAV/LAV no problem, lol Because video game. Same excuse for knives damaging vehicles. Because video game. No knife d...
- by voidfaction - at 2014.12.29 20:10:00
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67. Nova Knife Damaging Tank - in Feedback/Requests [original thread]
Maken Tosch wrote: TritusX wrote: if you are complaining because you're losing your tanks against a knifer then you suck Let me explain why. 1. Drive away 2. Blow him to bits 3. Drive away 4. What else can I say? A guy shouldn't have enoug...
- by voidfaction - at 2014.12.29 09:58:00
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68. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Doshneil Antaro wrote: voidfaction wrote: Raedon Vo-Graza wrote: CCP Rattati wrote: Jaysyn Larrisen wrote: Are the armor penalties to strafing across the board or different by weight class of suit? I'm a little concerned for my Ga...
- by voidfaction - at 2014.12.29 06:30:00
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69. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Raedon Vo-Graza wrote: CCP Rattati wrote: Jaysyn Larrisen wrote: Are the armor penalties to strafing across the board or different by weight class of suit? I'm a little concerned for my Gallente Logi builds...they are already pretty slo...
- by voidfaction - at 2014.12.29 01:36:00
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70. WP for scans outside of squad. - in Feedback/Requests [original thread]
You get WP for ANYONE on team with hives, uplinks, repair, and revives but Scanning is left out? All add a benefit to the team now with team shared active scanning but the scanner don't get WP outside of squad. Either hives, uplinks, repair, and ...
- by voidfaction - at 2014.12.24 06:15:00
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71. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
killian178 wrote: Kaeru Nayiri wrote: I'm a little worried this nerfing HMG mentality is just going to push more sentinels to light weapons. There's already one or two per match atm. To be clear, a light weapon on a sentinel is not a probl...
- by voidfaction - at 2014.12.20 02:56:00
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72. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
BL4CKST4R wrote: CCP Rattati wrote: Nestil wrote: Banjo Robertson wrote: The Burst AR changes are quite nice, love the CR fire rate on that thing. My Gallente Apex Commando is pleased. Downside, was in an Ambush not too long ago and w...
- by voidfaction - at 2014.12.18 23:38:00
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73. Disruptor Field - in Feedback/Requests [original thread]
True Adamance wrote: Sounds overtly designed for over stylized scouts and rather OP as hell. So perfect for us OP scouts, lol
- by voidfaction - at 2014.12.18 22:23:00
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74. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
CCP Rattati wrote: voidfaction wrote: Aeon Amadi wrote: I'll be honest... I've played since June 2012 and I'm still not entirely clear as to what Accuracy Rating is. It's the hit detection rating, lol And now you know the other reason ...
- by voidfaction - at 2014.12.18 09:50:00
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75. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Aeon Amadi wrote: I'll be honest... I've played since June 2012 and I'm still not entirely clear as to what Accuracy Rating is. It's the hit detection rating, lol And now you know the other reason so many use the CR and the Shotgun has terri...
- by voidfaction - at 2014.12.18 08:15:00
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76. [Discussion] Squad Size and Squad Grouping - Everyone - in Feedback/Requests [original thread]
Imp Smash wrote: Let me be clear Void. The above suggestion is for NON pubs ONLY. It wouldn't work in Amb, Dom, or Skirm. PC and Factional only. For exactly the reason you just said. Sorry I must have misunderstood. PC and FW I can see that b...
- by voidfaction - at 2014.12.18 05:18:00
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77. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
KingBabar wrote: Well, in that case, make it fit in the nade slot, if even possible. I guess I should have said Sentinel instead of heavies. Grenade slot would then prevent Commando from having more ammo. Being a scout and getting nerfed t...
- by voidfaction - at 2014.12.18 05:09:00
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78. [Discussion] Squad Size and Squad Grouping - Everyone - in Feedback/Requests [original thread]
Imp Smash wrote: So there has been a bit of talk about squad sizes here and there and CCP has mentioned that they are discussing it as well. Squad size will have an effect on FW and (so some small extent) PC. I have an opinion on it, which I wi...
- by voidfaction - at 2014.12.18 04:56:00
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79. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
KingBabar wrote: CCP Rattati wrote: KingBabar wrote: All good stuff, as usual these days... (I haven't tested 1.10 yet due to being on the other side of the planet for a month.) I have one issue though, the total ammo count of the Tac A...
- by voidfaction - at 2014.12.18 04:38:00
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80. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
IZI doro wrote: CCP Rattati wrote: IZI doro wrote: All the "generic" ARs have a fixed "Accuracy Rating" of 56.70 across all tiers. Is this intended? (Last Checked on 2014.12.18@03:41-UTC) None of the handling mechanisms change with t...
- by voidfaction - at 2014.12.18 04:20:00
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