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161. Scout Registry / Killboard - in General Discussions [original thread]
^ What Mal said! If you college kiddies get the chance, put together a pre-exam study group for the underperformers in your class. The act of presenting material and answering questions imprints on the brain unlike anything else. You'll be doing y...
- by Vitantur Nothus - at 2015.01.13 23:13:00
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162. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
SirManBoy wrote: 1. War barge strikes become even less frequent with 4-man squads. 2. You can't earn ISK in FW. 3. FW compensation doesn't account for individual match performance. 4. FW stores don't have all of the gear that you need, especia...
- by Vitantur Nothus - at 2015.01.13 20:03:00
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163. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
@ SirManBoy Casuals, small squads, soloists, newbros, mercs trying to earn Isk. Non-stompers, new and old alike. These too have the right to an enjoyable gameplay experience. Being fed to "party boy" stompsquads match after hopeless match is not ...
- by Vitantur Nothus - at 2015.01.13 19:43:00
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164. scout mk.0 fit (sponsored by caldari state peacekeepers) - in General Discussions [original thread]
Ku Shala wrote: with all that dampening do you need the proto cloak? Only if he wants to beat GA Logi + Focused Active Scans
- by Vitantur Nothus - at 2015.01.13 17:48:00
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165. Proposal to actually make Sniper Rifles decent - in General Discussions [original thread]
Aeon Amadi wrote: Vitantur Nothus wrote: Backpedaling (walking backwards) confers immunity to nova knives and, to a lesser degree, shotguns. How does this apply to sniper rifle range? Try not to think as just a Scout and consider the maxi...
- by Vitantur Nothus - at 2015.01.13 17:32:00
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166. scout mk.0 fit (sponsored by caldari state peacekeepers) - in General Discussions [original thread]
Looks alot like my Scout mk.0.
- by Vitantur Nothus - at 2015.01.13 17:00:00
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167. [Request] Bring AUR Tokens to Dust for player trading. - in Feedback/Requests [original thread]
Jadek Menaheim wrote: scamming
- by Vitantur Nothus - at 2015.01.13 16:49:00
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168. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Bright Steel wrote: Min WP threshold should be equated based off median team score which would allow it to more accurately respond to varying battle scenarios. Perhaps even a combination of mean and median calculations, perhaps preferencing the...
- by Vitantur Nothus - at 2015.01.13 16:21:00
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169. Sticky:[Update] Salvage - in Feedback/Requests [original thread]
Nice! +1 for the Man Child
- by Vitantur Nothus - at 2015.01.13 13:47:00
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170. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
voidfaction wrote: CCP Rattati wrote: 3) To prevent exploits, there will be no Skill Points granted to Veterans with less than minimum War Points. Attributes: Veteran Minimum War Point Threshold = M (WP) Please discuss and propose numbe...
- by Vitantur Nothus - at 2015.01.13 13:40:00
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171. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: After rolling a few alts I have to wager that 12 million SP is veteran enough. By then even with badly spent SP you should be able to be still rather effective in at least one role or two. Agreed. Somewhere between 10M...
- by Vitantur Nothus - at 2015.01.13 13:22:00
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172. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
\o/ * Increased Damage is a tad concerning. Everything else is beautiful.
- by Vitantur Nothus - at 2015.01.13 13:12:00
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173. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Kain Spero wrote: I worry if you try to sub-divide too much then you end up with pools of players too small for the match maker to really do anything with. Dust currently only has the concurrent player population to run 40 to 100 matches at an...
- by Vitantur Nothus - at 2015.01.13 13:04:00
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174. Logistics are Under Powered - in General Discussions [original thread]
One Eyed King wrote: I think it is reasonable that they need a speed/HP alignment. They are too slow for having too low of an HP. And Assaults are too fast for having high HP. Switcheroo?
- by Vitantur Nothus - at 2015.01.13 03:52:00
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175. Proposal to actually make Sniper Rifles decent - in General Discussions [original thread]
Aeon Amadi wrote: - No more backpedaling for sniper rifle immunity. Backpedaling (walking backwards) confers immunity to nova knives and, to a lesser degree, shotguns. How does this apply to sniper rifle range?
- by Vitantur Nothus - at 2015.01.13 03:51:00
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176. The most difficult weapon to use in Dust - in General Discussions [original thread]
Sentinel + Knives
- by Vitantur Nothus - at 2015.01.13 03:30:00
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177. Announcement:New DUST 514 Wallpaper - Gallente Medium Frame - in Announcement and Events [original thread]
- by Vitantur Nothus - at 2015.01.13 03:07:00
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178. Hotfix Delta: STOP unskilled invisible BOMBERS [VIDEO] - in Feedback/Requests [original thread]
Did they nerf HMG already? Must've missed it. Did they decide to reduce Damage or Range?
- by Vitantur Nothus - at 2015.01.13 01:33:00
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179. [Petition] Remove Advanced and proto AV till we have equivelent - in General Discussions [original thread]
True Adamance wrote: LUGMOS wrote: Vitantur Nothus wrote: Kindly first remove vehicles from Ambush. Despite their being reportedly underpowered, they're used at every opportunity (and to great effect) by stomp squads. A real head scratche...
- by Vitantur Nothus - at 2015.01.13 01:20:00
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180. [Petition] Remove Advanced and proto AV till we have equivelent - in General Discussions [original thread]
Kindly first remove vehicles from Ambush. Despite their being reportedly underpowered, they're used at every opportunity (and to great effect) by stomp squads. A real head scratcher.
- by Vitantur Nothus - at 2015.01.13 00:40:00
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