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121. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: I believe in balancing equally. Percentage shows which weapons are not being buffed as much. All the skills currently buff on percentage basis and usually all the same percentages. (fire rate, reload speed, charge time etc...
- by Vitantur Nothus - at 2015.01.16 21:58:00
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122. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Question for those who look at usage data. Has Codebreaker usage increased any? The module isn't tracked at dust.thang.dk ... I can only tell you it isn't among the Top 10 low slot modules (top 9 are brick-related, the ...
- by Vitantur Nothus - at 2015.01.16 21:16:00
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123. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
xAckie wrote: ... you are removing the point of an RPG: investing time into creating/ building a character - this is supposed to be a key difference to other FPS' ^ Exactly this. Homogenizing the playerbase would make matchmaking easier, ...
- by Vitantur Nothus - at 2015.01.16 21:07:00
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124. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
In Response to Tesfa Alem, Part II (Point #1, continued) Tesfa: Pubstomps is not about squad size its about SP disparity. Squadsize changes does nothing to adress this, annd make the game less fun. Vitantur: Pubstomps are about SP disparity a...
- by Vitantur Nothus - at 2015.01.16 15:03:00
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125. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: Spademan wrote: Speaking of unbalanced matches... Balanced matchmaking with a small player pool is ridiculously difficult. Honestly I'm surprised the matches are balanced at all. This is the best we're ever going to g...
- by Vitantur Nothus - at 2015.01.16 04:45:00
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126. Scout Registry / Killboard - in General Discussions [original thread]
Disagreed. Will explain in a bit. Driving.
- by Vitantur Nothus - at 2015.01.15 23:58:00
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127. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: 40 0 M EDIT: Stop +1ing me do you not notice the line through it?
- by Vitantur Nothus - at 2015.01.15 22:56:00
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128. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: ... I am terrified. If I owed Musturd 400M Isk, I'd be terrified too.
- by Vitantur Nothus - at 2015.01.15 22:55:00
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129. Invincible Gunnlogi Q.Q - in General Discussions [original thread]
Operative 1174 Uuali wrote: Again ppl, not liking something is not a valid point toward balance. When it comes to pilots, "balance" is an overly broad term. Some found 1.7 to be "balanced", strange as that may seem.
- by Vitantur Nothus - at 2015.01.15 22:09:00
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130. Ak.0 scout vs Heavy (Video) - in General Discussions [original thread]
Decloak delay is a full two seconds
- by Vitantur Nothus - at 2015.01.15 21:24:00
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131. Scout Registry / Killboard - in General Discussions [original thread]
I take offense, Goose. For tea-and-biscuit's sake, he laughed when they called me Hobbit and has yet to apologise.
- by Vitantur Nothus - at 2015.01.15 13:38:00
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132. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Imp Smash wrote: Soraya Xel wrote: Imp Smash wrote: This is what y'all stickied? Seriously? https://forums.dust514.com/default.aspx?g=posts&t=183512 smh. I think he stickied the one that was much closer to what had been propos...
- by Vitantur Nothus - at 2015.01.15 13:24:00
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133. Multi-fix for scrambler rifle - in Feedback/Requests [original thread]
Fizzer XCIV wrote: https://forums.dust514.com/default.aspx?g=posts&m=2544631#post2544631 OK. He did say its a bit OP. But he also acknowledged that it is infact a niche weapon, and let's be honest, all the niche weapons are a little bit OP...
- by Vitantur Nothus - at 2015.01.15 06:06:00
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134. Buying my 3rd PS3 for Dust - Opinions wanted - Isk offered - in General Discussions [original thread]
Found that my PS3 Fat ran hotter than my current PS3 Slim. And found out too late (ugh). I've experienced latency and framerate issues from time to time, but I don't think it safe to blame the hardware (as the problems aren't consistent).
- by Vitantur Nothus - at 2015.01.15 05:56:00
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135. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
@ Voidfaction There's no reason to put words in Atiim's mouth. Doing so is neither fair nor is it constructive. We'd do well to hear him out so we can better understand his concerns.
- by Vitantur Nothus - at 2015.01.15 05:27:00
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136. Scout Registry / Killboard - in General Discussions [original thread]
@ Void - Atiim isn't always right, but he's one of those guys who tends to offer well-reasoned feedback. I think we'd do well to hear him out.
- by Vitantur Nothus - at 2015.01.15 05:10:00
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137. Scout Registry / Killboard - in General Discussions [original thread]
1) Am I correct in assuming that the Bastard Barge will be of Minmatar design? 2) What color are we going to paint it? * Technically, we'll each be getting a barge. Perhaps we can moor them in Bastard Bay :-)
- by Vitantur Nothus - at 2015.01.15 03:45:00
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138. Multi-fix for scrambler rifle - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Rattati has already told us that (1) the ScR isn't over performing in any way at all, (2) that he won't nerf it, and that (3) the AScR is actually underperforming. #3 is correct. #1 contradicts Rattati's statements; he's ...
- by Vitantur Nothus - at 2015.01.15 03:37:00
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139. Scout Registry / Killboard - in General Discussions [original thread]
You're more committed to the cause than I, good sir. I only managed to hold out for 6. Also because reasons.
- by Vitantur Nothus - at 2015.01.15 03:04:00
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140. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
1. Good to moderate odds 2. Less than moderate odds 3. Lesser odds still * Both the probability and severity of stomp decline as the difference in veteran count declines. 4,5,6. Assuming vet squads are equal, outcome depends on the composition ...
- by Vitantur Nothus - at 2015.01.15 00:37:00
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