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681. 1.10 minja buff :) - in General Discussions [original thread]
@ Kallas That ~1 second warning-blip is shared via passive scans. Mercs getting flanked and stabbed might not change, and quite frankly, it shouldn't change. What will change is that assassin's position will be broadcasted to his victim's squad. ...
- by Vitantur Nothus - at 2014.12.03 17:57:00
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682. Scout Registry / Killboard - in General Discussions [original thread]
Cat Merc wrote: Vitantur Nothus wrote: Cat Merc wrote: Bayeth Mal wrote: Nice to know Rattati takes a pretty solid stance on this myth that somehow we're a force for keeping Scouts in their current OP position (he shuts Cat down multip...
- by Vitantur Nothus - at 2014.12.03 17:13:00
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683. Scout Registry / Killboard - in General Discussions [original thread]
What if CBs were moved to highs and their PG req't reduced?
- by Vitantur Nothus - at 2014.12.03 16:28:00
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684. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Okay been awayGǪ Interesting goings on while I was out. What has actually changed in game at this point? Did anything get dropped in as a hot fix in the past three days? No big changes yet. We're about one week out fr...
- by Vitantur Nothus - at 2014.12.03 15:59:00
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685. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Talon Paetznick II wrote: they arent dodging bullets they are simply exceeding the other players ability so track them maybe buff turn speed and you will see a more noticable difference (not for heavys though they have to have at least one achi...
- by Vitantur Nothus - at 2014.12.03 13:45:00
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686. Overused Gëá Overpowered - in General Discussions [original thread]
sabre prime wrote: Vitantur Nothus wrote: Her Chosen wrote: [ FYI: all data is subjective to due circumstances and human variables. Data is objective. Translation of data is subjective. Interpretation of data. You are correct. Fix...
- by Vitantur Nothus - at 2014.12.03 13:33:00
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687. Overused Gëá Overpowered - in General Discussions [original thread]
Her Chosen wrote: [ FYI: all data is subjective to due circumstances and human variables. Data is objective. Translation of data is subjective.
- by Vitantur Nothus - at 2014.12.03 13:22:00
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688. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: I want each frame to have mass, each module to have mass, and speed is dynamically related to mass. base speed = 6 at zero mass Scout = 100 (could substitute mass for hp) base speed 100/X = 5.2 plate = 10 1 plate = 10% spe...
- by Vitantur Nothus - at 2014.12.03 13:18:00
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689. Scout Registry / Killboard - in General Discussions [original thread]
Cat Merc wrote: Bayeth Mal wrote: Nice to know Rattati takes a pretty solid stance on this myth that somehow we're a force for keeping Scouts in their current OP position (he shuts Cat down multiple times in the thread). https://forums.dust...
- by Vitantur Nothus - at 2014.12.03 12:55:00
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690. Scout Registry / Killboard - in General Discussions [original thread]
dzizur wrote: Vitantur Nothus wrote: hfderrtgvcd wrote: Vitantur Nothus wrote: Hey guys! I have an idea related to King HP. Please take a look and tell me what you think: https://forums.dust514.com/default.aspx?g=posts&m=2494056...
- by Vitantur Nothus - at 2014.12.03 03:41:00
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691. Scout Registry / Killboard - in General Discussions [original thread]
hfderrtgvcd wrote: Vitantur Nothus wrote: Hey guys! I have an idea related to King HP. Please take a look and tell me what you think: https://forums.dust514.com/default.aspx?g=posts&m=2494056#post2494056 I like it a lot but think i...
- by Vitantur Nothus - at 2014.12.03 01:42:00
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692. Scout Registry / Killboard - in General Discussions [original thread]
Hey guys! I have an idea related to King HP. Please take a look and tell me what you think: https://forums.dust514.com/default.aspx?g=posts&m=2494056#post2494056 * Speaks directly to King HP (all Frames) * Immediately resolves Assault Lit...
- by Vitantur Nothus - at 2014.12.03 00:21:00
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693. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Conceptual Solution to King HP We introduce a new metric called "Brick Quotient" which behaves much like EQ Bandwidth. It is prescribed on a frame-by-frame basis, and it establishes a threshold beyond which mobility penalties are accrued. Nex...
- by Vitantur Nothus - at 2014.12.02 23:43:00
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694. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Breakin Stuff wrote: Vrain Matari wrote: I think the troll here is you. that is entirely besides the point. Were it not for msp design heavily favoring CQC I would be pointing and laughing at the heavy QQ. But given what we have, if ...
- by Vitantur Nothus - at 2014.12.02 22:56:00
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695. Scout Registry / Killboard - in General Discussions [original thread]
Dust 514: The Return of Jolly Roger and the ButtPirates
- by Vitantur Nothus - at 2014.12.02 22:53:00
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696. Scout Registry / Killboard - in General Discussions [original thread]
sir RAVEN WING wrote: Vitantur Nothus wrote: sir RAVEN WING wrote: I'd say Rebellion But what do I know? Perhaps, but what are we rebelling against? Being shut down? Lol We're already doing that now! :p I was following the names ...
- by Vitantur Nothus - at 2014.12.02 22:49:00
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697. Scout Registry / Killboard - in General Discussions [original thread]
sir RAVEN WING wrote: I'd say Rebellion But what do I know? Perhaps, but what are we rebelling against? Being shut down? Lol
- by Vitantur Nothus - at 2014.12.02 22:41:00
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698. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: What is Next Release 1.0? People are assuming Legion, is that an appropriate assumption do you think? . Man, I hope not. That roadmap is clearly labeled Dust 514. I take this to mean we can hope for a future for Dust. ...
- by Vitantur Nothus - at 2014.12.02 22:30:00
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699. A question to the playerbase. - in General Discussions [original thread]
Specific class? If not, then go Assault. Scouts are in for serious nerfing; I'd hold off until the dust settles. Heavies are broken overdue a proper nerfing; I'd avoid these as well. Basic EQ isn't very good, so scratch the Apex Logi.
- by Vitantur Nothus - at 2014.12.02 18:57:00
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700. Scout Registry / Killboard - in General Discussions [original thread]
matsumoto yuichi san wrote: yo, rattati you are doing a great job, i do have one question though, i picked race at the beginning of the closed beta after the last reset, so a LOOONG time ago, but i at the point we got actual amarr weapons went ...
- by Vitantur Nothus - at 2014.12.02 18:44:00
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