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661. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Would an airhorn going off every time you knife-kill someone make things better or worse? We should totally push for this. Lose the RE. Equip Airhorn. Blast it at your opponent to announce your presence. Shank him anyway. It'd...
- by Vitantur Nothus - at 2014.12.03 23:49:00
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662. What if cloaks only worked while standing still??? - in General Discussions [original thread]
PLAYSTTION wrote: Arkena Wyrnspire wrote: The cloak is not the problem with scouts. As a non-scout, they were good pre-1.8, but after is when they became a problem. So it could just be me not knowing, but the cloak seemed to be the problem...
- by Vitantur Nothus - at 2014.12.03 23:44:00
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663. Scout Registry / Killboard - in General Discussions [original thread]
Varoth Drac wrote: Jebus McKing wrote: Hm, I just realised precision mods will be better at improving range than range amps. The range amp nerf is going to have to be changed, it's silly. Hmmmmm, what would I rather have in my low slot...
- by Vitantur Nothus - at 2014.12.03 23:22:00
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664. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Please, someone post something positive from these changes so I have some silver lining to look for. :: Scratches Head :: Harder times for Scouts means fewer "Scouts" means fewer mercs watching their backs.
- by Vitantur Nothus - at 2014.12.03 22:41:00
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665. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Doesn't look like those short ranges will do anything really. Just speculation of course, but those are slapping distances. If you stab my friend, you'll blip on my TacNet for ~ 1 sec. And for each second of teabagging which f...
- by Vitantur Nothus - at 2014.12.03 22:05:00
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666. Breach AR - in General Discussions [original thread]
Myron Kundera wrote: The Breach AR is fine. Hmmm. Survey Says: ~30% of all Light Weapon sales. If you were to claim, "the Breach AR is not fine" , then your claim would be supported by current usage rates.
- by Vitantur Nothus - at 2014.12.03 21:54:00
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667. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Spademan wrote: Could anyone point me towards the ewar spreadsheet? I can't seem to find it. https://docs.google.com/spreadsheets/d/1j0uAKk-PtFUgV62QANDe0lJ02Ukc-jQuhcLdwhG4J1Q/edit?pli=1#gid=0 @ Spade There are ...
- by Vitantur Nothus - at 2014.12.03 21:43:00
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668. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Is the spreadsheet up to date with Range Amp changes? Can an Ak.0 really get 21 m short range with 4 Range Amps? Here's my math: https://docs.google.com/spreadsheets/d/1zVbDLXDU5gpKjx1YmE9ODVYHxlE40vhNz-L7gBTcY4Y
- by Vitantur Nothus - at 2014.12.03 21:36:00
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669. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
GLOBAL fils'de RAGE wrote: you need to look at this broken "dance dance party" ... it makes DUST look and play terrible. Dude, the dance dance party is player skill. How can you not take wigglewigglewiggle seriously?
- by Vitantur Nothus - at 2014.12.03 20:17:00
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670. Look @ heavy HP in chromo - in General Discussions [original thread]
Jacques Cayton II wrote: Vitantur Nothus wrote: If I recall correctly, Eve-support did not exist in Chromosome. It did only in corp battles but it was late chromosome Gotcha. Thanks for the clarification. o7
- by Vitantur Nothus - at 2014.12.03 19:55:00
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671. Look @ heavy HP in chromo - in General Discussions [original thread]
If I recall correctly, Eve-support did not exist in Chromosome. At least, I never saw it. Thought that this link was introduced with Planetary Conquest in Uprising 1.0
- by Vitantur Nothus - at 2014.12.03 19:52:00
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672. How feasible is it to make the radar dynamic? - in Feedback/Requests [original thread]
o/ Aero Might I suggest that if rings are made dynamic that they also be labeled with distance? Callout quality might otherwise suffer.
- by Vitantur Nothus - at 2014.12.03 19:38:00
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673. Super Assault Suits Need To End - in General Discussions [original thread]
CrotchGrab 360 wrote: I'm sure the true scouts from the before-time are pretty pissed off at how people are spamming and abusing their suit just to make super assault suits. This part is true.
- by Vitantur Nothus - at 2014.12.03 19:33:00
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674. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: Hey guys, I want to get some feedback, particularly from the Min Scout, on the directional arrow. I feel like it's the MinScout's only defense when moving from cover to cover. I made a thread in the features and ideas sectio...
- by Vitantur Nothus - at 2014.12.03 19:15:00
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675. Scout Registry / Killboard - in General Discussions [original thread]
Cat Merc wrote: Vitantur Nothus wrote: Cat Merc wrote: Vitantur Nothus wrote: The only "backchannel" communications were those between you and CPM on Skype. Every 'bit of feedback we provided to Rattati with is in that thread, and all...
- by Vitantur Nothus - at 2014.12.03 19:01:00
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676. Scout Registry / Killboard - in General Discussions [original thread]
Varoth Drac wrote: Ghost Kaisar wrote: Once again, this is all theory, but I actually can't wait to see how this plays out. I will also finally be skilling into precision and range V, as I never had a reason to run them on my Min Scout befor...
- by Vitantur Nothus - at 2014.12.03 18:54:00
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677. 1.10 minja buff :) - in General Discussions [original thread]
Bright Steel wrote: I don't know all the numbers but I'm pretty sure a lvl 5 amarr scout with a full load out of precision mods will be able to scan even a gal scout running damps. The AM Scout's inner ring will range from 6m - 9m with p...
- by Vitantur Nothus - at 2014.12.03 18:17:00
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678. 1.10 minja buff :) - in General Discussions [original thread]
Kallas Hallytyr wrote: Vitantur Nothus wrote: @ Kallas That ~1 second warning-blip is shared via passive scans. Mercs getting flanked and stabbed might not change, and quite frankly, it shouldn't change. What will change is that assassin's ...
- by Vitantur Nothus - at 2014.12.03 18:11:00
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679. XD - in General Discussions [original thread]
- by Vitantur Nothus - at 2014.12.03 18:10:00
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680. R3KT??? - in General Discussions [original thread]
I believe it to be sekrit code for either "wrecked" or "reeked" as in: "your face got wrecked" "it reeked of old fish"
- by Vitantur Nothus - at 2014.12.03 18:05:00
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