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301. Scout Registry / Killboard - in General Discussions [original thread]
@ Llast In followup to Post # #27195 After six sanding passes, the tabletop is finally smooth and free of brush-strokes (or whatever those damn ripples were). Not sure how much varnish I took off, but I did manage to burn an edge ( >_<) ....
- by Vitantur Nothus - at 2015.01.05 22:50:00
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302. If RE's are going to be Anti-Infantry - in General Discussions [original thread]
@ KC For you to see it, it'd have covered in bright, bold print.
- by Vitantur Nothus - at 2015.01.05 19:35:00
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303. How nerfing tanks worked - in General Discussions [original thread]
Bethhy wrote: Only the people who only run the same 3-4 fits over and over again for year+ thought TANK 514 was so bad.... Everyone else called in a MLT tank and had some of the most EPIC Tank fights DUST has ever seen.. Tank battles with 6+...
- by Vitantur Nothus - at 2015.01.05 19:05:00
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304. Scout Registry / Killboard - in General Discussions [original thread]
@ Llast Presently paying for past sins. Left the 3rd coat of varnish to off-gas while we traveled last week. Returned to find vertical surfaces beautiful, but the horizontal table top less so. The surface was uniformly wavy (brushmarks?) and suff...
- by Vitantur Nothus - at 2015.01.05 17:39:00
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305. If RE's are going to be Anti-Infantry - in General Discussions [original thread]
Megaman Trigger wrote: Vitantur Nothus wrote: Boot Booter wrote: REs are complete BS. They take no skill, please stop saying they do. And HMG Heavy is a skill-intensive role? REs are a solution to a bigger problem. Perhaps we should...
- by Vitantur Nothus - at 2015.01.05 16:42:00
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306. The Best Way To Buff Vehicles - in General Discussions [original thread]
Of course pilots want to be buffed. Most of them believe that 1.7 was balanced.
- by Vitantur Nothus - at 2015.01.05 15:26:00
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307. How nerfing tanks worked - in General Discussions [original thread]
What really happened: 1.7 hit and every other merc on the field was in an HAV. It was the worst case of imbalance since the AR-514 Slayer Logi.
- by Vitantur Nothus - at 2015.01.05 15:07:00
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308. RE-INVENT THE WHEEL - in Feedback/Requests [original thread]
The two second decloak delay should be changed to apply only after actually using cloak.
- by Vitantur Nothus - at 2015.01.05 15:03:00
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309. flux idea - in Feedback/Requests [original thread]
You typically only get one toss on a tank. Halving flux damage would half their effectiveness in AV applications.
- by Vitantur Nothus - at 2015.01.05 15:01:00
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310. A thought on balance between the suits. CCP please read. - in Feedback/Requests [original thread]
Counterproposal: Reinforcing the Recon Scout Prerequisites * Replace current GA Logi racial bonus * Restrict Active Scanners to Scout class * Set all Scanners to Team Share Implementation * AM Scout - Counter-infiltration. Bonus to high inte...
- by Vitantur Nothus - at 2015.01.05 14:05:00
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311. A thought on balance between the suits. CCP please read. - in Feedback/Requests [original thread]
Where were you, Infected, when your CEO and CPM was laying out his "360 wallhack" agenda before Rattati? We were there. We explained in no uncertain terms that devaluing EWAR would be bad for both Scout design and class parity. We explained as w...
- by Vitantur Nothus - at 2015.01.05 13:53:00
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312. Scout mk.0 buff? - in General Discussions [original thread]
Beast gameplay1 jr wrote: Scout mk.0 buff! Zindorak wrote: Scout gk.0 scout buff! No and no. Run without cloak and NKs only for a day. Learn the ropes. The only Scout in need of a hug is the AM Scout. MN, CA and GA Scouts are in great s...
- by Vitantur Nothus - at 2015.01.05 04:26:00
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313. Scout Registry / Killboard - in General Discussions [original thread]
\o/ Haerr
- by Vitantur Nothus - at 2015.01.05 04:16:00
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314. A thought on balance between the suits. CCP please read. - in Feedback/Requests [original thread]
The Infected One wrote: That being said. What suggestions would you have that would make it more worthwhile for players to build scout suits to actually make use of their bonuses over brick tanking with high damage on everything? This has ...
- by Vitantur Nothus - at 2015.01.05 01:11:00
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315. A thought on balance between the suits. CCP please read. - in Feedback/Requests [original thread]
I still fail to see the necessity of the restriction. Even if there were a very good reason to do it, there are only so many variations of sidearm scout available; this would severely restrict build diversity and skew usage rates. I run pistol + k...
- by Vitantur Nothus - at 2015.01.04 23:19:00
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316. If RE's are going to be Anti-Infantry - in General Discussions [original thread]
Boot Booter wrote: REs are complete BS. They take no skill, please stop saying they do. And HMG Heavy is a skill-intensive role? REs are a solution to a bigger problem. Perhaps we should focus on fixing the problem?
- by Vitantur Nothus - at 2015.01.04 22:27:00
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317. If RE's are going to be Anti-Infantry - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: RE's can be nerfed into oblivion once heavies have their HP's cut in half, and rep tools get capacitors. Can't just nerf Heavy HP or they would be out-heavied by Assaults. We'd need to nerf everyone's HP. Why are we ...
- by Vitantur Nothus - at 2015.01.04 22:09:00
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318. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Just made an awesome Zatara reference https://forums.dust514.com/default.aspx?g=posts&m=2553356#post2553356 Damn your profanity, Gav.
- by Vitantur Nothus - at 2015.01.04 22:07:00
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319. A thought on balance between the suits. CCP please read. - in Feedback/Requests [original thread]
The Infected One wrote: I see that you've edited your intelligent post with a stupid one instead. I will still address the questions you've posted previously. Thanks for taking the time to respond to my initial concerns. I've second guessed ...
- by Vitantur Nothus - at 2015.01.04 21:13:00
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320. Scout Registry / Killboard - in General Discussions [original thread]
Still crying about Scouts: https://forums.dust514.com/default.aspx?g=posts&m=2552668#post2552668
- by Vitantur Nothus - at 2015.01.04 17:03:00
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