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241. Saving scouts. - in General Discussions [original thread]
Lucifalic wrote: My idea is t drop th ability to tank a scout. Let's face it, lore wise (and sense wise) it's a light frame not designed for heavy armor. Therefore.... Don't allow it on the suit. Make it so scouts can only be fit with 1 plate t...
- by Vespasian Andendare - at 2014.03.27 16:49:00
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242. Lets fix cloaks - in General Discussions [original thread]
Paran Tadec wrote: unload a shotgun and recloak before the previous uncloaking animation has finished? LOL. Have you even played the game? How long do you think the animation takes? If you're experiencing that much slowdown on your PS3, then I...
- by Vespasian Andendare - at 2014.03.27 16:46:00
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243. So who's taking a break of dust? - in General Discussions [original thread]
If anything, people are playing the game more . Seriously, all the QQers need to realize that Dust is a tactical shooter. That means that you may have to use your brain in addition to your trigger finger. I know, it's a scary thought, but it's ...
- by Vespasian Andendare - at 2014.03.27 16:43:00
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244. Scouted 15 games last night and knew what to expect here this mornin... - in General Discussions [original thread]
Paran Tadec wrote: Dont care that you can cloak, only care that you can fire while cloaked. But you can't, so your argument is invalid.
- by Vespasian Andendare - at 2014.03.27 16:38:00
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245. Lets fix cloaks - in General Discussions [original thread]
There's nothing to fix.
- by Vespasian Andendare - at 2014.03.27 16:38:00
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246. Scouted 15 games last night and knew what to expect here this mornin... - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: 1.) pretty sure 1000 ehp is the same as assault. 2.) easier said than done 3.) yes, it is quite obvious. hence why people are using the scout instead of the assault. I'm not afraid to admit that the scout buff ...
- by Vespasian Andendare - at 2014.03.27 15:15:00
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247. Has the casual gamer a place in Dust? - in General Discussions [original thread]
I play solo (much to the chagrin of my corpmates) all the time. You really have to think differently when you play solo. You can't count on anyone . But, knowing that, plan and play accordingly. There's a huge misconception that better g...
- by Vespasian Andendare - at 2014.03.27 14:57:00
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248. Caldari Scouts - in General Discussions [original thread]
Ironyimation Inception wrote: You could even be a Gallente scout dampened to the max and these could see you. Counters! It's so great to have counters to things!
- by Vespasian Andendare - at 2014.03.27 14:46:00
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249. [Feedback] 1.8 damage mods, 3%-5%-7% would be better - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I've been using them, and don't really see them being worth it. The issue, though, is the TTK feels really good currently, and I'd personally rather have complex damage mods that only give a 1% bonus increase tha...
- by Vespasian Andendare - at 2014.03.27 14:41:00
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250. Missing Skillpoint!! March 27 Update - in General Discussions [original thread]
Hecarim Van Hohen wrote: Altina McAlterson wrote: Hecarim Van Hohen wrote: Amarr scout? If so this was a known bug The way I understood it was that if you had trained Amarr Scout up to level III then when the multiplier is fixed the add...
- by Vespasian Andendare - at 2014.03.27 14:28:00
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251. Post your Fanfest predictions here. - in General Discussions [original thread]
What's really astonishing to think about is CCP was able to put out 1.8--which, lets be honest, was a ton of content --while still gearing up for Fanfest. Now, I know we don't know for sure what's going to be announced there, but since FF is *the...
- by Vespasian Andendare - at 2014.03.27 14:21:00
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252. 1.8 - Putting the fun back into Dust! - in General Discussions [original thread]
Beeeees wrote: Wholeheartedly agree. While a lot was ****** up on patch day, Dust finally got fun again. QFT. It's nice to see that CCP is committed to continually improving the game. All the new racial suits means that there's more than just...
- by Vespasian Andendare - at 2014.03.27 14:17:00
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253. Missing Skillpoint!! March 27 Update - in General Discussions [original thread]
I don't know why you'd think that you could have gotten your Amarr proto scout skill for 4x, while everyone else in other racial scouts would have to pay 8x.
- by Vespasian Andendare - at 2014.03.27 14:12:00
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254. Missile (Swarm Launcher) bonuses should apply to Caldari Commando - in Feedback/Requests [original thread]
Dunce Masterson wrote: sure if they remove the sniper rifle from the list of weapons the commando benefits. It really doesn't follow that the addition of a missile bonus to Caldari Commando would necessarily mean that it would need to lose a b...
- by Vespasian Andendare - at 2014.03.27 14:11:00
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255. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Any fixes coming to Gallente scout suits' slot layout errors?
- by Vespasian Andendare - at 2014.03.27 14:06:00
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256. Missile (Swarm Launcher) bonuses should apply to Caldari Commando - in Feedback/Requests [original thread]
Swarm launchers (being explosive damage) gain bonuses to Minmatari Commando suits, despite them being a Caldari weapon. Adding a bonus to missile weapons expands a Caldari Commando's arsenal from essentially just rail rifles to other Caldari weapo...
- by Vespasian Andendare - at 2014.03.27 13:48:00
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257. The Caldari heavy looked like the most badass suit... - in General Discussions [original thread]
bamboo x wrote: You people who think the magsec sucks are probably trying to CQC and failing. If not, then you should realize sidearms are just variants of the light weapons with less damage. Don't expect to slaughter heavies with a magsec lik...
- by Vespasian Andendare - at 2014.03.26 21:56:00
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258. Laser buff working out in 1.8? - in General Discussions [original thread]
Echoist wrote: I'm loving it, it does so good against just about every suit except gallente heavies which would make sense since they're armor based. Scope is perfect now too. Wejust need the amarr assault bonus to work. There's an issue with ...
- by Vespasian Andendare - at 2014.03.26 21:31:00
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259. Laser buff working out in 1.8? - in General Discussions [original thread]
Has anyone had a chance to try out the laser rifle buffs in 1.8? How are they working now? Good, better, worse?
- by Vespasian Andendare - at 2014.03.26 21:20:00
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260. CCP, can we get some word on the future Medium suit slot rebalancing... - in Feedback/Requests [original thread]
1.8 is going well. It was very generous to give back the Dropsuit Command skills now that all the racial suits are represented. But, can we please get some early information on how Medium dropsuit slots are going to be changed around? It's hard to...
- by Vespasian Andendare - at 2014.03.26 21:09:00
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