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81. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Vermaak Doe wrote: Unfriendly bump till the infantry proxy is removed. No likey doe? Neither of the Doe's likey Edit: wait would it be Deer?!?
- by Vermaak Doe - at 2013.06.16 22:02:00
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82. Black Jackal's Controversial Ideas #76 (Retooling the Weapons) - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: No Aren't you that sh*tty tank driver always screaming htfu, adapt or die, tanks need a buff? So now you admit you couldn't handle if everyone could have Av prior to you killing them? You don't have any other motive to...
- by Vermaak Doe - at 2013.06.16 21:53:00
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83. Black Jackal's Controversial Ideas #76 (Retooling the Weapons) - in Feedback/Requests [original thread]
What if weight factored how much of an equipment type and ammo we carried, like cargo in Eve. For example, while scouts and assaults could share the same capacity, heavies could be slightly above, and the logistics would be the highest, with the b...
- by Vermaak Doe - at 2013.06.16 21:48:00
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84. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
Unfriendly bump till the infantry proxy is removed.
- by Vermaak Doe - at 2013.06.16 21:35:00
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85. The nova knife needs to be a nova sword (more range) - in Feedback/Requests [original thread]
If it gets more range the damage needs to be lowered, it's fine as is.
- by Vermaak Doe - at 2013.06.16 21:33:00
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86. PC dictated by good players alone due to 16vs16 - in Feedback/Requests [original thread]
Blob 514 I'd much rather have balanced battles than the "moar numberz" mechanic of Eve going on, especially when you condider up and comers will get blobbed 5 to 1.
- by Vermaak Doe - at 2013.06.06 12:21:00
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87. jet fighters - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: None of you are vehicle users. Vehicles are not something CCP does well. I'll put it this way: everything EXCEPT vehicles has adv, pro, and officer varients. If we dont have proto tanks by now, we will never be getting f...
- by Vermaak Doe - at 2013.06.06 04:02:00
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88. [Request] A Charged Jump - in Feedback/Requests [original thread]
I'd pefer it would be standard, people can avoid lavs, lavs can avoid a nerf, and heavies can finally go up hill. Everyone wins.
- by Vermaak Doe - at 2013.05.30 21:17:00
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89. Just add purchasable respecs already - in Feedback/Requests [original thread]
CCP should ONLY do this once at least skill placeholders are added. Despite everyone having an equal chance to skill into something new, the people even trying to use it would be at a major disadvantage, because of the sp invested gap, and the lac...
- by Vermaak Doe - at 2013.05.30 21:10:00
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90. [Request] LAV changes - in Feedback/Requests [original thread]
XV1 wrote: Logistics LAVs are harder to kill than tanks, either tanks need way more HP or Logistics LAVs need less HP, or maybe they just need to be slower. I call bs, the only tank a logi can take more damage than are militia ones. Which are...
- by Vermaak Doe - at 2013.05.30 21:01:00
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91. Why is dropsuit electronics/engineering 5x - in Feedback/Requests [original thread]
Because Lav 514?
- by Vermaak Doe - at 2013.05.29 19:32:00
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92. [REQUEST] Medium frame Av class dropsuit - in Feedback/Requests [original thread]
Minmatar assault, it's as close as we need imo since it bonuses sidearms.
- by Vermaak Doe - at 2013.05.29 19:31:00
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93. [SUGGESTION] how to fix lasers - in Feedback/Requests [original thread]
I'm sure he's referring to physics, as a distance = loss in damage for energy weapons, like flashlights not being as useful farther away.
- by Vermaak Doe - at 2013.05.29 06:11:00
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94. ISD Team for DUST 514 - in Feedback/Requests [original thread]
Simple and effective, as long as trolls aren't appointed ISD I have no quarrel with this idea.
- by Vermaak Doe - at 2013.05.28 13:02:00
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95. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
Zeylon Rho wrote: Aeon Amadi wrote: EXASTRA INVICTAS wrote: The CPU is high because it requires 0 powergrid to operate. That, combined with its CPU reduction skill lowers its CPU quickly. And when you use it on a Gallente Assault Suit (...
- by Vermaak Doe - at 2013.05.28 12:24:00
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96. DropShit Controls - in Feedback/Requests [original thread]
DRaven DeMort wrote: plz do HTFU and practice. I'm sorry but have you even tried to fly one?
- by Vermaak Doe - at 2013.05.28 12:19:00
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97. [Suggestion] EvE Ships necessary for OB in PC - in Feedback/Requests [original thread]
RuckingFetard wrote: Vermaak Doe wrote: -1 I do have pretty much constant Eve support yet I'd rather not make it necessary. Maybe lower the radius of warbarge strikes to make them actually precision based, so it would be viable to use it in ...
- by Vermaak Doe - at 2013.05.28 11:54:00
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98. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Apparently not crippling enough otherwise I wouldn't still see entire squads of Heavies running around like they were Assaults. You see the same for scouts, no suit is ever going to used for what it's meant only.
- by Vermaak Doe - at 2013.05.27 18:38:00
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99. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
That's what YOU think should happen to heavies, which don't need anymore drawbacks than they already have. And losing an equipment slot since the beginning is already a crippling handicap.
- by Vermaak Doe - at 2013.05.27 18:20:00
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100. CCP if you make heavy's stronger again increase the price of them - in Feedback/Requests [original thread]
No
- by Vermaak Doe - at 2013.05.27 18:08:00
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