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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Johnny Guilt
Algintal Core Gallente Federation
106
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Posted - 2013.06.08 00:47:00 -
[31] - Quote
Stronger scaled RE should have been in the game months ago as sticky magnetize REs to vehicles
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
319
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Posted - 2013.06.08 00:56:00 -
[32] - Quote
I endorse this thread wholeheartedly.
I also think we need Flux PM |
Sinboto Simmons
SVER True Blood Unclaimed.
206
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Posted - 2013.06.09 06:37:00 -
[33] - Quote
small update nothing big thanks for the support and excuse my crappy grammar |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
336
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Posted - 2013.06.09 14:19:00 -
[34] - Quote
You're welcome and I've seen worse.
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Sinboto Simmons
SVER True Blood
207
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Posted - 2013.06.09 20:15:00 -
[35] - Quote
Can't say I ain't tryin |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
338
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Posted - 2013.06.10 03:56:00 -
[36] - Quote
Do or Do Not, There is no Try.
/Yoda
<3 F/49 Proximity Explosives |
Sinboto Simmons
SVER True Blood Public Disorder.
207
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Posted - 2013.06.10 23:07:00 -
[37] - Quote
Bumping for demolition |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1291
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Posted - 2013.06.10 23:40:00 -
[38] - Quote
REs should be powerful enough to blow up instillations as well... |
Sinboto Simmons
SVER True Blood Public Disorder.
207
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Posted - 2013.06.11 20:00:00 -
[39] - Quote
Bump |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1342
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Posted - 2013.06.11 20:02:00 -
[40] - Quote
Another idea from a fellow enthusiast of things that go boom:
XxGhazbaranxX wrote:Instead of only letting you unlock certain advance and proto tiers I suggest:
Grenadier: level 1 gives you 1 extra grenade, level 3 give your a second extra grenade and level 5 give you a third extra grenade for a total of 3 extra grenades a full 2 set of grenades.
demolitions: 1 extra active remote explosive per level, 1 extra proximity active explosive per level.
Link |
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Sinboto Simmons
SVER True Blood Public Disorder.
213
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Posted - 2013.06.12 19:57:00 -
[41] - Quote
Cosgar wrote:Another idea from a fellow enthusiast of things that go boom: XxGhazbaranxX wrote:Instead of only letting you unlock certain advance and proto tiers I suggest:
Grenadier: level 1 gives you 1 extra grenade, level 3 give your a second extra grenade and level 5 give you a third extra grenade for a total of 3 extra grenades a full 2 set of grenades.
demolitions: 1 extra active remote explosive per level, 1 extra proximity active explosive per level.
Link
I saw that thread thinking of contacting the op and making one big explosives thread containing everything from missiles to proximity mines. |
Omareth Nasadra
Rebelles A Quebec Orion Empire
12
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Posted - 2013.06.12 20:01:00 -
[42] - Quote
Cosgar wrote:REs should be powerful enough to blow up instillations as well... this, also +1 to OP, good thread |
Sinboto Simmons
SVER True Blood Public Disorder.
213
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Posted - 2013.06.12 20:02:00 -
[43] - Quote
Omareth Nasadra wrote:Cosgar wrote:REs should be powerful enough to blow up instillations as well... this, also +1 to OP, good thread I missed that one thank you |
Sinboto Simmons
SVER True Blood Public Disorder.
213
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Posted - 2013.06.12 20:38:00 -
[44] - Quote
Small updates made, and can I get a member of ccp to post here please! Something to let me know this isn't in vain |
Omareth Nasadra
Rebelles A Quebec Orion Empire
12
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Posted - 2013.06.13 01:30:00 -
[45] - Quote
bump |
Sinboto Simmons
SVER True Blood Public Disorder.
218
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Posted - 2013.06.13 05:58:00 -
[46] - Quote
Omareth Nasadra wrote:bump beat me to it |
Sinboto Simmons
SVER True Blood Public Disorder.
223
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Posted - 2013.06.14 17:47:00 -
[47] - Quote
Small update made may I get some blue here ccp? |
Sinboto Simmons
SVER True Blood Public Disorder.
226
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Posted - 2013.06.15 05:07:00 -
[48] - Quote
Never gonna give it up ^.^ |
shady merc
RisingSuns
7
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Posted - 2013.06.15 05:16:00 -
[49] - Quote
agree with the op on most points also I would like to see a sleek version as well lower damage larger radius. |
Sinboto Simmons
SVER True Blood Public Disorder.
227
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Posted - 2013.06.15 23:26:00 -
[50] - Quote
nice idea i'll add it later |
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Sinboto Simmons
SVER True Blood Public Disorder.
227
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Posted - 2013.06.16 18:47:00 -
[51] - Quote
Shameless bump |
Vermaak Doe
SVER True Blood Public Disorder.
782
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Posted - 2013.06.16 21:35:00 -
[52] - Quote
Unfriendly bump till the infantry proxy is removed. |
Sinboto Simmons
SVER True Blood Public Disorder.
227
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Posted - 2013.06.16 21:57:00 -
[53] - Quote
Vermaak Doe wrote:Unfriendly bump till the infantry proxy is removed. No likey doe? |
Vermaak Doe
SVER True Blood Public Disorder.
782
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Posted - 2013.06.16 22:02:00 -
[54] - Quote
Sinboto Simmons wrote:Vermaak Doe wrote:Unfriendly bump till the infantry proxy is removed. No likey doe? Neither of the Doe's likey
Edit: wait would it be Deer?!? |
Sinboto Simmons
SVER True Blood Public Disorder.
228
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Posted - 2013.06.16 22:16:00 -
[55] - Quote
Vermaak Doe wrote:Sinboto Simmons wrote:Vermaak Doe wrote:Unfriendly bump till the infantry proxy is removed. No likey doe? Neither of the Doe's likey Edit: wait would it be Deer?!? But it would be so effective against silly assaults that don't think before rushing in
And yes it's deer ^.^ |
Vermaak Doe
SVER True Blood Public Disorder.
782
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Posted - 2013.06.16 22:22:00 -
[56] - Quote
Sinboto Simmons wrote:Vermaak Doe wrote:Sinboto Simmons wrote:Vermaak Doe wrote:Unfriendly bump till the infantry proxy is removed. No likey doe? Neither of the Doe's likey Edit: wait would it be Deer?!? But it would be so effective against silly assaults that don't think before rushing in And yes it's deer ^.^ Deer don't like easy kills. |
Sinboto Simmons
SVER True Blood Public Disorder.
229
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Posted - 2013.06.16 22:41:00 -
[57] - Quote
Vermaak Doe wrote:Sinboto Simmons wrote:Vermaak Doe wrote:Sinboto Simmons wrote:Vermaak Doe wrote:Unfriendly bump till the infantry proxy is removed. No likey doe? Neither of the Doe's likey Edit: wait would it be Deer?!? But it would be so effective against silly assaults that don't think before rushing in And yes it's deer ^.^ Deer don't like easy kills. Not so easy when those you play against are smart, coordinated, and use the right gear to counter them :P |
Vermaak Doe
SVER True Blood Public Disorder.
782
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Posted - 2013.06.16 22:52:00 -
[58] - Quote
Active scanners disrupt them within a certain range! |
Sinboto Simmons
SVER True Blood Public Disorder.
229
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Posted - 2013.06.17 01:37:00 -
[59] - Quote
Vermaak Doe wrote:Active scanners disrupt them within a certain range!
What range? And will the more powerfull explosives take higher level scanners? |
Sinboto Simmons
SVER True Blood Public Disorder.
232
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Posted - 2013.06.17 16:07:00 -
[60] - Quote
Minja bump |
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