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1741. Dropsuit racial symmetry in 1.6? - in General Discussions [original thread]
Chunky Munkey wrote: If they don't have the time to fit major updates into a patch, why would you think other major updates should be in tuere instead? Because suits don't involve coding in the same way weapons and vehicle changes do. If the ...
- by Vell0cet - at 2013.10.02 17:36:00
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1742. Mass Driver or Laser Rifle - in General Discussions [original thread]
Great points made. I would also add that LR's really require a deep SP investment to get the most out of them, and work best with Amarr assault suits. If you don't have points in Amarr Assault, you will see a much larger benefit, much more quickly...
- by Vell0cet - at 2013.10.02 16:43:00
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1743. Dropsuit racial symmetry in 1.6? - in General Discussions [original thread]
Daxxis KANNAH wrote: Vell0cet wrote: Daxxis KANNAH wrote: Vell0cet wrote: Nguruthos IX wrote: Agree though, suits seems reasonable to cram in before vehicles. Although again, perhaps they're scared to waste an influx of players on...
- by Vell0cet - at 2013.10.02 15:54:00
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1744. Dropsuit racial symmetry in 1.6? - in General Discussions [original thread]
Daxxis KANNAH wrote: Vell0cet wrote: Nguruthos IX wrote: Agree though, suits seems reasonable to cram in before vehicles. Although again, perhaps they're scared to waste an influx of players on a generally otherwise insufficient game-st...
- by Vell0cet - at 2013.10.02 15:40:00
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1745. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
This is a HUGE missed opportunity for adding vehicle capacitors. CCP could reuse code from the stamina system to make it happen, and it makes so-much-more sense to balance around capacitors than long cooldowns. It gives drivers/pilots more freedom...
- by Vell0cet - at 2013.10.02 14:58:00
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1746. [Poll] Do you think vehicles should have eve-like capacitors? - in General Discussions [original thread]
knight of 6 wrote: B. the capacitor opens a lot of doors for unique items and weapons however, is the audience ready for them? I'd say no. you have to remember the new and unfamiliar to eve player base. the capacitor is a very cool and compli...
- by Vell0cet - at 2013.10.02 14:21:00
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1747. Dropsuit racial symmetry in 1.6? - in General Discussions [original thread]
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- by Vell0cet - at 2013.10.02 14:09:00
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1748. Dropsuit racial symmetry in 1.6? - in General Discussions [original thread]
Nguruthos IX wrote: Agree though, suits seems reasonable to cram in before vehicles. Although again, perhaps they're scared to waste an influx of players on a generally otherwise insufficient game-state? I'd be very surprised if CCP was del...
- by Vell0cet - at 2013.10.02 07:26:00
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1749. Dropsuit racial symmetry in 1.6? - in General Discussions [original thread]
True Adamance wrote: Why shouldn't racial tanks be deployed as well? They may not be ready. If they are, then I think we would all love to see them. Based on the fanfest slide, the Amarr vehicles looked more like concept art than finished mod...
- by Vell0cet - at 2013.10.02 07:07:00
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1750. Dropsuit racial symmetry in 1.6? - in General Discussions [original thread]
Given the announcement that vehicles and weapons won't be here in 1.6 I think adding the missing racial heavy and light suits should be a priority. I get that CCP hit a major snag with integrating the vehicle and weapon changes, and as a programme...
- by Vell0cet - at 2013.10.02 07:02:00
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1751. If new content is on hold till core-mechanics are refined then... - in General Discussions [original thread]
meri jin wrote: Nguruthos IX wrote: At what level are the core mechanics good enough? What do you feel are the requirements to move past an optimization driven phase and into a content driven phase of development? * the theory being that...
- by Vell0cet - at 2013.10.02 06:22:00
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1752. Omega boosters too expensive. Here is why. Warning: spreadsheets - in General Discussions [original thread]
I crunched some numbers and I came up with $0.0000345679 per SP with Standard Passive Boosters bought at full price with the $100 AUR pack, and $0.0000401235 per SP with Omega passives. So CCP is charging a 16% premium for getting your points in h...
- by Vell0cet - at 2013.10.02 05:47:00
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1753. DUST 514: The New Player Experience Posted on Playstation Blog - in General Discussions [original thread]
I would have liked to see a story-based tutorial on the battlefield fighting scripted NPC's. It could be simple, but engaging. Have players: switch weapons,
understand shields and armor scan profile,
sprinting/stamina,
grenades,
...
- by Vell0cet - at 2013.10.02 04:44:00
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1754. So what's coming in 1.6? - in General Discussions [original thread]
True Adamance wrote: Sgt Kirk wrote: it will be a repeat of 1.5. Nothing that couldn't be installed in a hotfix will be included. Stay tuned for more exciting tales of #DELAY 514 Yup yet again features the players want will be delay...
- by Vell0cet - at 2013.10.02 04:22:00
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1755. [Poll] Do you think vehicles should have eve-like capacitors? - in General Discussions [original thread]
Godin Thekiller wrote: Vell0cet wrote: Godin Thekiller wrote: I'd rather not have yet even another way to hinder vehicles even more, unless it's not that bad. Plus, how would you fit repairers and boosters into it? those are the things (o...
- by Vell0cet - at 2013.10.02 03:40:00
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1756. [Poll] Do you think vehicles should have eve-like capacitors? - in General Discussions [original thread]
Nguruthos IX wrote: Vell0cet wrote: Varjac Theobroma Montenegro wrote: Would someone please explain capacitors to me? Thanks, Capacitors work like stamina. Think of it like a battery that is constantly recharging itself. Some modules a...
- by Vell0cet - at 2013.10.02 03:21:00
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1757. [Poll] Do you think vehicles should have eve-like capacitors? - in General Discussions [original thread]
Varjac Theobroma Montenegro wrote: Would someone please explain capacitors to me? Thanks, Capacitors work like stamina. Think of it like a battery that is constantly recharging itself. Some modules are passive and don't draw down the power, ...
- by Vell0cet - at 2013.10.02 03:08:00
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1758. [Poll] Do you think vehicles should have eve-like capacitors? - in General Discussions [original thread]
Godin Thekiller wrote: I'd rather not have yet even another way to hinder vehicles even more, unless it's not that bad. Plus, how would you fit repairers and boosters into it? those are the things (other than nitro and afterburners) that take u...
- by Vell0cet - at 2013.10.02 02:52:00
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1759. [Poll] Do you think vehicles should have eve-like capacitors? - in General Discussions [original thread]
A. I posted the same poll here .
- by Vell0cet - at 2013.10.02 02:45:00
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1760. **CONFIRMED! Tank and Weapon Changes Not Coming In 1.6 Either... Tankers Time To... - in General Discussions [original thread]
I supported CCP with the pushback to 1.6, but this is starting to get ridiculous. Either the team behind this is horribly understaffed, or there are some weak coders on the team. I think we deserve a serious dev blog explaining what the hell is go...
- by Vell0cet - at 2013.10.02 01:39:00
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