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441. (Request) Buffs (And debuffs) to using your and other races gear - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Vell0cet wrote: Sinboto Simmons wrote: Vell0cet wrote: This is a bad idea for several reasons. The first is that people often choose their race because of how the suit looks when they first fire up the game, and ...
- by Vell0cet - at 2013.09.12 15:08:00
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442. (Request) Buffs (And debuffs) to using your and other races gear - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Vell0cet wrote: This is a bad idea for several reasons. The first is that people often choose their race because of how the suit looks when they first fire up the game, and won't appreciate that it will have significan...
- by Vell0cet - at 2013.09.12 14:59:00
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443. [Weapon Request] Laser-style "rocket launcher" - in Feedback/Requests [original thread]
Besides the cosmetic differences and the fact that it's "Amarr" how is this any different from the forge gun?
- by Vell0cet - at 2013.09.12 14:49:00
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444. (Request) Buffs (And debuffs) to using your and other races gear - in Feedback/Requests [original thread]
This is a bad idea for several reasons. The first is that people often choose their race because of how the suit looks when they first fire up the game, and won't appreciate that it will have significant and permanent gameplay consequences. Even i...
- by Vell0cet - at 2013.09.12 14:38:00
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445. [Suggestion] Alter the Laser Rifle's beam opacity based on range of target - in Feedback/Requests [original thread]
The LR currently has a very small range envelope where it does optimum damage, and it's difficult to gauge this visually on the battlefield. My first thought for fixing this was to use color of the beam as a UI cue to the player to help them see h...
- by Vell0cet - at 2013.09.12 13:36:00
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446. Discouraging dual tanking - in Feedback/Requests [original thread]
Monkey MAC wrote: There are already penalties to dual tanking, you dont get the benifits of a single tank, if I dual tank, I dont get many slots for damage mods or prescion enhancers, like armour. I dont get sheilds that repair so fast, sonic...
- by Vell0cet - at 2013.09.11 20:24:00
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447. (Request) Good for CCP bottom line. - in Feedback/Requests [original thread]
Monkey MAC wrote: Vell0cet wrote: It's not a terrible idea. I just don't see it being very popular. I wonder if the revenue it generates is worth the development to code the changes and build the required UI. I run passive boosters, and some...
- by Vell0cet - at 2013.09.11 19:55:00
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448. (Request) Good for CCP bottom line. - in Feedback/Requests [original thread]
It's not a terrible idea. I just don't see it being very popular. I wonder if the revenue it generates is worth the development to code the changes and build the required UI. I run passive boosters, and sometimes active boosters, but I don't see m...
- by Vell0cet - at 2013.09.11 19:42:00
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449. [REQUEST] anti-repir tool - in Feedback/Requests [original thread]
Synbot wrote: Basically all the weapons do this Except the plasma cannon...
- by Vell0cet - at 2013.09.10 23:53:00
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450. [Poll] Vehicle Capacitors in 1.5 - in Feedback/Requests [original thread]
Spkr4theDead wrote: I don't play EVE, but the capacitor idea sounds great . Imagine the rage and cries for nerf threads that will be created when we figure out the perfect balance between cap and rep. Obviously there will be tradeoffs, just...
- by Vell0cet - at 2013.09.10 23:37:00
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451. [Poll] Vehicle Capacitors in 1.5 - in Feedback/Requests [original thread]
Skihids wrote: CCP doesn't have to coddle us. They don't have to try to make things baby simple. If anything the clunky cool-down system is more complex to deal with than stamina. Yes let's just call it what it is, vehicle stamina. Infantry s...
- by Vell0cet - at 2013.09.10 10:28:00
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452. [Poll] Vehicle Capacitors in 1.5 - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Nah. Capacitors are an EVE thing. Let them stay there. Adding them to DUST is potentially a ton (tonne) of work. The weapons systems work a particular way and there is lots of code that makes assumptions based on the curre...
- by Vell0cet - at 2013.09.10 01:05:00
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453. [Poll] Vehicle Capacitors in 1.5 - in Feedback/Requests [original thread]
With the back-to-the basics approach to the upcoming 1.5 vehicle rebalance, there will never be a better opportunity for CCP to implement a capacitor system for vehicles. As more vehicle content gets added it will only get harder to add these late...
- by Vell0cet - at 2013.09.10 00:04:00
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454. Offiver weapons are way too rare to actually use them in PC - in Feedback/Requests [original thread]
I-Shayz-I wrote: They reduced the drops from 5 per to 1-2 per They said that they wouldn't change it again until the player market so that by the time the player market opens up you don't have a million officer weapons everywhere. Well said....
- by Vell0cet - at 2013.09.09 21:08:00
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455. DANCE STEPS!!!! YEA! - in Feedback/Requests [original thread]
Octavian Vetiver wrote: Vell0cet wrote: Octavian Vetiver wrote: Vell0cet wrote: Only if we can do the African Anteater Ritual (Minmatar racial dancing specialization 5). Nice try....but Brutor were actually based off of the Maori...
- by Vell0cet - at 2013.09.09 13:20:00
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456. DANCE STEPS!!!! YEA! - in Feedback/Requests [original thread]
Octavian Vetiver wrote: Vell0cet wrote: Only if we can do the African Anteater Ritual (Minmatar racial dancing specialization 5). Nice try....but Brutor were actually based off of the Maori. So for a Brutor dance I'd go with the someth...
- by Vell0cet - at 2013.09.09 05:40:00
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457. [Request] Large socket (Map) based on a crashed EVE ship. - in Feedback/Requests [original thread]
Lt Royal wrote: Thanks CCP for adding this one to the Feedback/Suggestions Weekly Updates page . I really appreciate that you guys have taken notice on this one. I'm a little disappointed that they said "Might be" in the "distant future." I ...
- by Vell0cet - at 2013.09.09 04:42:00
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458. [FEEDBACK] CCP - The new Laser rifle / AA related - in Feedback/Requests [original thread]
KING CHECKMATE wrote: I agree with this. You are right, but those shortcomings are what make the laser rifle so unique and no noob friendly , even with the aim assist. Right. I'm not arguing that CCP should eliminate these drawbacks (they g...
- by Vell0cet - at 2013.09.09 00:23:00
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459. [FEEDBACK] CCP - The new Laser rifle / AA related - in Feedback/Requests [original thread]
The LR still has issues. It's viable now, but hardly competitive. The effective range is WAY too narrow, and not far enough. You missed a few major cons for the LR: 1. It creates a huge f*cking beam that points to your location for everyone on th...
- by Vell0cet - at 2013.09.08 23:16:00
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460. LAV turrets in 1.4 - in Feedback/Requests [original thread]
I'm not an LAV driver (besides the BPO I have), but from my experience, I think the small turrets could use a DPS boost as well. We want to encourage LAV's being used for shooting people, and moving around the terrain, I can't remember the last ti...
- by Vell0cet - at 2013.09.08 01:51:00
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