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601. Katee Sackhoff - in General Discussions [original thread]
They should get the guy who played Adama to do the voice work for DUST's gameplay tutorial.
- by Vell0cet - at 2014.05.01 22:21:00
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602. Fanfest so far - in General Discussions [original thread]
I was pretty dissapointed with Valkyrie. It looks like they're trying too hard not to have the same challenges DUST has, and the result looks to be very shallow. They should have stuck with the existing fighters/bombers from each race and expanded...
- by Vell0cet - at 2014.05.01 21:38:00
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603. Unreal 4 Confirmed For Dust? - in General Discussions [original thread]
Gaelon Thrace wrote: Roy Ventus wrote: Yeah, but that's the main point of the thread. To speculate >.>...I never said it was confirmed. I was asking what others think. Even in the title I added a question mark to make you go..."Will Du...
- by Vell0cet - at 2014.05.01 20:02:00
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604. Things that confuse new players but vets dont notice. - in General Discussions [original thread]
It took me an embarrassingly long time to realize I could "cook" grenades. I think I saw it in a YouTube video.
- by Vell0cet - at 2014.05.01 14:57:00
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605. Going to Fanfest? I'll pay you 5m ISK if ask a question for me. - in General Discussions [original thread]
No takers?
- by Vell0cet - at 2014.05.01 14:52:00
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606. Going to Fanfest? I'll pay you 5m ISK if ask a question for me. - in General Discussions [original thread]
Thor Odinson42 wrote: By the way, I don't know or have anything against the OP. I just felt trolly Lol it was a good troll. o7 You should read the linked thread though.
- by Vell0cet - at 2014.04.30 19:03:00
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607. Going to Fanfest? I'll pay you 5m ISK if ask a question for me. - in General Discussions [original thread]
Be sure to name your DUST character when you ask it so I know who to give the ISK to.
- by Vell0cet - at 2014.04.30 18:49:00
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608. Going to Fanfest? I'll pay you 5m ISK if ask a question for me. - in General Discussions [original thread]
I'll pay 5,000,000 ISK to the first person to ask CCP Rouge after the DUST keynote about the PvE concept I described in this thread I originally posted back in November. Since then it's gotten over 90 likes, and has 5 pages of good discussion wi...
- by Vell0cet - at 2014.04.30 15:33:00
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609. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
CCP Rattati wrote: Instead of more tankers v nontankers, what are some simple ways to balance this? Vehicle capacitors. Would be a good start. Also, adding Ewar would allow for more interesting balancing. I would be fine with making good ve...
- by Vell0cet - at 2014.04.30 13:07:00
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610. Fanfest Hype - in General Discussions [original thread]
Minor Treat wrote: Vin Vicious wrote: Even if it is pve I mean c'mon, has anyone seen eves pve? Are you really that excited for something like that I think everyone has big expection for pve not realizing how dull it'll actually be ......
- by Vell0cet - at 2014.04.30 03:06:00
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611. For Christ's Sake, Give the Amarr Scout a Competitive Bonus - in General Discussions [original thread]
Reduction on the cloak cooldown (the originally proposed bonus). Same cloak uptime, less cloak downtime. I think this is fair, a "scouty" bonus and makes sense for the class. Amarr scouts are heavily dependent on cloaks for survivability moreso th...
- by Vell0cet - at 2014.04.29 20:56:00
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612. Why tiericide is a horrible idea - in General Discussions [original thread]
Autoaim Bot514 wrote: Vrain Matari wrote: Iron Wolf Saber wrote: Vell0cet wrote: Iron Wolf Saber wrote: Still waiting on an answer to my previous conundrum though. An ISK efficiency stat would be one reason. The same player with ...
- by Vell0cet - at 2014.04.29 04:42:00
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613. Why tiericide is a horrible idea - in General Discussions [original thread]
@Leither Yiltron Thanks for the detailed and articulate response. Leither Yiltron wrote: Saying that what people are asking for is wrong because they want something different is bonkers. IGÇÖm not sure where you think I made this argume...
- by Vell0cet - at 2014.04.29 03:44:00
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614. Why tiericide is a horrible idea - in General Discussions [original thread]
Iron Wolf Saber wrote: Still waiting on an answer to my previous conundrum though. An ISK efficiency stat would be one reason. The same player with infinite ISK that enjoys padding his K/D with nonstop PRO gear would likely have some very ug...
- by Vell0cet - at 2014.04.29 03:05:00
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615. Why tiericide is a horrible idea - in General Discussions [original thread]
Additionally, teamwork is a major part of why organized squads (even if they were all wearing STD) are so lethal in this game. New players need to be GÇ£socializedGÇ¥ as quickly as possible. Not only does forming friendships create a strong incent...
- by Vell0cet - at 2014.04.28 20:47:00
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616. Why tiericide is a horrible idea - in General Discussions [original thread]
NOT WHAT YOU THINK IT IS Let me begin by explaining that the term GÇ£tiericide GÇ£is being used very differently by those advocating for it in DUST and how it was implemented in EVE. In EVE T1 ships were GÇ£tieredGÇ¥ in that you gained access to...
- by Vell0cet - at 2014.04.28 20:46:00
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617. Why tiericide is a horrible idea - in General Discussions [original thread]
AUR GEAR Tiericide would ruin the AUR market. AUR gear promises to give early access to gear before you have the skills to use it. This goes away when everyone has access to everything with minimal SP requirements. I donGÇÖt know what percentage...
- by Vell0cet - at 2014.04.28 20:46:00
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618. Stop the QQ and the Nerf Hammer! - in General Discussions [original thread]
Atiim wrote: Vell0cet wrote: Aisha Ctarl wrote: The fact that there is no burst delay on the combat rifle and the 5% gain in its damage profile along with high rate of fire and good range profile makes it have multiple positives with no n...
- by Vell0cet - at 2014.04.26 17:02:00
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619. Stop the QQ and the Nerf Hammer! - in General Discussions [original thread]
Aisha Ctarl wrote: The fact that there is no burst delay on the combat rifle and the 5% gain in its damage profile along with high rate of fire and good range profile makes it have multiple positives with no negatives. Don't forget fantastic ...
- by Vell0cet - at 2014.04.26 16:00:00
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620. Stop the QQ and the Nerf Hammer! - in General Discussions [original thread]
I think we can put away the hammer and switch to a chisel. The CR is a bit too strong still. I'd like to see a slight nerf to the damage profile on projectile weapons so they net 0% (armor bonus - shield penalty) like all of the other weapon damag...
- by Vell0cet - at 2014.04.26 15:34:00
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