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561. [request] player balance interaction - in Feedback/Requests [original thread]
Rate battle may help identify common elements between the two teams when compared too.
- by Varjac Theobroma Montenegro - at 2014.01.20 03:18:00
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562. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Tl dr I want dat fire!
- by Varjac Theobroma Montenegro - at 2014.01.20 00:28:00
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563. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
I suppose high ground wouldn't be as safe either as you wouldn't need to jump out to flush off the enemy. In current map design I think that would be OP against tower campers. If maps were more varied and one tower didn't rule the map then I think...
- by Varjac Theobroma Montenegro - at 2014.01.19 20:37:00
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564. Will Railguns ever be fixed? - in General Discussions [original thread]
Cedric Reeg wrote: Patrick57 wrote: I'm not blaming anyone, I'm blaming the broken feature. No vehicle should be two shot. At all. So should blaster turrets not 2shot infantry as well? That's the common gripe about it from the infantry an...
- by Varjac Theobroma Montenegro - at 2014.01.19 20:31:00
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565. Railgun Charge up - in General Discussions [original thread]
axis alpha wrote: man you vehicle people really want absolutely nothing to worry about huh. pff... If vehicles cost what suits did then we wouldn't have to worry. It's the high risk low reward scheme. Also, correct me if I am wrong but most ...
- by Varjac Theobroma Montenegro - at 2014.01.19 19:11:00
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566. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Yea, that's why learning to ADS is loco hombre!
- by Varjac Theobroma Montenegro - at 2014.01.19 16:43:00
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567. Will Railguns ever be fixed? - in General Discussions [original thread]
Transport DS do not have speed, and their role is not about having high altitude. Soooo.....
- by Varjac Theobroma Montenegro - at 2014.01.19 16:42:00
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568. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
To build off your idea Ski, a dropship transport pilot (me) could have a command click wheel of his own. Then, when I set the capture objective marker, a colored one appears over my ship too so people can get the idea that I will take you somewher...
- by Varjac Theobroma Montenegro - at 2014.01.19 16:40:00
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569. Will Railguns ever be fixed? - in General Discussions [original thread]
I posted this the other day, and I feel it is relevant here. If we as players could change through a system how the game mechanics work, on average we could improve gear and balance much faster than CCP. Math would easily be able to eliminate out...
- by Varjac Theobroma Montenegro - at 2014.01.19 16:29:00
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570. It is pretty obvious what the problem with Tank/Infantry balance is ... - in General Discussions [original thread]
Bethhy wrote: Varjac Theobroma Montenegro wrote: I always thought the fix was better designed maps. Less soup bowl, more varied heights throught the course of the map. More underground tunnels, larger area in general, canyons, more varied co...
- by Varjac Theobroma Montenegro - at 2014.01.19 16:19:00
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571. Will Railguns ever be fixed? - in General Discussions [original thread]
Jason Pearson wrote: Texs Red wrote: Jason Pearson wrote: I want nothing done to elevation, without a red line the tanks die quickly with no chance to aim up, it's ******* stupid. Fix the red line, do not **** with the elevation, we need...
- by Varjac Theobroma Montenegro - at 2014.01.19 16:10:00
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572. Will Railguns ever be fixed? - in General Discussions [original thread]
Texs Red wrote: Jason Pearson wrote: I want nothing done to elevation, without a red line the tanks die quickly with no chance to aim up, it's ******* stupid. Fix the red line, do not **** with the elevation, we need an increase tbf. So ...
- by Varjac Theobroma Montenegro - at 2014.01.19 16:04:00
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573. Will Railguns ever be fixed? - in General Discussions [original thread]
DOOOOOOOOOOOOOOM! Lol, just wanted to do it. It's a tough problem to fix.
- by Varjac Theobroma Montenegro - at 2014.01.19 16:02:00
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574. It is pretty obvious what the problem with Tank/Infantry balance is ... - in General Discussions [original thread]
I always thought the fix was better designed maps. Less soup bowl, more varied heights throught the course of the map. More underground tunnels, larger area in general, canyons, more varied complexes, teleports between distant buildings. Tanks s...
- by Varjac Theobroma Montenegro - at 2014.01.19 15:51:00
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575. Will Railguns ever be fixed? - in General Discussions [original thread]
Lynn Beck wrote: Using a blaster as AV, you need AT LEAST 2 overheats(or close to OH's if you're food) to kill a tank. Rails can kill in 3 shots, 2 with 1 damage mod, or 5 if they're twin hardened. That's 1 OH. A rail needs to OH at 3 shots, an...
- by Varjac Theobroma Montenegro - at 2014.01.19 07:39:00
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576. Will Railguns ever be fixed? - in General Discussions [original thread]
I use to fly low, 1-4 m off the ground. That is death now. One hit and you will have nowhere to go. There are plenty of stationary turrets that are a threat and yea cover can work, but it is super risky. As tanks can easily flank your position and...
- by Varjac Theobroma Montenegro - at 2014.01.19 07:37:00
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577. Will Railguns ever be fixed? - in General Discussions [original thread]
Tank514 does exist on smaller maps. I have seen it on large too, but yea, a single rail on your team can start to turn the tide. But how many tankers are out there? We were all supposed to find a role and work it, does CCP really expect us to have...
- by Varjac Theobroma Montenegro - at 2014.01.19 07:31:00
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578. Will Railguns ever be fixed? - in General Discussions [original thread]
Any tips of a good ADS evasion of proto forge? I usually run advanced gear on my python, I think I have an enhanced heavy shield extender too. But I have a problem of surviving. I run a single hardener and a turbo, but after the first hit the sec...
- by Varjac Theobroma Montenegro - at 2014.01.19 07:08:00
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579. LFS : Varjac - in General Discussions [original thread]
P 420: I usually fight for Gallente, but 1.8 may be different, depends on suit bonuses. I also don't mind playing for Minmatar. I have been rocking the Turlyan channel, but have been needing n some isk to learn ADS. Jordy: I played with some of y...
- by Varjac Theobroma Montenegro - at 2014.01.19 06:58:00
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580. Will Railguns ever be fixed? - in General Discussions [original thread]
Atiim wrote: Patrick57 wrote: Well then they far excel their job. That's the point. Everything is supposed to exceed amazingly at what it does best, but failing in other areas to create an equal compromise, while also creating proper cou...
- by Varjac Theobroma Montenegro - at 2014.01.19 06:53:00
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