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681. Expanding the interaction level of Dust to reflect a larger structure like EVE. - in General Discussions [original thread]
Operative 1171 Aajli wrote: No epeening protobears. Great word! I never heard that one before. http://www.urbandictionary.com/define.php?term=epeen
- by Varjac Theobroma Montenegro - at 2013.10.07 19:51:00
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682. Expanding the interaction level of Dust to reflect a larger structure like EVE. - in General Discussions [original thread]
http://www.youtube.com/watch?v=VesuJTuC5_Y&list=PLf9aY0O5ldbJnkvZ1FyLCLqbtKDSDAd6R&index=7 Check out the link, it goes to a youtube channel called CEOpyrex. If you are short on time, jump to 10:26 in the video and finish it up. I ...
- by Varjac Theobroma Montenegro - at 2013.10.07 15:04:00
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683. What to do against high tier players. - in General Discussions [original thread]
Nice, I like that. At the end of a day it is just a game. Have fun!
- by Varjac Theobroma Montenegro - at 2013.10.02 23:02:00
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684. What to do against high tier players. - in General Discussions [original thread]
That is good advice. I do need to work up my core upgrades though. One thing I find frustrating is my experience with squad dynamics. Most of the time, the weapon you need to fight the foe proper no one is using. So you spec into it so you can h...
- by Varjac Theobroma Montenegro - at 2013.10.02 21:02:00
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685. What to do against high tier players. - in General Discussions [original thread]
Lol that still makes me laugh. :) Surprisingly, I usually live an unexpectedly long time. I do dodge you know.
- by Varjac Theobroma Montenegro - at 2013.10.02 20:52:00
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686. What to do against high tier players. - in General Discussions [original thread]
As a newer player, 4.3 million sp, I sometimes find myself nearly useless against hordes of vets. What do I do? Not always, but sometimes I turn around and walk my back towards them! The hope is that they won't fire at me because of the "peace...
- by Varjac Theobroma Montenegro - at 2013.10.02 20:48:00
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687. Dropship locking - in General Discussions [original thread]
I guess I want this game to develop accountability, or at least mimic it. You know what would be cool, if you could play a game mode that only drafted your teammates from friendly corporations (the enemy team would have a similar draft). There wou...
- by Varjac Theobroma Montenegro - at 2013.10.02 17:29:00
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688. [Poll] Do you think vehicles should have eve-like capacitors? - in General Discussions [original thread]
Would someone please explain capacitors to me? Thanks,
- by Varjac Theobroma Montenegro - at 2013.10.02 02:49:00
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689. Vehicle user poll. - in General Discussions [original thread]
I am newer to the game. Have vehicles ever been common place? As in were they ever very affordable? What's wrong with vehicles being everywhere. Also, you could make them cost a lot less to balance their continual destruction? I feel that having...
- by Varjac Theobroma Montenegro - at 2013.10.02 00:17:00
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690. Dropship locking - in General Discussions [original thread]
I throw the links for blueberries and team dynamics, I fly the CRU (also with scanner) for squad dynamics and specific tactics. Though, I usually recall the dropship not long after getting my links dispersed. Blueberries are not just dots, they...
- by Varjac Theobroma Montenegro - at 2013.10.01 23:40:00
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691. Psychology = Improvement - in General Discussions [original thread]
Thanks for the support! I agree, I am very excited to start seeing how certain stimuli (game environments) impact how we directly feel and act. In addition, we could engineer experiences very specifically to a player's benefit. I feel people stay ...
- by Varjac Theobroma Montenegro - at 2013.10.01 23:35:00
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692. Psychology = Improvement - in General Discussions [original thread]
B.S. is proper. https://webapps-prd.oit.umn.edu/pcas/viewCatalogSearchResults.do?campusId=UMNTC&userDefinedSearch=true&keywords=&careerId=UGRD&programType=BACC I think it depends on the exact school you graduate from, like Coll...
- by Varjac Theobroma Montenegro - at 2013.10.01 22:38:00
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693. Psychology = Improvement - in General Discussions [original thread]
I am working on my B.S. in Psychology with a focus on virtual environments. As we learn more about the brain and the interactions it has with video games we can learn to design better environments. Something that I find very important is data coll...
- by Varjac Theobroma Montenegro - at 2013.10.01 22:22:00
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694. Melee feels... weak. - in General Discussions [original thread]
When I dream of melee in games, I think of the Halo covenant sword charge or the swift knife click in CoD. These feel powerful and satisfying; you watch as the crumpled body of the foe tallies another victory for your quick judgement. I don't thin...
- by Varjac Theobroma Montenegro - at 2013.10.01 21:59:00
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695. Dropship locking - in General Discussions [original thread]
Ok, well we will see the pros and cons of the system they introduce and take it from there.
- by Varjac Theobroma Montenegro - at 2013.10.01 21:41:00
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696. Dropship locking - in General Discussions [original thread]
Meant my own team stealing and crashing my ship. I usually run CRU and hop out to drop uplinks. Sometimes my ships flies away without me, only to be blown up by a careless pilot. If you killed me XO, then I deserve for it to be hacked. *also wa...
- by Varjac Theobroma Montenegro - at 2013.10.01 21:28:00
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697. Dropship locking - in General Discussions [original thread]
If there could be an option to lock the drop ship from the click wheel (where normal abilities are activated) that would be best. At times, you may want any one to join your ship, at others none. Could this technique be employed to adjust as neede...
- by Varjac Theobroma Montenegro - at 2013.10.01 16:15:00
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