Pages: 1 2 3 [4] 5 6 7 8 9 10 20 30 |
61. TEAM DEPLOY NOW! A team deploy support thread hosted by SirManBoy. - in Feedback/Requests [original thread]
Something. +1
- by Varjac Theobroma Montenegro - at 2014.05.01 16:14:00
|
62. DS collision damage changed? - in General Discussions [original thread]
Yesterday two DS (one ADS) made contact with my hull. Wasn't moving too fast, kinda hovering. The first impact took me to 76 hp while the other pilot popped. The second also took me below 100 hp, but his hp was similar. I finished the second crash...
- by Varjac Theobroma Montenegro - at 2014.05.01 15:09:00
|
63. capacitor (cap) applied to all vehicles. - in Feedback/Requests [original thread]
Kelbec Illidarie wrote: Racro 01 Arifistan wrote: i like this idea how ever there is about 2 problems. you would get people like me who play eve and know to manage capacitor. we would more than likey never run out of cap even if someone thr...
- by Varjac Theobroma Montenegro - at 2014.04.25 05:31:00
|
64. Large Missile Lock-on - in General Discussions [original thread]
I don't know enough about missile tanks to really comment. I have used them and they are fun though.
- by Varjac Theobroma Montenegro - at 2014.04.24 16:31:00
|
65. Large Missile Lock-on - in General Discussions [original thread]
They reach more than halfway across the map and can flip a DS, now lock on? Might need a range nerf and knock nerf, but I could understand a higher angle of engagement.
- by Varjac Theobroma Montenegro - at 2014.04.24 15:11:00
|
66. Not enough zap, too much yellow shots, too much LAME! - in General Discussions [original thread]
Noises too
- by Varjac Theobroma Montenegro - at 2014.04.24 15:09:00
|
67. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Finn Colman wrote: Soraya Xel wrote: Finn Colman wrote: My favorite thing to do when there is a tank is go somewhere the tank isn't. Sure. But the tank runs faster than you do, and sometimes there's nowhere to hide. It's crazy that I ca...
- by Varjac Theobroma Montenegro - at 2014.04.24 15:05:00
|
68. Why isnt there looting in Dust? - in General Discussions [original thread]
Oh depth!
- by Varjac Theobroma Montenegro - at 2014.04.24 14:59:00
|
69. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Xel, I don't believe that transferring power from solo to team and basing power off coordination will change anything. One tank with a practiced crew would be as lethal as two solo tankers. And few people would have the peer capitol to field there...
- by Varjac Theobroma Montenegro - at 2014.04.24 01:45:00
|
70. Proposed Changes To Vehicle CRUs - in General Discussions [original thread]
Atiim wrote: Patrlck 56 wrote: I still don't like it. Why Not? Pros Incentive to spend SP on the Mobile CRU skill (beyond Level 1)
Pilot is able to decide who spawns in their vehicle
Pilot is able to have over 2 people spawn i...
- by Varjac Theobroma Montenegro - at 2014.04.23 23:01:00
|
71. Racial H.U.D. - in Feedback/Requests [original thread]
Bump
- by Varjac Theobroma Montenegro - at 2014.04.23 22:55:00
|
72. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Soraya Xel wrote: Varjac Theobroma Montenegro wrote: That's a fair perspective. If vehicles remained in their current power, what would make you feel better about death from them? Are you frustrated about possible KDR effects? Or the amount ...
- by Varjac Theobroma Montenegro - at 2014.04.23 22:20:00
|
73. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Soraya Xel wrote: Varjac Theobroma Montenegro wrote: Yea a ADS can run at the first sign of AV and prolly never die, but so can any suit. Shotguns (with cloaks), sniper rifles, forge guns. Also tanks and ADSes, which you can rarely run fr...
- by Varjac Theobroma Montenegro - at 2014.04.23 20:14:00
|
74. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Soraya Xel wrote: Finn Colman wrote: Soraya Xel wrote: I haven't seen a dropship destroyed before the pilot can react to it since... well, it's been a while, I can't remember. I also haven't found a heavy that didn't die to my forge in on...
- by Varjac Theobroma Montenegro - at 2014.04.23 19:54:00
|
75. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Finn Colman wrote: Soraya Xel wrote: I haven't seen a dropship destroyed before the pilot can react to it since... well, it's been a while, I can't remember. I also haven't found a heavy that didn't die to my forge in one shot yet, unless I ...
- by Varjac Theobroma Montenegro - at 2014.04.23 19:10:00
|
76. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Most of us don't want collision damage removed, just changed. There is no collision damage one EVE after all. Yea a ADS can run at the first sign of AV and prolly never die, but so can any suit. All you have to do is see another player and just ...
- by Varjac Theobroma Montenegro - at 2014.04.23 16:57:00
|
77. PC mercs - in General Discussions [original thread]
Write down our corp name. We have a pub channel too. We specialize in vehicle deployment and team tactics. Give us a shout when you need dat fire.
- by Varjac Theobroma Montenegro - at 2014.04.23 05:02:00
|
78. Remove Vehicles from ambush - in General Discussions [original thread]
How abouts in normal ambush no vehicles are allowed, but they are in OMS?
- by Varjac Theobroma Montenegro - at 2014.04.23 00:31:00
|
79. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
Duran Lex wrote: Atiim wrote: Lorhak Gannarsein wrote: Unfortunately it was the AV community who wanted these changes. Really? I'm looking back through some old threads, and I'm having trouble locating a dedicated AVer who was cheeri...
- by Varjac Theobroma Montenegro - at 2014.04.22 19:03:00
|
80. Request: Dropship damage from impact - in Feedback/Requests [original thread]
Meh, lag taps are the worst and most likely to cause death. I just feel other vehicles don't have as realistic mechanics. A tank should never be able to catch the amount of air that I have seen. And collisions for tanks into anything are non exis...
- by Varjac Theobroma Montenegro - at 2014.04.22 18:58:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |