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1521. Ban All Suicide Cult Members! - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spademan wrote: Pokey Dravon wrote: Clips A'hoy wrote: You do realize suiciding is not a banable offense, right? It's called AWOXing and is in fact encouraged by CCP. Deal with it. Exactly. More or less anythin...
- by True Adamance - at 2014.12.10 01:01:00
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1522. [Hotfix Echo] Surya - in Feedback/Requests [original thread]
The old Surya Stats were Shield- 800 Armour- 3480 3 High Slots and 5 Low Slots
- by True Adamance - at 2014.12.10 00:54:00
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1523. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Alaika Arbosa wrote: True Adamance wrote: Alaika Arbosa wrote: Seriously? We're not asking for racial parity in vehicles before we get old stuff back? Give up mate. I have, lets work on actually balancing the modules and fleshing out ...
- by True Adamance - at 2014.12.10 00:48:00
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1524. [Hotfix Echo] Surya - in Feedback/Requests [original thread]
This is more a threat to garner some feed back about the Surya and about armour tank balance, statistics, modules, fitting capacity, and also reaffirming the role of Armour HAV as stand and deliver tanks.
- by True Adamance - at 2014.12.10 00:36:00
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1525. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Seriously? We're not asking for racial parity in vehicles before we get old stuff back? Give up mate. I have, lets work on actually balancing the modules and fleshing out how vehicles should work before we badger Rattat...
- by True Adamance - at 2014.12.10 00:25:00
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1526. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
DarthJT5 wrote: True Adamance wrote: DarthJT5 wrote: True Adamance wrote: DarthJT5 wrote: I suggest a 5/2 layout, 3500 shield/1250 armour, along with increased CPU and pg by about 20% to account for the extra slots, should cost abou...
- by True Adamance - at 2014.12.10 00:05:00
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1527. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
DarthJT5 wrote: True Adamance wrote: DarthJT5 wrote: I suggest a 5/2 layout, 3500 shield/1250 armour, along with increased CPU and pg by about 20% to account for the extra slots, should cost about 450-600k isk for the hull. Maybe decrease...
- by True Adamance - at 2014.12.09 23:43:00
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1528. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Pokey Dravon wrote: Oh I'm totally on board with the high eHP low regen, I was more questioning the degree of that effect. Upping the regen to 45/s brings you to a bit over 2.5 minutes regen which is looking a bit better. I mean in that regard ...
- by True Adamance - at 2014.12.09 23:39:00
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1529. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
DarthJT5 wrote: I suggest a 5/2 layout, 3500 shield/1250 armour, along with increased CPU and pg by about 20% to account for the extra slots, should cost about 450-600k isk for the hull. Maybe decreased speed but I don't see why it needs any dr...
- by True Adamance - at 2014.12.09 23:36:00
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1530. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Pokey Dravon wrote: Currently shield vehicles have the benefit of stacking multiple hardeners which performat 15% greater efficiency than armor hardeners allowing them massive eHP, with a pretty si...
- by True Adamance - at 2014.12.09 23:29:00
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1531. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Pokey Dravon wrote: Currently shield vehicles have the benefit of stacking multiple hardeners which performat 15% greater efficiency than armor hardeners allowing them massive eHP, with a pretty sizable amount of shield regen on top of that. In...
- by True Adamance - at 2014.12.09 23:18:00
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1532. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
DeathwindRising wrote: True Adamance wrote: Arkena Wyrnspire wrote: The old Sagaris stats were: 3120 shields 1000 armour 24 HP/s shield regen 365 CPU 1840 PG 5 high slots 3 low slots However, the Sagaris existed at a time when vehicles...
- by True Adamance - at 2014.12.09 23:09:00
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1533. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Cat Merc wrote: You don't seem to understand me. I am all for vehicle weapons being primarily anti vehicle. The problem is that he wants his own enclosed little box within DUST 514, vehicles will essentially fight their own battle without aff...
- by True Adamance - at 2014.12.09 22:39:00
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1534. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: The old Sagaris stats were: 3120 shields 1000 armour 24 HP/s shield regen 365 CPU 1840 PG 5 high slots 3 low slots However, the Sagaris existed at a time when vehicles worked very, very differently. These stats in the...
- by True Adamance - at 2014.12.09 22:17:00
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1535. Laser Ammo types and Beam colors. - in Feedback/Requests [original thread]
sir RAVEN WING wrote: What if we could pick what color our Laser Rifle's beam would be? I have two different idea on how this could work. 1, The colors would be priced differently. Ex: Yellow = Free with LR. Red = 100 isk extra. Purple (Lab...
- by True Adamance - at 2014.12.09 21:56:00
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1536. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Cat Merc wrote: Spkr4theDead wrote: Cat Merc wrote: Sinboto Simmons wrote: As much as many AV users will disagree (I believe) the return of the LLV and prototype HAV will go far in efforts to balance current AV vs vehicles of it's rank...
- by True Adamance - at 2014.12.09 21:20:00
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1537. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
BL4CKST4R wrote: Seems to me like your problem is with amarr suits not gallente suits, yet your armor witch hunt would not only nerf them but also gallente suits which are between balanced and UP. Even then an Amarr Assault with the much...
- by True Adamance - at 2014.12.09 21:07:00
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1538. [Suggestion] Color code projectiles depending on damage profile - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Hybrid plasma typically ranges from the green tones to blue tones in eve. hybrid rails typically are always magnetic blue. Lasers depend on the lense but everyone likes either multi spectrums or gleams. That's for...
- by True Adamance - at 2014.12.09 20:52:00
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1539. [Suggestion] Color code projectiles depending on damage profile - in Feedback/Requests [original thread]
Cat Merc wrote: I want a more colorful battlefield dammit! Why does every projectile appear to be in different shades of yellow/orange? With the new visual effects thing implemented, I think it's time! Hybrid - Plasma: Freedom Purple Hybri...
- by True Adamance - at 2014.12.09 20:50:00
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1540. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
@ CCP Rattati Re: Your module and Marauder foot notes, which I am very interested in, what do you think would be realistically attainable amongst these suggestions as these will determine my suggested value for the Marauders. - Active Armour Re...
- by True Adamance - at 2014.12.09 19:56:00
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