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        |  sir RAVEN WING
 Horizons' Edge
 Proficiency V.
 
 1598
 
 
      | Posted - 2014.12.09 21:53:00 -
          [1] - Quote 
 What if we could pick what color our Laser Rifle's beam would be? I have two different idea on how this could work.
 
 1, The colors would be priced differently. Ex: Yellow = Free with LR. Red = 100 isk extra. Purple (Labeled Quafe) would be 1,000 more per rifle bought. The ability to choose which color would be presented at the purchase screen.
 
 or
 
 2, High slots. Laser Rifles are Yellow as default, but can be changed by a certain mod. "Laser Rifle Mods" would be tiered salvage that could change the color of your Laser Rifle's beam in exchange for a highslot. (Meaning on is taken up by it.) Tiers would be
 1, Green = very common
 2, Blue = common
 3, Purple = common
 4, Red = rare
 5, orange = rare.
 6, White = Very Rare
 7, Black = Uber Rare. (Comes with small damage buff. Not sure about it though.)
 8, Quafe = Uber Rare, but in market for Aurum. around say 5,000 Aurum to have a Quafe BPO beam.
 
 I'd like to get some feedback for this idea.
 
 IGS is so quiet now, the silence is almost unbearable. | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 15629
 
 
      | Posted - 2014.12.09 21:56:00 -
          [2] - Quote 
 
 sir RAVEN WING wrote:What if we could pick what color our Laser Rifle's beam would be? I have two different idea on how this could work. 
 1, The colors would be priced differently. Ex: Yellow = Free with LR. Red = 100 isk extra. Purple (Labeled Quafe) would be 1,000 more per rifle bought. The ability to choose which color would be presented at the purchase screen.
 
 or
 
 2, High slots. Laser Rifles are Yellow as default, but can be changed by a certain mod. "Laser Rifle Mods" would be tiered salvage that could change the color of your Laser Rifle's beam in exchange for a highslot. (Meaning on is taken up by it.) Tiers would be
 1, Green = very common
 2, Blue = common
 3, Purple = common
 4, Red = rare
 5, orange = rare.
 6, White = Very Rare
 7, Black = Uber Rare. (Comes with small damage buff. Not sure about it though.)
 8, Quafe = Uber Rare, but in market for Aurum. around say 5,000 Aurum to have a Quafe BPO beam.
 
 I'd like to get some feedback for this idea.
 Oh and I have no forgotten the Quafe. < -- I put that before the Quafe part was added.
 
 
 Or what if Laser colours were already defined by a parent game....perhaps relating to spaceships based in the same universe.... what if the same people who made out weapons made these ships and their.... lets call them "Focusing Crystals".
 
 
 *"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one. | 
      
      
        |  Llast 326
 An Arkhos
 
 5714
 
 
      | Posted - 2014.12.09 21:58:00 -
          [3] - Quote 
 
 True Adamance wrote:sir RAVEN WING wrote:What if we could pick what color our Laser Rifle's beam would be? I have two different idea on how this could work. 
 1, The colors would be priced differently. Ex: Yellow = Free with LR. Red = 100 isk extra. Purple (Labeled Quafe) would be 1,000 more per rifle bought. The ability to choose which color would be presented at the purchase screen.
 
 or
 
 2, High slots. Laser Rifles are Yellow as default, but can be changed by a certain mod. "Laser Rifle Mods" would be tiered salvage that could change the color of your Laser Rifle's beam in exchange for a highslot. (Meaning on is taken up by it.) Tiers would be
 1, Green = very common
 2, Blue = common
 3, Purple = common
 4, Red = rare
 5, orange = rare.
 6, White = Very Rare
 7, Black = Uber Rare. (Comes with small damage buff. Not sure about it though.)
 8, Quafe = Uber Rare, but in market for Aurum. around say 5,000 Aurum to have a Quafe BPO beam.
 
 I'd like to get some feedback for this idea.
 Oh and I have no forgotten the Quafe. < -- I put that before the Quafe part was added.
 Or what if Laser colours were already defined by a parent game....perhaps relating to spaceships based in the same universe.... what if the same people who made out weapons made these ships and their.... lets call them "Focusing Crystals". That is the craziest thing I've ever heard
 Where would they find such a gameGǪ and have it tied to this one.
 
 MOAR Ladders  | 
      
      
        |  Aikuchi Tomaru
 Subdreddit
 Test Alliance Please Ignore
 
 2611
 
 
      | Posted - 2014.12.10 01:14:00 -
          [4] - Quote 
 
 True Adamance wrote:Or what if Laser colours were already defined by a parent game....perhaps relating to spaceships based in the same universe.... what if the same people who made out weapons made these ships and their.... lets call them "Focusing Crystals".
 
 Stop that crazy talk! They would need to make that paren't game first. I mean they could call it Eve or something like that. But it's a little bit too late for that now, isn't it?!
 
 Sign up for Caldari FW and defeat the evil Gallente Overlords! | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 15641
 
 
      | Posted - 2014.12.10 01:50:00 -
          [5] - Quote 
 
 Aikuchi Tomaru wrote:True Adamance wrote:Or what if Laser colours were already defined by a parent game....perhaps relating to spaceships based in the same universe.... what if the same people who made out weapons made these ships and their.... lets call them "Focusing Crystals".
 Stop that crazy talk! They would need to make that paren't game first. I mean they could call it Eve or something like that. But it's a little bit too late for that now, isn't it?! 
 Way too late...... a little more than a decade or so too late I'd reckon......
 
 *"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one. | 
      
      
        |  PLAYSTTION
 GamersForChrist
 
 369
 
 
      | Posted - 2014.12.10 02:20:00 -
          [6] - Quote 
 
 sir RAVEN WING wrote:What if we could pick what color our Laser Rifle's beam would be? I have two different idea on how this could work. 
 1, The colors would be priced differently. Ex: Yellow = Free with LR. Red = 100 isk extra. Purple (Labeled Quafe) would be 1,000 more per rifle bought. The ability to choose which color would be presented at the purchase screen.
 
 or
 
 2, High slots. Laser Rifles are Yellow as default, but can be changed by a certain mod. "Laser Rifle Mods" would be tiered salvage that could change the color of your Laser Rifle's beam in exchange for a highslot. (Meaning on is taken up by it.) Tiers would be
 1, Green = very common
 2, Blue = common
 3, Purple = common
 4, Red = rare
 5, orange = rare.
 6, White = Very Rare
 7, Black = Uber Rare. (Comes with small damage buff. Not sure about it though.)
 8, Quafe = Uber Rare, but in market for Aurum. around say 5,000 Aurum to have a Quafe BPO beam.
 
 I'd like to get some feedback for this idea.
 Have slots for the weapon. Click on it go to info, add a consumables section and have the beam colours you bought off the store shown so you can select one. The crystals idea someone had would work great for this.
 
 Gassault Calogi - Ranked #763 on the forums  - Open Beta Vet - 32mil sp - 
- Join the LFSquad chat -
 | 
      
      
        |  sir RAVEN WING
 Horizons' Edge
 Proficiency V.
 
 1618
 
 
      | Posted - 2014.12.10 02:23:00 -
          [7] - Quote 
 
 PLAYSTTION wrote:sir RAVEN WING wrote:What if we could pick what color our Laser Rifle's beam would be? I have two different idea on how this could work. 
 1, The colors would be priced differently. Ex: Yellow = Free with LR. Red = 100 isk extra. Purple (Labeled Quafe) would be 1,000 more per rifle bought. The ability to choose which color would be presented at the purchase screen.
 
 or
 
 2, High slots. Laser Rifles are Yellow as default, but can be changed by a certain mod. "Laser Rifle Mods" would be tiered salvage that could change the color of your Laser Rifle's beam in exchange for a highslot. (Meaning on is taken up by it.) Tiers would be
 1, Green = very common
 2, Blue = common
 3, Purple = common
 4, Red = rare
 5, orange = rare.
 6, White = Very Rare
 7, Black = Uber Rare. (Comes with small damage buff. Not sure about it though.)
 8, Quafe = Uber Rare, but in market for Aurum. around say 5,000 Aurum to have a Quafe BPO beam.
 
 I'd like to get some feedback for this idea.
 Have slots for the weapon. Click on it go to info, add a consumables section and have the beam colours you bought off the store shown so you can select one. The crystals idea someone had would work great for this. 
  I believe that same someone inspired me to make this...
 I only have lvl 2 so far in LR so this is mainly for others.
 
 IGS is so quiet now, the silence is almost unbearable. | 
      
      
        |  Crashy Mc Boom-bewm
 The United Socialist Liberation Front
 
 76
 
 
      | Posted - 2014.12.10 03:12:00 -
          [8] - Quote 
 
 True Adamance wrote:Or what if Laser colours were already defined by a parent game....perhaps relating to spaceships based in the same universe.... what if the same people who made out weapons made these ships and their.... lets call them "Focusing Crystals".
 
 
 Or maybe we could use all the different ammo types from this parent game to add more diversity in our weapons.
 
 I am the master of all booty and have come to purify you of all the false booty | 
      
      
        |  Vulpes Dolosus
 Molon Labe.
 General Tso's Alliance
 
 2690
 
 
      | Posted - 2014.12.10 05:28:00 -
          [9] - Quote 
 The colors should follow Eve colors (based on range):
 
 ScR = Pulse Lasers = Short range:
 White, purple, blue, green
 
 LR = Beam Laser = Long range
 
 = Red, orange, yellow
 
 Officer ScR can be either Darkish-green (for Conflagration) or Blackish-purple (Scorch). Perhaps the officer AScR can be Green (close range) and ScR purple (longer range).
 
 Officer LR will be Dark-Red (Aurora).
 
 Dust is there! I was real! Dear diary, Rattati senpai noticed me today~ | 
      
      
        |  Lahut K'mar
 Tal-Romon Legion
 Amarr Empire
 
 1
 
 
      | Posted - 2014.12.11 13:47:00 -
          [10] - Quote 
 Have you ever noticed the laser rifles look rather... feminine?
 
 I prefer to keep the beam yellow. GOLDEN SHOWERS TO ALL ENEMIES OF THE EMPRESS!
  
 Horrifying? That's a strange way to spell "romantic". | 
      
      
        |  Lazer Fo Cused
 Shining Flame
 Amarr Empire
 
 207
 
 
      | Posted - 2014.12.11 15:19:00 -
          [11] - Quote 
 
 True Adamance wrote:sir RAVEN WING wrote:What if we could pick what color our Laser Rifle's beam would be? I have two different idea on how this could work. 
 1, The colors would be priced differently. Ex: Yellow = Free with LR. Red = 100 isk extra. Purple (Labeled Quafe) would be 1,000 more per rifle bought. The ability to choose which color would be presented at the purchase screen.
 
 or
 
 2, High slots. Laser Rifles are Yellow as default, but can be changed by a certain mod. "Laser Rifle Mods" would be tiered salvage that could change the color of your Laser Rifle's beam in exchange for a highslot. (Meaning on is taken up by it.) Tiers would be
 1, Green = very common
 2, Blue = common
 3, Purple = common
 4, Red = rare
 5, orange = rare.
 6, White = Very Rare
 7, Black = Uber Rare. (Comes with small damage buff. Not sure about it though.)
 8, Quafe = Uber Rare, but in market for Aurum. around say 5,000 Aurum to have a Quafe BPO beam.
 
 I'd like to get some feedback for this idea.
 Oh and I have no forgotten the Quafe. < -- I put that before the Quafe part was added.
 Or what if Laser colours were already defined by a parent game....perhaps relating to spaceships based in the same universe.... what if the same people who made out weapons made these ships and their.... lets call them "Focusing Crystals". 
 1. Dont give me lore when lore is already being ignored in the game numerous times
 
 2. Vehicles - No capacitors
 2a. Passive armor repairers - Never existed in EVE yet
 2b. Constant passive shield regen - My HAV/LAV/DS/ADS does not have a constant passive shield regen yet my Ibis in EVE does
 2c. Perma rep modules - Linked to capacitors but if i can run an adaptive invul perma and being cap efficent i should be able to do so
 2d. Pulse rep - Shield boosters regen shield in pulses or cycles, now it doesnt
 2e. Module variety - Basically is none, if it exists in EVE it sure as well can exist in DUST
 2f. Shield extenders do not increase sig profile and it does not increase passive regen rate either
 2g. Damage mods are passive and not active in EVE
 2h. Passive resistance plates do not exist
 
 3. Skills and skill bonuses - There are skill books for everything and skill bonuses with them or the hull, in DUST we barely have any skills espc for pilots and its not that much better for infantry when compared to EVE
 
 4. FW - There is a tier system in EVE it should be the same for DUST
 
 5. So i will accept my red laser beam Templar laser rifle because i have just disproven your lore>gameplay is BS in DUST
 
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