Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1501. Sell Hacked Decryptor Key Bundle (100 in 1) - in Feedback/Requests [original thread]
Imma trade u 190 Keys and two 'Howl' M4A4's and 190 Keys for dat Statrak "Howl" M4A4 Factory Condition bruh!
- by True Adamance - at 2014.12.10 19:40:00
|
1502. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Shadow of War88 wrote: Pokey Dravon wrote: As I've said before, simply adding PG and CPU to the Madrugar wont do much to help it. They will still need to fit 1 Repper, 1 Plate, and 1 Hardener. Even if all of those are maxed to proto, the eHP...
- by True Adamance - at 2014.12.10 19:17:00
|
1503. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
DeathwindRising wrote: Pokey Dravon wrote: As I've said before, simply adding PG and CPU to the Madrugar wont do much to help it. They will still need to fit 1 Repper, 1 Plate, and 1 Hardener. Even if all of those are maxed to proto, the eHP...
- by True Adamance - at 2014.12.10 19:14:00
|
1504. Time to return the DOT for blasters - in Feedback/Requests [original thread]
Pokey Dravon wrote: To be clear, are you saying that your Large AV Turret is ineffective against infantry? Unfortunately it's not really an AV turret by design
- by True Adamance - at 2014.12.10 19:09:00
|
1505. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Tesfa Alem wrote: You've got to think of the worst possible fits to see if that would be balanced. In all honesty we need to rebalance some current modules around a 5-2 slot layout. Possible troll fits: - 5 damage mods and two armor plates,...
- by True Adamance - at 2014.12.10 07:28:00
|
1506. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Daddrobit wrote: True Adamance wrote: While I can accept that it's probably true we'd not be having this discussion..... ain't no reason in hell an infantry ever deserve to live through a direct hit from a tank shell. Small turrets in Dust...
- by True Adamance - at 2014.12.10 05:08:00
|
1507. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
DeathwindRising wrote: True Adamance wrote: DeathwindRising wrote: Bonuses. Increased CPU/PG, differing base stats Increasing slots will require rebalance of av again. I'm not opposed to it, but av meant for being a threat to proto tan...
- by True Adamance - at 2014.12.10 04:49:00
|
1508. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Daddrobit wrote: True Adamance wrote: Daddrobit wrote: Spkr4theDead wrote: Daddrobit wrote: blah blah But it's okay when it's 98% infantry doing the stomping, right? An overwhelming majority of infantry doesn't stomp, they do...
- by True Adamance - at 2014.12.10 04:27:00
|
1509. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Daddrobit wrote: Spkr4theDead wrote: Daddrobit wrote: blah blah But it's okay when it's 98% infantry doing the stomping, right? An overwhelming majority of infantry doesn't stomp, they don't even have positive KDRs. Even on my most...
- by True Adamance - at 2014.12.10 04:02:00
|
1510. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Daddrobit wrote: Spkr4theDead wrote: Daddrobit wrote: Spkr4theDead wrote: Cat Merc wrote: You don't seem to understand me. I am all for vehicle weapons being primarily anti vehicle. The problem is that he wants his own enclosed li...
- by True Adamance - at 2014.12.10 03:50:00
|
1511. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Spkr4theDead wrote: True Adamance wrote: Daddrobit wrote: Spkr4theDead wrote: Cat Merc wrote: You don't seem to understand me. I am all for vehicle weapons being primarily anti vehicle. The problem is that he wants his own enclose...
- by True Adamance - at 2014.12.10 02:49:00
|
1512. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
DeathwindRising wrote: Bonuses. Increased CPU/PG, differing base stats Increasing slots will require rebalance of av again. I'm not opposed to it, but av meant for being a threat to proto tanks usually wrecks everything else too easily. This...
- by True Adamance - at 2014.12.10 02:41:00
|
1513. [Hotfix Echo] Surya - in Feedback/Requests [original thread]
501st Headstrong wrote: lol I never said actual passive reps. Armor Rep module effacy. Is that the same thing? It is. I think Pokey Dravon suggested 3% per level duration to armour repairers for the Gallente marauder which amounts to one mo...
- by True Adamance - at 2014.12.10 02:38:00
|
1514. [Hotfix Echo] Surya - in Feedback/Requests [original thread]
501st Headstrong wrote: I feel that the slot count should be greater, with a passive bonus towards armor reps. Able to get Insane Reps on the tank, however, it is far slower and less maneuverable than the Madrugar. A literal "Stand and Deliver....
- by True Adamance - at 2014.12.10 02:20:00
|
1515. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Daddrobit wrote: Spkr4theDead wrote: Cat Merc wrote: You don't seem to understand me. I am all for vehicle weapons being primarily anti vehicle. The problem is that he wants his own enclosed little box within DUST 514, vehicles will ess...
- by True Adamance - at 2014.12.10 02:03:00
|
1516. Laser Ammo types and Beam colors. - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: True Adamance wrote: Or what if Laser colours were already defined by a parent game....perhaps relating to spaceships based in the same universe.... what if the same people who made out weapons made these ships and thei...
- by True Adamance - at 2014.12.10 01:50:00
|
1517. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
DeathwindRising wrote: Pokey Dravon wrote: Currently shield vehicles have the benefit of stacking multiple hardeners which performat 15% greater efficiency than armor hardeners allowing them massive eHP, with a pretty sizable amount of shiel...
- by True Adamance - at 2014.12.10 01:48:00
|
1518. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Pokey Dravon wrote: Not to mention that there is a fundamental problem with the balance of armor and shield. Adding more variants before hammering out this imbalance will only compound the issue. Trust me, we've already been working on variants...
- by True Adamance - at 2014.12.10 01:08:00
|
1519. [Discussion] Vehicles and their role - Logi vehicles? - in Feedback/Requests [original thread]
The-Errorist wrote: Cat Merc wrote: True Adamance wrote: Just to throw this out there one thing I would like to be able to do again in my HAV is if required to be able to "demolish" the map. Aka remove turrets, installations, etc in a mea...
- by True Adamance - at 2014.12.10 01:07:00
|
1520. [Discussion] Vehicles and their role - Logi vehicles? - in Feedback/Requests [original thread]
Honestly the way I see a Logi Vehicle is a simple Low EHP hull with 3-4 remote rep units..... skulking around behind bigger and badder tanks or infantry squads. Something like..... Shield Logi HAV Thingy 3x Remote Shield Reppers 1x Complex Exte...
- by True Adamance - at 2014.12.10 01:05:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |