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1141. Module idea: Weapons Cooling system module - in Feedback/Requests [original thread]
Sadly gentlemen the Heat Sink is traditionally a Low Slot Module........ as usual.
- by True Adamance - at 2015.01.14 22:57:00
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1142. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
By the way CCP Tattati are you still in a position where new models are unable to be produced?
- by True Adamance - at 2015.01.14 22:52:00
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1143. More Heavy Weapons - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: True Adamance wrote: As long as there is a large and distinctly more powerful Tank Turret Variant certainly. are current tank turrets not powerful enough to take out heavies It's not so much that they aren't powerf...
- by True Adamance - at 2015.01.14 21:59:00
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1144. Multi-fix for scrambler rifle - in Feedback/Requests [original thread]
killertojo42 wrote: True Adamance wrote: killertojo42 wrote: Make it so the scrambler rifle does charge shot damage at 75-100% on the charge gauge Decrease base damage to eliminate simple spam shooting so it doesn't out DPS every weapon i...
- by True Adamance - at 2015.01.14 21:32:00
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1145. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Spkr4theDead wrote: Thaddeus Reynolds wrote: I'd love to add Swarm Pods as a Small Turret...and Guided Missiles as a Large Turret (Guided missiles being controlled by where you are pointed, while swarm pods are lo...
- by True Adamance - at 2015.01.14 21:18:00
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1146. More Heavy Weapons - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: Rapid Assault Forge Gun fires rounds in rapid succession. pull the trigger and expend the clip slowly over time. these rounds charge and fire at 1 sec intervals for about 1200 damage over 6 secs and a clip size of 15-20 (may...
- by True Adamance - at 2015.01.14 19:40:00
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1147. Multi-fix for scrambler rifle - in Feedback/Requests [original thread]
killertojo42 wrote: Make it so the scrambler rifle does charge shot damage at 75-100% on the charge gauge Decrease base damage to eliminate simple spam shooting so it doesn't out DPS every weapon in the game within .1 to .5 seconds Make scramb...
- by True Adamance - at 2015.01.14 19:37:00
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1148. Officer Weapons ... COLORS :D - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: True Adamance wrote: DeadlyAztec11 wrote: Make it chrome... Khanid Chicks dig chrome. #Minmatargirlsdoitbetter There's something special about talking to a girl you expect to be freaky and a girl you don't expe...
- by True Adamance - at 2015.01.14 10:30:00
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1149. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: True Adamance wrote: Thaddeus Reynolds wrote: True Adamance wrote: CCP Rattati wrote: Love it CCP Rattati you have made me responsible for the lives of my crew....... how can I RP all of these people? I...
- by True Adamance - at 2015.01.14 03:23:00
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1150. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: True Adamance wrote: CCP Rattati wrote: Love it CCP Rattati you have made me responsible for the lives of my crew....... how can I RP all of these people? I guess it's off the merc super market to pick up som...
- by True Adamance - at 2015.01.14 03:18:00
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1151. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
CCP Rattati wrote: Love it CCP Rattati you have made me responsible for the lives of my crew....... how can I RP all of these people? I guess it's off the merc super market to pick up some Water, Amarrian Wheat, Milk, and Exotic Dancers to...
- by True Adamance - at 2015.01.14 03:06:00
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1152. Officer Weapons ... COLORS :D - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Make it chrome... Khanid Chicks dig chrome. #Minmatargirlsdoitbetter
- by True Adamance - at 2015.01.14 02:32:00
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1153. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: Dust arguably had waves of opportunity more in Chomosome and Uprising than it ever did after 1.7 (as it was wolfman's intention that his changes would create them instead of removing them entirel...
- by True Adamance - at 2015.01.14 01:20:00
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1154. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
iKILLu osborne wrote: Kevall Longstride wrote: Sgt Kirk wrote: I just want to know how in the world does every mercenary have his own personal Warbarge. You all get a free one to start. from whom?, what for(as in why do we deserve i...
- by True Adamance - at 2015.01.14 00:40:00
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1155. Vehicle recall time (too much) - in Feedback/Requests [original thread]
I don't know what "toys" are being referred to... - Only two hulls of four - MLT and Standard Tier Hulls (others removed) - Module Variety Removed - Module Tiering Removed - Skill Tree Content Removed - Issues with Small Turret Hit Detection
- by True Adamance - at 2015.01.14 00:11:00
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1156. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: Pokey Dravon wrote: What if you had 3 flavors? Resistance Amps - 15% Passive, Always On, Zero Downtime Active Hardener - 25% Active, Moderate Dura...
- by True Adamance - at 2015.01.14 00:05:00
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1157. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Pokey Dravon wrote: What if you had 3 flavors? Resistance Amps - 15% Passive, Always On, Zero Downtime Active Hardener - 25% Active, Moderate Duration, Long Downtime Flux Active Harder - 40%, Acti...
- by True Adamance - at 2015.01.13 23:43:00
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1158. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: What if you had 3 flavors? Resistance Amps - 15% Passive, Always On, Zero Downtime Active Hardener - 25% Active, Moderate Duration, Long Downtime Flux Active Harder - 40%, Active, Short Duration, Long Downtime As long as...
- by True Adamance - at 2015.01.13 22:59:00
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1159. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: True Adamance wrote: Breakin Stuff wrote: honestly? COmbining mods isn't hilariously awesome, mostly because :programming: cooking things up that behave similar? maybe. If you are referring to my post I don't mea...
- by True Adamance - at 2015.01.13 22:35:00
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1160. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: honestly? COmbining mods isn't hilariously awesome, mostly because :programming: cooking things up that behave similar? maybe. If you are referring to my post I don't mean in terms of one Hardener = two stacked current...
- by True Adamance - at 2015.01.13 22:08:00
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