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        | 2501. Militia Vehicles - in Feedback/Requests [original thread] Godin Thekiller wrote:    True Adamance wrote:    Godin Thekiller wrote:    Haerr wrote:  How about you change the fitting skills instead? A change to them would only hit the high level players and not people trying out vehicles.    Yet fitting ...
 - by True Adamance - at 2014.06.19 21:30:00
 
 
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        | 2502. Militia Vehicles - in Feedback/Requests [original thread] Godin Thekiller wrote:    Haerr wrote:  How about you change the fitting skills instead? A change to them would only hit the high level players and not people trying out vehicles.    Yet fitting **** on vehicles is hard enough as it currently is...
 - by True Adamance - at 2014.06.19 20:42:00
 
 
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        | 2503. Militia Vehicles - in Feedback/Requests [original thread] MINA Longstrike wrote:  Increase the isk cost on proto weapons    No Malleus that is not the way to achieve a balanced out come. All it does in de-incentivise the use of high tiered modules on vehicles in favour of lower tiered ones that fundame...
 - by True Adamance - at 2014.06.19 08:24:00
 
 
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        | 2504. Militia Vehicles - in Feedback/Requests [original thread] CCP Rattati wrote:  Just throwing this out there. So we have a problem with high level players creating too powerful, too cheap, vehicle fits using proto modules on militia chassis.  Instead of changing anything about weapons or modules, what wo...
 - by True Adamance - at 2014.06.19 08:22:00
 
 
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        | 2505. what should we do for hotfix charlie? (that hasnt been done already) - in Feedback/Requests [original thread] Alena Ventrallis wrote:  Weapon variants, and lp store parity.     Can't have that without racial vehicle and weapon parity.
 - by True Adamance - at 2014.06.19 04:45:00
 
 
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        | 2506. heavy and HMG @Rattati - in Feedback/Requests [original thread] Talon Paetznick II wrote:  have you considered the assualt suits. they are the private whipping boys of heavys   also a good scout does not need to outstrafe a heavy they simply kill them from the start   seriously though i must say i play all t...
 - by True Adamance - at 2014.06.19 03:48:00
 
 
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        | 2507. Hotfix Charlie Suggestions (Orbital Strikes) - in Feedback/Requests [original thread] Jaysyn Larrisen wrote:    Godin Thekiller wrote:    Jaysyn Larrisen wrote:  I always thought that there should be pings in local overview (EVE side) and perhaps even some sort of chat notification that hits corp or primary channel on faction war...
 - by True Adamance - at 2014.06.19 03:40:00
 
 
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        | 2508. it's probably been said but good job on the rail turret nerf - in Feedback/Requests [original thread] Hmmmmm I hate scout but I'm not likely to persecute the living **** out of you by bitching all the time about them.
 - by True Adamance - at 2014.06.19 02:48:00
 
 
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        | 2509. Bravo shield fixes. - in Feedback/Requests [original thread] Mordecai Sanguine wrote:    Jacques Cayton II wrote:  Didn't notice a single difference in my shields at all. That's my feedback. *slowly claps*     Because you're using complex extended. They shouldn't be buffed, by ehp factor. Their pg/cpu sho...
 - by True Adamance - at 2014.06.19 01:26:00
 
 
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        | 2510. Hotfix Charlie Suggestions (Orbital Strikes) - in Feedback/Requests [original thread] Killar-12 wrote:  I doubt anything will happen in these regards but could there be a better method Informing Pilots of Strike Locations? and If a Pilot or their Corp or their Alliance is Marked Full Blue Could they Drop Orbital Strikes in Planet...
 - by True Adamance - at 2014.06.19 00:03:00
 
 
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        | 2511. Rattati, a question - in Feedback/Requests [original thread] Godin Thekiller wrote:    True Adamance wrote:    Godin Thekiller wrote:    Alena Ventrallis wrote:    Godin Thekiller wrote:  I'd like to point out that if they do bring back the T II vehicles, they still need to fix them first........   That d...
 - by True Adamance - at 2014.06.18 23:49:00
 
 
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        | 2512. Rattati, a question - in Feedback/Requests [original thread] Godin Thekiller wrote:    Alena Ventrallis wrote:    Godin Thekiller wrote:  I'd like to point out that if they do bring back the T II vehicles, they still need to fix them first........   That doesn't matter. What matters currently is, are they...
 - by True Adamance - at 2014.06.18 23:28:00
 
 
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        | 2513. Rattati, a question - in Feedback/Requests [original thread] Alena Ventrallis wrote:  Would adding back in the vehicles that were taken out (surya, safaris, logo vehicles, etc.) Require a client side update? Or is the data all still there, but they are simply hidden on the marketplace? An answer either wa...
 - by True Adamance - at 2014.06.18 22:31:00
 
 
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        | 2514. Rattati...... Please, i beg you.... - in Feedback/Requests [original thread] DarthJT5 wrote:  I just want my tank variants back. My pretty white tanks and my awesome black tanks... Make tanking fun again, hell, give them the same 1.2 mill price tag so i can brag to all my friends and actually care about keeping the tank ...
 - by True Adamance - at 2014.06.18 04:24:00
 
 
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        | 2515. Hotfix Charlie Suggestions (Vehicles) - in Feedback/Requests [original thread] Bojo The Mighty wrote:  The Prometheus will ride again!    Surya's....... Oh please say Surya's!
 - by True Adamance - at 2014.06.18 03:13:00
 
 
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        | 2516. Hotfix Charlie Suggestions (Vehicles) - in Feedback/Requests [original thread] Killar-12 wrote:  Return Nanofiber and Torque Mods  Return Passive/Active Heat Sinks and Spool-up Modifiers  Add Passive Bonuses to the Shield, Armor Upgrades as well as Fitting Skills     Bit late for me now I could have used those fitting skil...
 - by True Adamance - at 2014.06.18 03:06:00
 
 
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        | 2517. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread] Alena Ventrallis wrote:  There's something, social skills. Increase risk/lp payouts per level, or increase standings gained per level.      Social would be 100% worth it if it got you even a 5-10% increase in standing with faction especially if ...
 - by True Adamance - at 2014.06.18 02:44:00
 
 
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        | 2518. @CCP Rattati, suggestion for future hotfix - in Feedback/Requests [original thread] CCP Rattati wrote:    Aeon Amadi wrote:  Just a personal preference, I'd much prefer to buy your 'Rattati' Assault G/1-Series if it didn't have all the built in stuff. Any chance we could take a look at releasing some legitimate vanity suits tha...
 - by True Adamance - at 2014.06.18 02:43:00
 
 
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        | 2519. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread] Killar-12 wrote:  Going to Spitball some Ideas Dropsuit Command +1% to Dropsuit Total HP  -Amarr Heavy -1% to heat build up per level  -Amarr Medium +2% Armor Resistance To Explosive and Projectile Damage per level  -Amarr Light -4% per level fo...
 - by True Adamance - at 2014.06.18 02:06:00
 
 
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        | 2520. Death taxis are a broken tactic - in Feedback/Requests [original thread] One Eyed King wrote:    True Adamance wrote:    One Eyed King wrote:    True Adamance wrote:    But one broken relationship should not require another broken relationship to counter. Resolving that initial relationship is what should be of prima...
 - by True Adamance - at 2014.06.17 23:56:00
 
 
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