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2521. Death taxis are a broken tactic - in Feedback/Requests [original thread]
Boot Booter wrote: I love how everyone uses this opportunity to not actually discuss or debate the topic the OP presented. Just sad. Heavies in LAVs is an issue with very little counter for infantry. It's a cheap tactic which provides high re...
- by True Adamance - at 2014.06.17 23:46:00
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2522. Death taxis are a broken tactic - in Feedback/Requests [original thread]
One Eyed King wrote: True Adamance wrote: But one broken relationship should not require another broken relationship to counter. Resolving that initial relationship is what should be of primary concern. I agree. However, if there are tw...
- by True Adamance - at 2014.06.17 23:30:00
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2523. Death taxis are a broken tactic - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: One Eyed King wrote: True Adamance wrote: Then by that logic is it fair to say Jihad Jeeps are a broken tactic.....which they are. They are, but they are also a solution to the broken relat...
- by True Adamance - at 2014.06.17 23:03:00
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2524. Death taxis are a broken tactic - in Feedback/Requests [original thread]
One Eyed King wrote: True Adamance wrote: Then by that logic is it fair to say Jihad Jeeps are a broken tactic.....which they are. They are, but they are also a solution to the broken relationship between tanks and AV. And tanks can blow ...
- by True Adamance - at 2014.06.17 22:43:00
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2525. Death taxis are a broken tactic - in Feedback/Requests [original thread]
Then by that logic is it fair to say Jihad Jeeps are a broken tactic.....which they are.
- by True Adamance - at 2014.06.17 22:18:00
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2526. Revert vehicles back to pre 1.6 - in Feedback/Requests [original thread]
I remember sitting in Bethany Velvetino's Surya Marauder as his gunner with all proto modules, all proto turrets, and thinking this is what I want to do...... I skill into HAV and not only are Marauders gone, but also Enforcers....... after which...
- by True Adamance - at 2014.06.17 03:35:00
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2527. Factional Warfare Broken? - in Feedback/Requests [original thread]
Winst0n W0lf wrote: The wait times are worse than normal, and yes sometimes it does seem like Scotty has no idea what FW is lately. But, I'm guessing that's a byproduct of the shrinking player base being even worse for FW since everyone knows t...
- by True Adamance - at 2014.06.17 01:05:00
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2528. Factional Warfare Broken? - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: True Adamance wrote: Indeed as there is no economic model to support the sales of LP gear. EVE side I simply plex in cheap ships to earn LP, I exchange LP for Factionalised ships and sell those ships to support more pl...
- by True Adamance - at 2014.06.17 01:03:00
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2529. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread]
Killar-12 wrote: Alena Ventrallis wrote: Before I begin, I want to say that I love your candor and activity on the forums. While I may not always agree with your changes, your presence and responses to the community are deeply appreciated, a...
- by True Adamance - at 2014.06.16 22:51:00
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2530. Factional Warfare Broken? - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: True Adamance wrote: XxGhazbaranxX wrote: Velociraptor antirrhopus wrote: i've known you for a while True Adamance, but I don't understand part of your opinion here an increase in LP or a small percentage of ISK a...
- by True Adamance - at 2014.06.16 12:00:00
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2531. Factional Warfare Broken? - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Velociraptor antirrhopus wrote: i've known you for a while True Adamance, but I don't understand part of your opinion here an increase in LP or a small percentage of ISK alongside it would, as Ghaz said bridge the gap b...
- by True Adamance - at 2014.06.16 11:43:00
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2532. Factional Warfare Broken? - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: True Adamance wrote: XxGhazbaranxX wrote: This is just brainstorming. Any ideas on how we can unite FW with regular skirmish maybe even with ambush and dom?? This is just theory crafting so there really is no need to ...
- by True Adamance - at 2014.06.16 11:18:00
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2533. Why won't Devs discuss the Amarr scout? - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: i really don't see the argument here look at all the low slots. sure, it can't dampen like a Gallente but it's the only other scout that technically can be invisible (with 4 damps) and it can abuse the hell out...
- by True Adamance - at 2014.06.16 11:04:00
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2534. Factional Warfare Broken? - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: This is just brainstorming. Any ideas on how we can unite FW with regular skirmish maybe even with ambush and dom?? This is just theory crafting so there really is no need to troll in this thread Hey guys; Factional warfa...
- by True Adamance - at 2014.06.16 10:56:00
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2535. make planing remote explosive faster like on battlefield - in Feedback/Requests [original thread]
Kratek Heshan wrote: agree with this guys its hard to plan remote explosive on this game and it don't stick well when it move on bf3 and bf4 the c4 plans fast and sticks well on the tank I whole heartedly disagree, you can already throw th...
- by True Adamance - at 2014.06.16 10:51:00
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2536. Why won't Devs discuss the Amarr scout? - in Feedback/Requests [original thread]
Gavr1Io Pr1nc1p wrote: if you want a fast scout, you're gonna have to sacrifice Hp and ewar (minja) If you want a tanky scout, you have to sacrifice regen, ewar , and speed (amarr) This is 3 sacrifices for amarr, 2 for min=unbalanced amarr ge...
- by True Adamance - at 2014.06.16 04:37:00
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2537. Why won't Devs discuss the Amarr scout? - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: True Adamance wrote: Or make it faster than the Caldari and Gallente Scouts..... Amarr do have some ungodly fast drones and frigates. "B-but it's armor tanked and all armor is supposed to be slow" I'll back hand a...
- by True Adamance - at 2014.06.16 03:54:00
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2538. Why won't Devs discuss the Amarr scout? - in Feedback/Requests [original thread]
Lynn Beck wrote: Honestly just make it like .3 faster, and give it an extra 10-30 HP, or make it's slot loadout 0-4 at basic, 1/5 at proto. Or make it faster than the Caldari and Gallente Scouts..... Amarr do have some ungodly fast drones a...
- by True Adamance - at 2014.06.16 03:19:00
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2539. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Before I begin, I want to say that I love your candor and activity on the forums. While I may not always agree with your changes, your presence and responses to the community are deeply appreciated, and I give you a salu...
- by True Adamance - at 2014.06.16 03:18:00
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2540. [feedback] I've spent the last two days playing with mlt starter... - in Feedback/Requests [original thread]
You have not you were squadding with me! +1 for valid points though.
- by True Adamance - at 2014.06.16 00:00:00
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