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DoomLead
Dead Six Initiative Lokun Listamenn
168
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Posted - 2013.08.13 02:42:00 -
[1] - Quote
I haven't asked for a nerf in a long time cause I think things should be buffed to balance it out
this is my proposal keep the mass driver as is
however allow clones killed by mass driver to be able to be revived via nanite injector.
thats it my proposed mass driver nerf |
Touchy McHealz
Vherokior Combat Logistics Minmatar Republic
25
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Posted - 2013.08.13 02:43:00 -
[2] - Quote
My proposed counter nerf. AR's can't actually ever kill anyone, only drop them to 1 armor. |
DoomLead
Dead Six Initiative Lokun Listamenn
168
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Posted - 2013.08.13 02:44:00 -
[3] - Quote
Touchy McHealz wrote:My proposed counter nerf. AR's can't actually ever kill anyone, only drop them to 1 armor. this wasn't a troll post |
Buster Friently
Rosen Association
1599
|
Posted - 2013.08.13 02:44:00 -
[4] - Quote
DoomLead wrote:I haven't asked for a nerf in a long time cause I think things should be buffed to balance it out
this is my proposal keep the mass driver as is
however allow clones killed by mass driver to be able to be revived via nanite injector.
thats it my proposed mass driver nerf
MD needs no nerf.
|
FLAYLOCK Steve
Hellstorm Inc League of Infamy
270
|
Posted - 2013.08.13 02:45:00 -
[5] - Quote
DoomLead wrote:I haven't asked for a nerf in a long time cause I think things should be buffed to balance it out
this is my proposal keep the mass driver as is
however allow clones killed by mass driver to be able to be revived via nanite injector.
thats it my proposed mass driver nerf Fair enough |
Cosgar
ParagonX
4143
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Posted - 2013.08.13 02:47:00 -
[6] - Quote
How about we leave the MD the **** alone and focus on the other under used weapons so that they're as effective as the small handful we're all crying about? |
Buster Friently
Rosen Association
1601
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Posted - 2013.08.13 02:49:00 -
[7] - Quote
DoomLead wrote:Touchy McHealz wrote:My proposed counter nerf. AR's can't actually ever kill anyone, only drop them to 1 armor. this wasn't a troll post
Ok, how about 20 points? Afterall, as a generalist weapon, shouldn't the finishing blow need to be made by a specialist weapon? |
DoomLead
Dead Six Initiative Lokun Listamenn
169
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Posted - 2013.08.13 02:50:00 -
[8] - Quote
Buster Friently wrote:DoomLead wrote:I haven't asked for a nerf in a long time cause I think things should be buffed to balance it out
this is my proposal keep the mass driver as is
however allow clones killed by mass driver to be able to be revived via nanite injector.
thats it my proposed mass driver nerf MD needs no nerf.
Cosgar wrote:How about we leave the MD the **** alone and focus on the other under used weapons so that they're as effective as the small handful we're all crying about? notice i asked for no changes to the weapon at all I just asked for someone killed by this weapon to be revived you two should try to read the post before offering 2 cents |
Touchy McHealz
Vherokior Combat Logistics Minmatar Republic
27
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Posted - 2013.08.13 02:52:00 -
[9] - Quote
Buster Friently wrote:DoomLead wrote:Touchy McHealz wrote:My proposed counter nerf. AR's can't actually ever kill anyone, only drop them to 1 armor. this wasn't a troll post Ok, how about 20 points? Afterall, as a generalist weapon, shouldn't the finishing blow need to be made by a specialist weapon?
I like your style. Like operation. Call in the specialist!! I can't get the writers cramp out. I get 3 do-overs.
Anyway, I can't heap enough scorn on these nerf MD threads. Suddenly someone's weapon choice isn't 100% dominant anymore and the might die, so they cry foul.
Yes I MD. Yes I am a logi. I toss them at people to get them away from the dude I'm trying to needle. If I get a kill, cool. If not, 25 pts for an assist and 60 for the revive. The kills I do get just make me giggle all the harder as I know I am fueling more impotent forum rage. |
Buster Friently
Rosen Association
1601
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Posted - 2013.08.13 02:54:00 -
[10] - Quote
DoomLead wrote:Buster Friently wrote:DoomLead wrote:I haven't asked for a nerf in a long time cause I think things should be buffed to balance it out
this is my proposal keep the mass driver as is
however allow clones killed by mass driver to be able to be revived via nanite injector.
thats it my proposed mass driver nerf MD needs no nerf. Cosgar wrote:How about we leave the MD the **** alone and focus on the other under used weapons so that they're as effective as the small handful we're all crying about? notice i asked for no changes to the weapon at all I just asked for someone killed by this weapon to be revived you two should try to read the post before offering 2 cents
Incidentally, that's still a nerf of the weapon. That's like saying, "You know, the projectile for the MD should travel half as fast - notice how I asked for no changes to the weapon at all?"
**** off. The MD is fine, UP even.
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Iron Wolf Saber
Den of Swords
7182
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Posted - 2013.08.13 02:55:00 -
[11] - Quote
Due to the short sweet simple nature of the OP its hard to take the OP seriously enough on the topic. Sorry. |
Touchy McHealz
Vherokior Combat Logistics Minmatar Republic
27
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Posted - 2013.08.13 02:56:00 -
[12] - Quote
Iron Wolf Saber wrote:Due to the short sweet simple nature of the OP its hard to take the OP seriously enough on the topic. Sorry.
I think this is the first time I've ever agreed with a CPM dude, and seen one not being a sycophant. Good on ya. |
Buster Friently
Rosen Association
1602
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Posted - 2013.08.13 03:04:00 -
[13] - Quote
Iron Wolf Saber wrote:Due to the short sweet simple nature of the OP its hard to take the OP seriously enough on the topic. Sorry.
As for the instant biomassing, The Mass Driver is the Minmatar answer for the Swarm Launcher and Plasma Cannon, both of which also exhibit similar behaviors. Clones killed by either of those weapons also are biomassed instantly (and yes you can die from a swarm launcher by jumping into it)
Yes, same with anything with splash damage - grenades, remote explosives, forge guns, etc. |
ROADKILLURAZZ
MURDER TAXI COMPANY
56
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Posted - 2013.08.13 05:49:00 -
[14] - Quote
DoomLead wrote:I haven't asked for a nerf in a long time cause I think things should be buffed to balance it out
this is my proposal keep the mass driver as is
however allow clones killed by mass driver to be able to be revived via nanite injector.
thats it my proposed mass driver nerf
no no and no! Why cant people just beg for new maps like me? Leave the fking weapons alone and move on!
|
Blaze Ashra
Paladin Survey Force Amarr Empire
5
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Posted - 2013.08.13 06:15:00 -
[15] - Quote
I'd prefer no nerf at all but if they do decide to nerf it I hope they go this route instead of damage reduction or splash reduction. That being said, I would rather the AR and MD both get nerfed or left alone together for fairness. |
hgghyujh
Expert Intervention Caldari State
73
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Posted - 2013.08.13 06:38:00 -
[16] - Quote
splash needs to have resistances applied that will in effect be a 20% dmg nerf across the bored and should bring it in line with the other weapons. |
Nova Knife
Seituoda Taskforce Command Caldari State
1661
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Posted - 2013.08.13 06:56:00 -
[17] - Quote
OP has serious complaint.
Explosives being able to magically render someone un-revivable, when headshots and other (much more damaging) weapons and circumstances allow someone to be picked up just fine... Is a little off.
The state that determines if someone can be revived or not should be based on overkill damage, for -every- weapon. Shots that barely kill you should always allow you to be picked up, no matter what weapon it was. Shots that do a lot of damage past 0 armor, should leave you unable to be picked up, in my opinion.
I'll leave what qualifies as 'A lot past armor" to the community though. |
Jack McReady
DUST University Ivy League
382
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Posted - 2013.08.13 07:34:00 -
[18] - Quote
MD is usually fine when used in slow armor tanked suits as you can just run away and fight against the MD users odds at range.
things change when you are in a shield tanked suit with lolspeed and lowslots with stamina mods, where you can bunny hop around for ages and just toss grenades at the enemies feet. add hit detection issues + shield recharge delay bug to this and you have a very annoying and broken suit to fight against on the battlefield.
and ressurecting MD victims is not possible. |
GET ATMESON
Dem Durrty Boyz
101
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Posted - 2013.08.13 08:49:00 -
[19] - Quote
how about not touching with the MD. Personally I hate the MD. Others love the gun and are able to use it once again. Yes dying by it can be "annoying" for nice words but the problem IS NOT that it is OP. The problem is it does -20% to shields and +20% to armor.
So when your fluxed then MD that is smart on there part. Why shoot there MD wasting ammo at shields when you can one shot there armor. This works very well in this game because everyone is shield based.
Instead of nerfing the MD. Why not change the -20% to shields and +20% to armor to -10% shield and +5-10% armor. Yes you COULD be one shoot by a MD if your suit isnt not fitted with armor plates.
This would bring up another problem tho. By stacking on armor plates that add 115HP armor you will be moving at the speed of a normal heavy. Yes you will have alot more hp but think of this. The longer your in the field moving going from point A to point B the more damage you take. Even with an extra 460 HP to armor. It wont matter if your moving slow taking more bullets.
With the "new" armor plates that dont effect movement speed you need alot of PG. You cant give up a low for a PG upgrade because that takes away from HP. So you will need PG upgrades lvl 5 in order to run your suit and MAYBE save a low slot.
SUMMERY MD are NOT OP just annoying with flux combo +20% armor damage. Just change the +20% armor damage to +5-10% armor damage. |
Nova Knife
Seituoda Taskforce Command Caldari State
1679
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Posted - 2013.08.14 00:32:00 -
[20] - Quote
I love how people are replying to the topic without even reading the OP, and explaining why the damage is fine.
Read it again, folks. This has nothing to do with the damage. |
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Killar-12
The Corporate Raiders
520
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Posted - 2013.08.14 00:33:00 -
[21] - Quote
DoomLead wrote:I haven't asked for a nerf in a long time cause I think things should be buffed to balance it out
this is my proposal keep the mass driver as is
however allow clones killed by mass driver to be able to be revived via nanite injector.
thats it my proposed mass driver nerf Or just make explosives not do full damage at the edge of their AoE. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
526
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Posted - 2013.08.14 00:34:00 -
[22] - Quote
DoomLead wrote:
however allow clones killed by mass driver to be able to be revived via nanite injector.
f
YES! My CEO and I were talking about that earlier today. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
499
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Posted - 2013.08.14 00:57:00 -
[23] - Quote
Touchy McHealz wrote:My proposed counter nerf. AR's can't actually ever kill anyone, only drop them to 1 armor. Mass drivers deal much more damage than what they should do. Fixing them and they'll be ok. |
Spaceman-Rob
Mannar Focused Warfare Gallente Federation
130
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Posted - 2013.08.14 01:17:00 -
[24] - Quote
Just buff the other damn weapons so they can compete with it otherwise the games gonna be full of shite guns that nobody wants to use |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
279
|
Posted - 2013.08.14 01:29:00 -
[25] - Quote
Nova Knife wrote:I love how people are replying to the topic without even reading the OP, and explaining why the damage is fine.
Read it again, folks. This has nothing to do with the damage. Lawl I agree. Now you see what this community lacks. Logic, even I replied saying fair enough. Why not be able to revive. |
Iron Wolf Saber
Den of Swords
7245
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Posted - 2013.08.14 01:30:00 -
[26] - Quote
Because I really don't want people screaming nerf nanite injectors. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
279
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Posted - 2013.08.14 01:32:00 -
[27] - Quote
Iron Wolf Saber wrote:Because I really don't want people screaming nerf nanite injectors. Lmao! I'm still waiting for them to scream nerf nova knife. |
echo47
Sebiestor Field Sappers Minmatar Republic
38
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Posted - 2013.08.14 01:39:00 -
[28] - Quote
I prefer an explosive resistance module if possible, high or low. |
Scheneighnay McBob
Bojo's School of the Trades
2969
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Posted - 2013.08.14 02:08:00 -
[29] - Quote
Support!
Clones should only be forced to despawn if they're shot when they're already dead. |
DoomLead
Dead Six Initiative Lokun Listamenn
172
|
Posted - 2013.08.14 02:31:00 -
[30] - Quote
bump https://forums.dust514.com/default.aspx?g=posts&t=101728&find=unread |
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