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541. Tank battles now and before - in General Discussions [original thread]
Tbqh, I just want to see fully laser tanks. Small turrets might actually be super cool :D
- by Tony Calif - at 2012.12.10 23:57:00
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542. My typical game - in General Discussions [original thread]
If you have AUR, get all the militia BPO (blue background) vehicle modules. My tanks don't always survive a round, but a little advice on that. DON'T BRING YOUR TANK IN RIGHT AWAY. you have a Soma, as do I. They are great tanks for their cost. Bu...
- by Tony Calif - at 2012.12.10 22:53:00
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543. 1 Hit Kill Weapon - What is IT? - in General Discussions [original thread]
shotty, point blank, 180 jumping headshot = 1 hit kill. Sounds like a dodge ball more than grinding metal. Also the only reason to play a scout.
- by Tony Calif - at 2012.12.10 20:15:00
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544. Tank battles now and before - in General Discussions [original thread]
If there are AP & AV missile variations, that could help (something I can see down the road...think un-nerfed Dropships but with total crap direct damage). Lasers could have some kind of wide beam vs concentrated type of differentiation, provi...
- by Tony Calif - at 2012.12.10 20:09:00
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545. Tank battles now and before - in General Discussions [original thread]
My bad, thought it was hybrid turrets not just blasters. There's still the accuracy, range, ect that rails have over forges. But that's not what this is about. It's about tank vs tank, and the fact that rail tank is a VITAL part of any team. All t...
- by Tony Calif - at 2012.12.10 17:45:00
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546. Tank battles now and before - in General Discussions [original thread]
You forgot 20% from Marauder skill and 10% from general turrets skill. (sure you need a Surya, but the damage will be 7k or there abouts). I know you run them lovely armour tanks Mav, and respect for fighting the good fight :) I am waiting for s...
- by Tony Calif - at 2012.12.10 17:14:00
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547. Tank battles now and before - in General Discussions [original thread]
55% hybrid turret damage from PASSIVE skills. Rail guns are Op. Forges get 10%. That's all. You shield tank scrubs don't know what overpowered means. Try taking an armour tank vs CBR7 swarms.
- by Tony Calif - at 2012.12.10 16:25:00
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548. 14000 AUR per week on boosters ... How much for a year in real money? - in General Discussions [original thread]
Boosters already increase the cap. They going to increase the increased cap next. The current capgap is around a million a month. It was painfully obvious when we played Imperfects that they had better gear than me, (proto vs advanced) and I reall...
- by Tony Calif - at 2012.12.10 14:09:00
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549. Tank battles now and before - in General Discussions [original thread]
Obviously we're ignoring the speed the damage is done... 1.5+0.8=2.3 seconds. We all know tank vs tank is 2 shots so..,, 1.) you die to 2 forge shots, get a new tank, because you have fail fit. 2.) while carrying a forge you are VERY vulnerable to...
- by Tony Calif - at 2012.12.10 13:55:00
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550. Aurum item: sp reset. - in Feedback/Requests [original thread]
One thing I have thought of on this matter is passive SP. I think that if you could reallocate the amount of SP you earn passively. So to re allocate shotgun lvl 2 would take 2-3 days, reallocating grenades lvl 5 would take a month or 2. This woul...
- by Tony Calif - at 2012.12.09 21:28:00
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551. [Request] Take off MCC shields !!!!! - in Feedback/Requests [original thread]
Wait for them to mount automated large blasters underslung on the MCC. Go near it then :P Blaster go bombombom :)
- by Tony Calif - at 2012.12.09 20:13:00
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552. Stroke someone else's e-peen here... - in General Discussions [original thread]
165k ISK tanks (I just upgraded from 154k), with 0 SP in useful vehicle skills are good fun. Until Ed'rot blows you up with an officer forge gun. As for EPeen stroking? Team Alldin ftw. Surya's look awesome.
- by Tony Calif - at 2012.12.09 20:08:00
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553. 14000 AUR per week on boosters ... How much for a year in real money? - in General Discussions [original thread]
It'd be good to get something worthwhile out of my eRage, and so far it seems the consensus agree passives are too expensive for their current gain. Secondly there is a great deal of faith in the ISK-AUR transfer/live market side of things. That's...
- by Tony Calif - at 2012.12.09 19:57:00
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554. Tank battles now and before - in General Discussions [original thread]
As with everything in Dust, Gank > Tank.
- by Tony Calif - at 2012.12.09 16:18:00
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555. 14000 AUR per week on boosters ... How much for a year in real money? - in General Discussions [original thread]
LoL sure they're not. Only 50% additional SP. And we all know SP isn't OP *facepalm* This is more about price, and who wants to spend -ú300 a year and who just cba to play what we see as a p2w game. Not about my personally being pretty good, and n...
- by Tony Calif - at 2012.12.09 16:08:00
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556. 14000 AUR per week on boosters ... How much for a year in real money? - in General Discussions [original thread]
With new skills and such comming out yes. You might well want to get the latest tech as fast as you can. Unless CCP stop releasing new gear... Tbh, Tenchu ya right. No point me playing.
- by Tony Calif - at 2012.12.09 15:40:00
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557. Skill Point Progression - We could use some help! - in General Discussions [original thread]
They can. Simple rolling cap. Which boosters don't break. It's not hard, I suggested it in a bit more detail elsewhere. It's so simple. Everyone gains SP every game. Everyone can catch the top SP bracket. Everyone is happy, actives & passive b...
- by Tony Calif - at 2012.12.09 15:34:00
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558. 14000 AUR per week on boosters ... How much for a year in real money? - in General Discussions [original thread]
So how do you get 365 days of boosters both passive & active SP without spending that AUR?
- by Tony Calif - at 2012.12.09 15:24:00
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559. 14000 AUR per week on boosters ... How much for a year in real money? - in General Discussions [original thread]
Well, it's 14000 a week, so 64000 a month, and 728000 AUR a year. That's around -ú350 a year. Just to stay competative. With no UVT or AUR gear, that's JUST for SP. there is no other way to gain that Sp, except to pay. Who wants to spend -ú350 a ...
- by Tony Calif - at 2012.12.09 15:19:00
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560. this game makes me physically ill sometimes - in General Discussions [original thread]
You just can't do anything when the enemy has better stuff than you. With better skills. I was a good player. Now, I'm told people have 8mil SP. I've got 5.5mil. And I wasted a mil in lvl5 nades. I can't even compete with the players in my corp be...
- by Tony Calif - at 2012.12.09 14:46:00
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