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361. [request] Hard-core sniper rifle - in Feedback/Requests [original thread]
Pretty sure a heavy suit can come close to those numbers. My basic sentinal suit that i use often has 1k ehps. I only have a militia sheild extender so a proto suit with all proto gear i think can reach 1.5k ehps.
- by Thurak1 - at 2013.09.14 04:20:00
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362. [Feedback] Snipers are done. - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: I can run sniper on the new maps fine, the main problem is 1.4 has brought back the terrible hit detection for TAC sniper rifles. I am getting to many blue flares from shields with no damage dealt. But all in all, CCP wa...
- by Thurak1 - at 2013.09.14 03:59:00
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363. [Request] 'zealot' variants for energy weapons. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Talos Alomar wrote: 'zealot'' variants of the energy weapons would be identical to regular variants except for one change. Instead of locking up when they over heat they just deal feedback damage and you can keep firin...
- by Thurak1 - at 2013.09.14 01:31:00
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364. [Request] Vehicle Active Scanners like Infantry Ones - in Feedback/Requests [original thread]
i thought that they already worked very much like active scanners expect with a 360 degree arc. You turn the module on and it pulses for a while then goes into a short cooldown. Repeat and keep cruising around and you keep the enemy light up so yo...
- by Thurak1 - at 2013.09.14 01:06:00
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365. [Feedback] Snipers are done. - in Feedback/Requests [original thread]
Sounds like you found a redline sniper here.
- by Thurak1 - at 2013.09.14 01:00:00
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366. Map Grid Lines - in Feedback/Requests [original thread]
MANDALORIan Vi wrote: Can we get map grid lines? This would help call orbs and player location when trying to rally your squad. Does anyone support this idea? I support the idea. I would even like to see it on the radar and even have NSWE o...
- by Thurak1 - at 2013.09.14 00:46:00
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367. 4:3 resolution option - in Feedback/Requests [original thread]
I don't know how much work would have to go into making the game compatible with that but its not a bad idea. The truth is that there are still a lot of people out there that do not have HD tv's to support a 16:9 ratio. Myself i am surprised that...
- by Thurak1 - at 2013.09.14 00:42:00
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368. the true reason why the assault rifle is balanced with the other guns.. - in Feedback/Requests [original thread]
CLONE117 wrote: the ar does not outclass all of the other weapons and dps isnt massively important on a combat scenario. the ar has about the same precision and accuracy as all of the other guns within its class.. .. DPS in a FPS is just ab...
- by Thurak1 - at 2013.09.14 00:10:00
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369. double isk bounty for wins - in Feedback/Requests [original thread]
Also for my isk with how much ehp's shields and armor give i generally just use blueprint crap for both and a blueprint armor repair unit. I just don't see the armor or shield extenders doing a whole lot to make a big difference in survivability c...
- by Thurak1 - at 2013.09.14 00:02:00
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370. double isk bounty for wins - in Feedback/Requests [original thread]
it would be nice to have more incentive to win so that you get a higher payout. What i have noticed a lot is that it seems often that there are a lot of players that simply dont give a darn about winning the actual match just scoring as many kills...
- by Thurak1 - at 2013.09.13 23:51:00
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371. Militia Battles - in Feedback/Requests [original thread]
King checkmate is right even in a play mode where only militia gear is allowed players with more sp will still dominate because they will have a good deal of passive sp's. That being said i still think its a great idea in general because at least ...
- by Thurak1 - at 2013.09.13 20:29:00
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372. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
I hope AR's get nerfed into oblivion along with mass drivers.
- by Thurak1 - at 2013.09.12 21:36:00
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373. [request]A heavier HMG - in Feedback/Requests [original thread]
More movement speed penalty? So after armor mods we would move at what 1 meter a minute? honestly i think other weapons need to be re-balanced first. Everything on a medium frame should do compairably little damadge compaired to a HMG. With the H...
- by Thurak1 - at 2013.09.12 21:33:00
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374. [Request] Sentinel Skill Bonus - in Feedback/Requests [original thread]
+1
- by Thurak1 - at 2013.09.11 06:35:00
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375. CCP do you know customer appreciation - in Feedback/Requests [original thread]
I could see a reward program in dust. I would even pose something that allows users to select their reward after all if you rewarded me with a blueprint scout dropsuit i would not appreciate it much being that i primarily play a heavy. A blueprint...
- by Thurak1 - at 2013.09.11 03:20:00
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376. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: Confining that as an 1100 Hp heavy, I've died in under 2 seconds to AR users. Many a time they were behind me, I didn't even have time to spin around, even with the new turn rate buffs. I really feel ya there.
- by Thurak1 - at 2013.09.11 02:22:00
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377. Small Missle Turret - in Feedback/Requests [original thread]
Ahh the good old colt peacemaker. the gun that won the west. Would be nice to have a large caliber sidearm weapon. Say with only 6 rounds per reload but 80 damage per round .
- by Thurak1 - at 2013.09.10 09:34:00
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378. CCP STOP SPAMMING MY CORPORATION!!!! - in Feedback/Requests [original thread]
Just like everything else with dust this was a feature that was just released so of course there is nearly nothing usable about it. The wallet itself is nearly useless. There is no way at all to sort anything to do with the wallet for some reason.
- by Thurak1 - at 2013.09.10 06:08:00
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379. 3 engagements & a question about the role of the HMG... - in Feedback/Requests [original thread]
yep hmg is so situational its almost useless. I use a duvol on my heavy suit these days.
- by Thurak1 - at 2013.09.10 06:02:00
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380. [REQUEST] Heavy laser rifle - AMARR Heavy - in Feedback/Requests [original thread]
Would be nice to have more options as a heavy. Would be nice if i didnt get killed by light weapons in under 3 seconds also though.
- by Thurak1 - at 2013.09.09 08:40:00
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