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141. [Request] Firewall module. - in Feedback/Requests [original thread]
I love the idea of electronic warefare in this game. Just to expand on that idea a bit more how about this idea. A fake nanohive! This fake nanohive would look like it is a friendly nanohive (to the other team) But it would be a trap! This nanoh...
- by Thurak1 - at 2013.11.29 04:56:00
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142. Monetizing Dust: 3 things to improve the health and wealth of the game. - in Feedback/Requests [original thread]
KA24DERT wrote: Whoever thought of Aurum at CCP is way too infatuated with the concept to realize where it does and doesnGÇÖt belong. Unfortunately Dust seems to be a playground for broken ideas, and Aurum is running the risk of ruining the ga...
- by Thurak1 - at 2013.11.28 02:47:00
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143. Snipers head glitching is back. - in Feedback/Requests [original thread]
maeth-01 2501 wrote: Thurak1 wrote: maeth-01 2501 wrote: Thurak1 wrote: maeth-01 2501 wrote: Right... I'm a sniper as you probably guess and run a lot of other fits..... The shape of the MCC is different when you get up there, its...
- by Thurak1 - at 2013.11.25 09:17:00
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144. Snipers head glitching is back. - in Feedback/Requests [original thread]
maeth-01 2501 wrote: Thurak1 wrote: maeth-01 2501 wrote: Right... I'm a sniper as you probably guess and run a lot of other fits..... The shape of the MCC is different when you get up there, its as if there is a bubble around it...you s...
- by Thurak1 - at 2013.11.25 05:57:00
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145. Request: East South and West - in Feedback/Requests [original thread]
Great idea.
- by Thurak1 - at 2013.11.25 05:54:00
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146. Snipers head glitching is back. - in Feedback/Requests [original thread]
maeth-01 2501 wrote: Right... I'm a sniper as you probably guess and run a lot of other fits..... The shape of the MCC is different when you get up there, its as if there is a bubble around it...you sort of float meter or so above it.... if a...
- by Thurak1 - at 2013.11.25 05:46:00
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147. AURUM respec? - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Luna Angelo wrote: Shinobi MumyoSakanagare ZaShigurui wrote: I like Malkai Inos . Your point of view makes since . Truthfully he is not a vet like you keep stating either . That person said that t...
- by Thurak1 - at 2013.11.25 05:26:00
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148. AURUM respec? - in Feedback/Requests [original thread]
Maken Tosch wrote: No. Just NO. I have already given more than enough reasons why. I said it so many times that a simple search of the forums will show you my reasons for hating this idea. Maybe a lot of people dont agree.
- by Thurak1 - at 2013.11.25 05:16:00
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149. updating EMP strike - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Take a look at this. EMP rounds in EVE deal damage to armor as well as shields. Except for the orbital bombardment variety. I don't like the idea of a weapon that only does damage to shields. Never have, never will. ...
- by Thurak1 - at 2013.11.24 01:55:00
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150. (Request) Light machine gun - in Feedback/Requests [original thread]
Text Grant wrote: Damage 40 ROF 800 Effective range 60 meters Clip size 200 Max ammo 1000 Reload time 5.0 s Meta Level 1 Slot (H) (if CCP could add it then an M slot and change commando's slots from L to M) Mount time 2 seconds (can't fire till...
- by Thurak1 - at 2013.11.24 01:36:00
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151. Request: test arena - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Lazy Scumbag wrote: Since planning what to skill into is (supposed to be) important, players should have access to a test area where all skills and fittings can be tested. Against what. ? Test dummies. They wou...
- by Thurak1 - at 2013.11.24 01:33:00
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152. heavy armors/light weapons??? gimme a break - in Feedback/Requests [original thread]
Don Azteka wrote: hello people there is something really annoying a lot of players since a long time and now that you have made some changes on heavy armors it's getting worse!!! heavy armors are allowed using light weapons when light and mediu...
- by Thurak1 - at 2013.11.24 00:47:00
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153. Clone termination. - in Feedback/Requests [original thread]
Kain Spero wrote: I think the clone termination issue actually goes to a deeper problem. I would like to see it where you don't take a death until the clone is actually terminated. This would lead people to hold out hope for that revive and gre...
- by Thurak1 - at 2013.11.19 23:25:00
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154. [request] injector WP - in Feedback/Requests [original thread]
Levithunder wrote: Standard injector:60 WP Advanced injector:65 WP Prototype injector:70WP *would encourage people to spec into it not just use the "Walmart brand injector" as my proto logi friend would say. Please bump if you agree I would s...
- by Thurak1 - at 2013.11.19 01:39:00
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155. [Suggestion] Base splash damage on signature radius - in Feedback/Requests [original thread]
I simply cant agree with the OP on this at all. Grenades are very dumb devices for the most part. They get triggered and either explode on contact or via timer. They do not care about your signature footprint they dont care about really anything a...
- by Thurak1 - at 2013.11.19 01:35:00
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156. [Request] Carbines for sidearms - in Feedback/Requests [original thread]
carbines have a stock to them sub machine guns normally do not. Carbines are not a typical sidearm they are generally more of a special purpose AR like for room to room clearing.
- by Thurak1 - at 2013.11.18 00:55:00
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157. [Equipment] Temporary Personal Shield - in Feedback/Requests [original thread]
I would love to see something like this linked to the available PG on the dropsut. It could be fitted to a suit that has even say 1 cpu and 1 PG but it would be nearly useless. On a suit with more it would grow in power and usability. For me and m...
- by Thurak1 - at 2013.11.15 04:44:00
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158. finding squad hives - in Feedback/Requests [original thread]
I think this is a pretty good idea. Simple mechanic also make the equipment show up on radar green similar to squad mates.
- by Thurak1 - at 2013.11.15 03:54:00
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159. Updates - in Feedback/Requests [original thread]
we are on a monthly patch cycle. I wouldnt even call this game a release build yet (despite the fact that dust514 does) there are so many issues that are being worked on the last thing ccp should spend any effort on is a cool name for these patches.
- by Thurak1 - at 2013.11.15 03:09:00
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160. [REQUEST:] To fix the scanner: fix angle + make detection other than instant on/... - in Feedback/Requests [original thread]
Sounds like a good idea.
- by Thurak1 - at 2013.11.14 06:05:00
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