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Talos Alomar
Subdreddit Test Alliance Please Ignore
1156
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Posted - 2013.07.12 02:48:00 -
[1] - Quote
'zealot'' variants of the energy weapons would be identical to regular variants except for one change.
Instead of locking up when they over heat they just deal feedback damage and you can keep firing taking more damage as you go.
This would let people maybe be able to get that one last shot to kill at the cost of dealing nearly lethal amounts of damage to yourself. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
55
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Posted - 2013.07.12 02:54:00 -
[2] - Quote
You're one of those *pew* *pew**pew**pew**pew**pew* (Overheat) GAH DAMMIT! *dies* People aren't you?
I can see how this brings that "Risk vs reward" aspect so I say go for it. +1 |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4842
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Posted - 2013.07.12 03:01:00 -
[3] - Quote
Talos Alomar wrote:'zealot'' variants of the energy weapons would be identical to regular variants except for one change.
Instead of locking up when they over heat they just deal feedback damage and you can keep firing taking more damage as you go.
This would let people maybe be able to get that one last shot to kill at the cost of dealing nearly lethal amounts of damage to yourself. I would loooooooove this. |
Nocturnal Soul
Immortal Retribution
140
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Posted - 2013.07.12 03:07:00 -
[4] - Quote
love it make it happen |
Meeko Fent
Seituoda Taskforce Command Caldari State
259
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Posted - 2013.07.12 05:49:00 -
[5] - Quote
Plas 2 for you.
Have a cookie.
Awesome idea. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
859
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Posted - 2013.07.12 05:52:00 -
[6] - Quote
Not sure I like the idea but at least it would make the Heavy Bonus useful. |
Arx Ardashir
Imperium Aeternum
111
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Posted - 2013.07.12 08:09:00 -
[7] - Quote
Pokey Dravon wrote:Not sure I like the idea but at least it would make the Heavy Bonus useful. Which is why I proposed that idea a couple of days ago.
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Vin Vicious
Capital Acquisitions LLC
169
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Posted - 2013.07.12 08:45:00 -
[8] - Quote
+1 |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1167
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Posted - 2013.07.12 21:25:00 -
[9] - Quote
Good to see you guys like it, |
Jathniel
G I A N T EoN.
646
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Posted - 2013.07.12 21:29:00 -
[10] - Quote
*RAAAAAAAGE*
"In the name of God! I call down the fury of thou's scrambler rifle upon thee!!"
While shooting and burning himself up. Love it. lol |
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Buster Friently
Rosen Association
1105
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Posted - 2013.07.13 00:16:00 -
[11] - Quote
Talos Alomar wrote:'zealot'' variants of the energy weapons would be identical to regular variants except for one change.
Instead of locking up when they over heat they just deal feedback damage and you can keep firing taking more damage as you go.
This would let people maybe be able to get that one last shot to kill at the cost of dealing nearly lethal amounts of damage to yourself. I like this idea. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5239
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Posted - 2013.08.02 11:03:00 -
[12] - Quote
Thread made it in the feedback/requests weekly updates, I still want it. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
2327
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Posted - 2013.08.02 11:12:00 -
[13] - Quote
+1 really like this idea.
https://forums.dust514.com/default.aspx?g=posts&t=90817
I have a thread with more information regarding the issues with Overheat and would especially love to see some re-balancing on the Laser Rifle overheat damage as I explain in post #43
Copy/Pasted for Glory:
Quote:Bringing this back up to the front as Ive found some new information regarding overheating.
1.) Overheating a scrambler rifle provides 50 damage to the user across all platforms. 2.) HMGs do not have overheat damage listed in Show Info. 3.) Laser Rifles do dramatically higher damage to the user, with numbers escalating in meta level.
Standard: 150 Damage. Advanced: 202 Damage. Prototype: 255 Damage.
Im now convinced the laser rifle is designed to kill the owner. |
Tal-Rakken
DUST University Ivy League
41
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Posted - 2013.08.02 11:18:00 -
[14] - Quote
damn a feedback/request that i can actually get behind holy ****
I like the balanced idea of taking more damage after the overheat instead of it locking up. i cant count the number of times i've chosen the assault over the regular for this exact reason. The scrambler rifle in the middle of heavy combat just cant stand up to the GAR due to locking up after only a few rapid shots(yeah i know those shots hit a lot harder but oh well so do gtar rounds which doesnt suffer from overheat just low ammo).
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
1507
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Posted - 2013.08.02 15:25:00 -
[15] - Quote
Such a good idea! I'm glad this is getting some Dev attention.
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Tal-Rakken
DUST University Ivy League
41
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Posted - 2013.08.02 15:54:00 -
[16] - Quote
Iskandar Zul Karnain wrote:Such a good idea! I'm glad this is getting some Dev attention.
So far no dev response sadly |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
1508
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Posted - 2013.08.02 16:16:00 -
[17] - Quote
Tal-Rakken wrote:Iskandar Zul Karnain wrote:Such a good idea! I'm glad this is getting some Dev attention.
So far no dev response sadly https://forums.dust514.com/default.aspx?g=posts&m=1132167#post1132167
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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5260
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Posted - 2013.08.06 00:05:00 -
[18] - Quote
I still want to melt people with an overheating laser |
Gigatron Prime
The.Primes
315
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Posted - 2013.08.08 01:35:00 -
[19] - Quote
Why are we not funding this?
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Scheneighnay McBob
Bojo's School of the Trades
2766
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Posted - 2013.08.08 01:47:00 -
[20] - Quote
Believe it or not, my scrambler rifle overheating once caused me to get hit by an LAV. |
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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5915
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Posted - 2013.09.13 01:07:00 -
[21] - Quote
I'm pretty sure everyone would use the zealot variants if they have otherwise identical sights. Perhaps laser weapons should be like this. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1018
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Posted - 2013.09.13 01:12:00 -
[22] - Quote
If you kill yourself with this kind of weapon you should burst into flames and, naturally, be unreviveable. |
KING CHECKMATE
TEAM SATISFACTION
1051
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Posted - 2013.09.13 01:13:00 -
[23] - Quote
Talos Alomar wrote:'zealot'' variants of the energy weapons would be identical to regular variants except for one change.
Instead of locking up when they over heat they just deal feedback damage and you can keep firing taking more damage as you go.
This would let people maybe be able to get that one last shot to kill at the cost of dealing nearly lethal amounts of damage to yourself.
Its a good idea, here is why:
''Zealot'' Laser weaponry is what HEAVIES would use,with their reduction to feedback damage and Massive HP they will have yet another type of weapon.Sacrificing their HP to to deal damage.
+1 |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1942
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Posted - 2013.09.13 01:26:00 -
[24] - Quote
Talos Alomar wrote:'zealot'' variants of the energy weapons would be identical to regular variants except for one change.
Instead of locking up when they over heat they just deal feedback damage and you can keep firing taking more damage as you go.
This would let people maybe be able to get that one last shot to kill at the cost of dealing nearly lethal amounts of damage to yourself.
DO IT I WANT ZEALOT BPO Dropsuits and weapons so I can tank in relatively acceptable ISK loss. |
Kira Lannister
Ancient Exiles
1226
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Posted - 2013.09.13 05:36:00 -
[25] - Quote
KING CHECKMATE wrote:Talos Alomar wrote:'zealot'' variants of the energy weapons would be identical to regular variants except for one change.
Instead of locking up when they over heat they just deal feedback damage and you can keep firing taking more damage as you go.
This would let people maybe be able to get that one last shot to kill at the cost of dealing nearly lethal amounts of damage to yourself. Its a good idea, here is why:
''Zealot'' Laser weaponry is what HEAVIES would use,with their reduction to feedback damage and Massive HP they will have yet another type of weapon.Sacrificing their HP to to deal damage.
+1
+1
Making the heavy moar pawar!!11! |
Garth Mandra
The Southern Legion The Umbra Combine
105
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Posted - 2013.09.13 07:15:00 -
[26] - Quote
If the other stats were the same then everyone would use these because you presumably wouldn't get the overheat lock (not being able to sprint change weapon etc).
Also there would be an interesting interaction between theses weapons and rep tools/hives. Until you needed to reload anyway. |
hgghyujh
Expert Intervention Caldari State
116
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Posted - 2013.09.13 09:30:00 -
[27] - Quote
keep it going!!! I WANT THIS! |
Valerie Viever
Hellstorm Inc League of Infamy
5
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Posted - 2013.09.13 13:03:00 -
[28] - Quote
+1 |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5926
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Posted - 2013.09.14 01:19:00 -
[29] - Quote
I stilI want |
Thurak1
Psygod9
167
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Posted - 2013.09.14 01:31:00 -
[30] - Quote
KING CHECKMATE wrote:Talos Alomar wrote:'zealot'' variants of the energy weapons would be identical to regular variants except for one change.
Instead of locking up when they over heat they just deal feedback damage and you can keep firing taking more damage as you go.
This would let people maybe be able to get that one last shot to kill at the cost of dealing nearly lethal amounts of damage to yourself. Its a good idea, here is why:
''Zealot'' Laser weaponry is what HEAVIES would use,with their reduction to feedback damage and Massive HP they will have yet another type of weapon.Sacrificing their HP to to deal damage.
+1 Yep in a gunfight i would very likely prefer to take damage in order to stay shooting. |
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