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161. Isk Isk Isk, all about the ISK - in Feedback/Requests [original thread]
Seymor Krelborn wrote: Arc-08 wrote: remember in this video from along time ago http://dust514.com/media/videos/way-of-the-mercenary/ At minute 3:33 where it says, you can fight for ideals, money, or simply because it's what your good at....
- by Thurak1 - at 2013.11.14 05:43:00
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162. [Feedback] - in Feedback/Requests [original thread]
John Demonsbane wrote: Thurak1 wrote: SponkSponkSponk wrote: I want overheat indicator near my aiming reticle instead of in the bottom right of my screen. aint nobody got time to look down there while firing. I agree. I also wish the c...
- by Thurak1 - at 2013.11.14 02:04:00
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163. I guess I will try it here - in Feedback/Requests [original thread]
Its a nice idea. Not sure how well it would go with the somewhat limited player base.
- by Thurak1 - at 2013.11.09 07:30:00
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164. (Fling yourself across the sky!!) Equipment idea "Inertial Capacitor" - in Feedback/Requests [original thread]
Make it a hackable objective placed just outside the redzone. Have a hilarious challenge see if you can shoot yourself over to the enemy railgun and hack it to shoot yourself back without dying :)
- by Thurak1 - at 2013.11.09 07:20:00
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165. (Fling yourself across the sky!!) Equipment idea "Inertial Capacitor" - in Feedback/Requests [original thread]
Arron Rift wrote: Hey guys, My idea for a future equipment type, the "Inertial Capacitor", would be a tacticians best friend. Essentially the exact opposite of the Inertia Dampener, the Inertial Capacitor would use similar technology to create...
- by Thurak1 - at 2013.11.09 05:35:00
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166. [Feedback] The problem with defend orders - in Feedback/Requests [original thread]
I gotta admit the OP is correct. When i am lead i generally stick the defend order on a tank to try soaking up as many wp's as i can.
- by Thurak1 - at 2013.11.09 05:32:00
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167. [Feedback] - in Feedback/Requests [original thread]
SponkSponkSponk wrote: I want overheat indicator near my aiming reticle instead of in the bottom right of my screen. aint nobody got time to look down there while firing. I agree. I also wish the charge for the forge gun was still around the...
- by Thurak1 - at 2013.11.09 04:45:00
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168. I know its strange but... - in Feedback/Requests [original thread]
I just played an ambush round to see what these new changes are like with my heavy. So far i have only played 1 match with my heavy since these changes but so far i like it. My heavy still is not the juggernaut that it once was on the BF but these...
- by Thurak1 - at 2013.11.06 19:40:00
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169. Can we make Reactive Plates fit in both high and low slots? - in Feedback/Requests [original thread]
Cody Sietz wrote: Hear me out, right now there are no armour mods for the high slot and rather then move reactive plates to the high slot we make it a dual mod. I was going say to move it to high and be done with it, but I don't wanna get the ...
- by Thurak1 - at 2013.11.06 18:34:00
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170. it's time to get rid of the sharpshooter skills - in Feedback/Requests [original thread]
Darn right if i cant have it on my HMG nobody can have it!
- by Thurak1 - at 2013.11.06 18:31:00
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171. HOW IS THIS EVEN POSSIBLE - in Feedback/Requests [original thread]
My most effective heavy fittings involve scrambler rifles and duvol AR's.
- by Thurak1 - at 2013.11.06 09:57:00
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172. Murder taxi is it back? - in Feedback/Requests [original thread]
Logi bro can make a tone of sp. Drop a nanohive near the heavy run scans every now and then and rep the heavy whala wp for kills from intel, wp for reloads, and triage / guardian wp's. You will actually get more wp's than the heavy.
- by Thurak1 - at 2013.11.06 03:04:00
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173. [Request/Petition] HMG Sharpshooter Skill - in Feedback/Requests [original thread]
Sadly there used to be a sharpshooter skill for the HMG but when the game was released it was removed :( I would love to see SS skill for the HMG.
- by Thurak1 - at 2013.11.06 03:00:00
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174. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
I dont even bother with proto suits. But i also play a heavy so its 1 whole slot i am missing out on. I can totally live without it. I would rather have prof 5 on my weapons and a complex damage mod. Which is another thing that i find funny. The ...
- by Thurak1 - at 2013.11.02 16:23:00
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175. Heavy Buff (base 600 shields and armor WOOO!) - in Feedback/Requests [original thread]
its nice but its not much considering how much dps a AR does. That gives us a whopping 3 more bullets we can eat which is what 2/10th of a second. To go along with this ever so small hp buff our forge gun is getting a splash rad nerf :(
- by Thurak1 - at 2013.10.30 02:47:00
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176. new map - in Feedback/Requests [original thread]
Hills with tunnel systems in them!
- by Thurak1 - at 2013.10.28 01:47:00
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177. [Idea!] Cargo Capacity - a limit on dropsuit stock - in Feedback/Requests [original thread]
I think its way too early in dust to really consider these mechanics to the game. We dont even have a way right now to sell all the stuff we have that we have no interest in using or skilling into.
- by Thurak1 - at 2013.10.27 23:25:00
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178. RDV Vehicle Drop - in Feedback/Requests [original thread]
Its pretty hilarious to watch but very infuriating when its happening to your vehicle. It can significantly slow down a team on deployment and taking an objective. Especially on the larger maps when objectives are a minimum of 250 meters away.
- by Thurak1 - at 2013.10.27 23:22:00
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179. Invisible dropsuits - in Feedback/Requests [original thread]
Any idea if he had skills to dampen his profile? Or maybe he was using profile dampeners? It is a part of the game to be stealthy electronically. Of course if this player was a heavy then different story.
- by Thurak1 - at 2013.10.27 23:19:00
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180. [request] inertia on suits - in Feedback/Requests [original thread]
Cosgar wrote: Cass Caul wrote: Patrick57 wrote: REMNANCY 1 wrote: First off pal I kill cheating scrubs like you all the time because when you where practicing ways to play on easy mode and subvert the usage of skilled methods I was wor...
- by Thurak1 - at 2013.10.27 23:14:00
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